Focus

Focus was a gameplay mechanic in SMITE introduced with SMITE Closed Beta Version 0.1.1267.1, the patch released on December 23, 2012. This system intended to bring Crowd Control (CC) into a stat like damage or defense - with higher Focus, CC effects applied by gods would last longer or be stronger (For example, Ymir's Glacial Strike would slow enemies more than 50% with high enough focus).

The Focus stat was completely removed with SMITE Beta Version 0.1.1349, on February 13, 2013.

List of Focus items
This is a list with all the passive items that once provided Focus, in the state they were back then.