SMITE Season 2 PTS Changes 2

For the first Season 2 PTS, see the list of changes here: SMITE Season 2 PTS Changes 1 For the third Season 2 PTS, see the list of changes here: SMITE Season 2 PTS Changes 3

New Conquest Map

 * Chaos side is lighter. Fixed lighting bug on trees that was causing Chaos side's dark areas to go to black and added some additional bounce lights throughout map.
 * Order side is brighter. Bumped up lighting on Order side to make it more vibrant.
 * Added some basic wildlife (not final yet).
 * Updated volcano's ash cloud, added value ramp so it gets brighter as it approaches the Order side and reworked cloud for visual improvement on low settings
 * Added temporary stubs for Pantheon flags and god icon spawn pads, but these are not fully setup, and have several known bugs.
 * Fixed bug so that camp leash volume indicators (rock rings) no longer disappear on lower graphic settings.
 * Assist text for the Speed Attack Camp has been updated to be accurate.
 * Various performance related changes.

Misc

 * You can now type a “tag” into the search box on the god screen to filter by other criteria (IE:Roman, Ranged). The filter will not show any gods until the full word is typed in the box.
 * Added a new option under Video Settings called Shader Quality.
 * A new feature has put in place to automatically detect optimized settings for your hardware on a new install of Smite. A new button has also been added under Video Settings to allow existing installs to utilize the suggested settings.
 * Buff camps and minions will no longer target each other.
 * Buff camps are undergoing a new visual treatment for buff belts, which is not yet fully implemented. There may be some oddities!

General Gameplay

 * Titans:
 * Titans will no longer take damage from any source outside of it's leashing range while being leashed or standing at it's spawn point.


 * Lane Mechanics:
 * “Tagging” or dealing damage to a lane minion or jungle monster will once again reward XP and Gold regardless of if the player has moved out of reward range when it dies. (Reverted from PTS 1)
 * Towers once again remove all gold reward from minions they damage. (Reverted from PTS 1).
 * Note that: Assist reward range is still reduced from 80 to 60.

[[Image:ManikinScepter T1.png|30px|link=Manikin Scepter (Original)]] Manikin Scepter (Starter Item)

 * +20 Physical Power. Enemies hit by your basic attacks are burned, taking 10 physical damage every 1s for 2s, and are slowed 8% for the duration. This effect stacks up to 3 times. Cost: 800.

[[Image:LotusCrown T3.png|30px|link=Lotus Crown]] Lotus Crown

 * +40 Magic Power, +30 Physical Protection, +20 MP5, PASSIVE: Allied gods affected by your heals gain +15 Physical Protection for 3 seconds. Cannot activate on the same target again for 10s. Cost: 2250.
 * This is a new Tier 3 item that branches from Jade Mountain Helm.

[[Image:TemporalPurification T3.png|30px|link=Temporal Purification]] Temporal Purification

 * Using this item removes crowd control effects and makes you immune to new ones for 1s. In addition your ability cooldowns are reduced by 5s. Cooldown: 90s. Cost: 1000.
 * This is a new active item branching from Improved Purification.

[[Image:ShieldoftheUnderworld T1.png|30px|link=Shield of the Underworld]] Shield of the Underworld

 * Upon activation you reflect 40% of all damage you take for the next 5s back to it's owner as True Damage. While this is active, enemies cannot lifesteal from you. Cooldown 60s. Cost: 600.
 * This is a new Active item in it's own tree.
 * Known issue: The special FX and sound is temporary. This will be updated in a future patch for clarity.

[[Image:AchillesSpear T2.png|30px|link=Achilles' Spear]] Achilles' Spear

 * Upon activation gain +25% attack speed and +35% Physical Lifesteal for 5s. You take +30% additional damage from all sources while this is active. Cost 600.
 * This is a new item in it's own tree, and only available to Physical gods.
 * Known issue: The special FX and sound is temporary. This will be updated in a future patch for clarity.

[[Image:HeartwardAmulet T3.png|30px|link=Heartward Amulet]] Heartward Amulet

 * 60 Magical Protection, 300 Health, Passive - AURA - All allies within 70 units gain +20 Physical Protections and +20 MP5. Cost 2100.
 * This is a new item that branches off of Silver Talisman.

[[Image:SoulStone T1.png|30px|link=Soul Stone]] Soul Stone (Starter Item)

 * +30 Magic Power, +90 Health, Passive - Your next damaging ability against an enemy god applies a damage over time effect that deals magic damage equal to 2% of the target's current health every second for 2 seconds. This effect cannot occur more than once every 10 seconds. Cost 800.

[[Image:BluestonePendant T1.png|30px|link=Bluestone Pendant (Original)]] Bluestone Pendant (Starter Item)

 * +15 Physical Power, +90 Health, Passive - Restores 4% of your missing mana every 5 seconds. Cost: 800

[[Image:TheCrusher T3.png|30px|link=The Crusher]] The Crusher

 * +40 Physical Power, +20 Physical Penetration, Passive - Each of your basic attack against towers and phoenixes grants a stack that increases your Attack Speed by 6% and Movement Speed by 3% for 2 seconds. (Max 5 stacks). Cost: 2300.
 * This item goes into the Mace tree, building off of Heavy Mace.

[[Image:P Boots Basic.png|30px|link=Boots]] Boots (Tier 1)

 * +6% Movement Speed, Cost 300.

[[Image:P Boots Combat.png|30px|link=Combat Boots]] Combat Boots (Tier 2)

 * +12 Movement Speed, +10 Physical Power, Cost: 900

[[Image:P WarriorTabi.png|30px|link=Warrior Tabi]] Warrior Tabi (Tier 3)

 * +18% Movement Speed, +30 Physical Power, +12% Attack Speed. Cost: 1550.

[[Image:P ReinforcedGreaves.png|30px|link=Reinforced Greaves]] Reinforced Greaves (Tier 3)

 * +18% Movement Speed, +15 Physical Power, +100 Health, 30% Reduction to all crowd control durations. Cost: 1400.

[[Image:P NinjaTabi.png|30px|link=Ninja Tabi]] Ninja Tabi (Tier 3)

 * +18% Movement Speed, +30 Physical Power, +15% Cooldown Reduction. Cost: 1500.

[[Image:TalariaBoots T3.png|30px|link=Talaria Boots]] Talaria Boots (Tier 3)

 * +18% Movement Speed, +10 Physical Power, +28% Movement Speed and 25 HP5 while out of combat. Cost: 1500.

[[Image:M Shoes Basic.png|30px|link=Shoes]] Shoes (Tier 1)

 * +6% Movement Speed, Cost 300.

[[Image:M Shoes Magic.png|30px|link=Magic Shoes]] Magic Shoes (Tier 2)

 * +12 Movement Speed, +20 Magical Power, Cost: 900

[[Image:M Shoes oftheMagi.png|30px|link=Shoes of the Magi]] Shoes of the Magi (Tier 3)

 * +18% Movement Speed, +50 Magical Power, +250 Mana, Cost: 1550.

[[Image:M ReinforcedGreaves.png|30px|link=Reinforced Shoes]] Reinforced Shoes (Tier 3)

 * +18% Movement Speed, +20 Magical Power, +100 Health, 30% Reduction to all crowd control durations. Cost: 1450.

[[Image:M Shoes ofFocus.png|30px|link=Shoes of Focus]] Shoes of Focus (Tier 3)

 * +18% Movement Speed, +30 Magical Power, +15% Cooldown Reduction. Cost: 1500.

[[Image:TravelersShoes T3.png|30px|link=Travelers Shoes]] Travelers Shoes (Tier 3)

 * +18% Movement Speed, +30 Magical Power, +28% Movement Speed and +25 HP5 while out of combat. Cost: 1400.

[[Image:Aegis T3.png|30px|link=Aegis Pendant]] Aegis Pendant

 * No longer provides damage reduction after the invulnerability effect fades.

[[Image:Ancile T3.png|30px|link=Ancile]] Ancile

 * Now provides 8% Cooldown Reduction at base.
 * Cooldown Reduction per stack reduced from 0.25% to 0.2%.

[[Image:Asi T3.png|30px|link=Asi]] Asi

 * This is now a Tier 2 Item.
 * Cost reduced from 1850 to 1780.

[[Image:CelestialLegionHelm T3.png|30px|link=Celestial Legion Helm]] Celestial Legion Helm

 * The passive for this item has changed: Absorbs the next hit of critical strike damage you would take. This effect cannot occur more than every 15 seconds. When this occurs, you gain +40 Magical Power for 3 seconds.
 * Cost reduced from 3250 to 2850.

[[Image:ChargedBow T2.png|30px|link=Charged Bow]] Charged Bow

 * Reduced Attack Speed from 25% to 20%.
 * Reduced cost from 1350 to 1200.

[[Image:ChargedMorningStar T2.png|30px|link=Charged Morningstar]] Charged Morningstar

 * This item no longer provides MP5.
 * Physical Power reduced from 25 to 20.
 * Mana reduced from 200 to 150.
 * Cost reduced from 1715 to 1200.

[[Image:Cloak T1.png|30px|link=Cloak]] Cloak

 * Removed Health from this item.
 * Reduced price to 700G.

[[Image:Deathstoll.png|30px|link=Death's Toll (Original)]] Death's Toll

 * This item no longer provides 3% Attack Speed.

[[Image:DoomOrb T3.png|30px|link=Doom Orb]] Doom Orb

 * Cost reduced from 1900 to 1790.
 * This is now a Tier 2 Item.

[[Image:Draining Blade.png|30px|link=Draining Blade]] Draining Blade

 * Removed from the game, as Asi was brought down to a Tier 2 item.

[[Image:DynastyPlateHelm T3.png|30px|link=Dynasty Plate Helm]] Dynasty Plate Helm

 * This item is now a Tier 2 item.
 * Cost reduced from 1900 to 1750.

[[Image:HandoftheGods Fist 01.png|30px|link=Fist of the Gods]] Fist of the Gods

 * This item is now in it's own tree, and has been changed.
 * Using this item will stun a single god in the target area for 1s. Cooldown 90. Cost: 700.
 * Known issue: The special FX and sound is temporary. This will be updated in a future patch for clarity.

[[Image:FrostboundHammer T3.png|30px|link=Frostbound Hammer]] Frostbound Hammer

 * Heath reduced from 400 to 300.
 * Enemies hit by your basic attacks now also have their attack speed slowed by 15%. This will not stack with other Attack Speed slows from items.

[[Image:GreaterAegis T3.png|30px|link=Greater Aegis]] Greater Aegis

 * No longer can be used while under the effects of crowd control.

[[Image:GreaterPurification T3.png|30px|link=Greater Purification]] Greater Purification

 * This item no longer reduces cooldown times by 5s.
 * Cost reduced from 900 to 800.

[[Image:HuntersBow T2 Old2.png|30px|link=Hunter's Bow]] Hunter's Bow

 * Removed from the game, as it's Tier 3 item has been moved to Tier 2.

[[Image:HydrasLament T3.png|30px|link=Hydra's Lament]] Hydra's Lament

 * Cost reduced from 2850g to 2150g.
 * Reduced Physical Power from +50 to +30.
 * Recharge time reduced from 4s to every 3s.
 * Passive changed to increase the damage from your next basic attack by +25% after using an ability.
 * This proc now only works on next basic attack, not next successful basic attack.

[[Image:HydrasStar T2.png|30px|link=Hydra's Star]] Hydra's Star

 * Cost reduced from 1400g to 1000g.
 * Reduced Physical Power from +30 to +20.
 * Recharge time reduced from 4s to every 3s.
 * Passive changed to increase the damage from your next basic attack by +10% after using an ability.
 * This proc now only works on next basic attack, not next successful basic attack.

[[Image:Ichaival T3.png|30px|link=Ichaival]] Ichaival

 * Now provides +10 Physical Penetration.
 * Price increased from 1650 to 1700.
 * This is now a tier 2 item.

[[Image:Light Blade.png|30px|link=Light Blade]] Light Blade

 * Attack Speed increased from +10% to +15%.

[[Image:MarkoftheVanguard T1.png|30px|link=Mark of the Vanguard]] Mark of the Vanguard

 * Health increased from 100 to 150. Boom.

[[Image:MorningStarofSpeed T2.png|30px|link=Morningstar of Speed]] Morningstar of Speed

 * Removed from the game as it's tier 3 was lowered to tier 2.

[[Image:OdysseusBow T3.png|30px|link=Odysseus' Bow]] Odysseus' Bow

 * Price reduced from 2650 to 2450.

[[Image:Polynomicon T3.png|30px|link=Polynomicon]] Polynomicon

 * Recharge period reduced from every 4s to 3s.
 * Additional damage on inhand increased from 50% to 60%.
 * This proc now only works on next basic attack, not next successful basic attack.

[[Image:Protected Recall Rank3.png|30px|link=Protected Recall]] Protected Recall

 * Removed from the game.

[[Image:PythagoremsPiece T3.png|30px|link=Pythagorem's Piece]] Pythagorem's Piece

 * This item no longer provides Mana.
 * Now provides +10% Cooldown Reduction.
 * Now branches off of Talon Trinket.

[[Image:Qins Sais.png|30px|link=Qin's Sais]] Qin's Sais

 * Reduced Attack Speed from 25% to 15%.
 * Reduced passive effect from 5% to 4% of maximum health.

[[Image:RadiantOrb T2.png|30px|link=Radiant Orb]] Radiant Orb

 * Removed from the game as it's tier 3 was lowered to tier 2.

[[Image:RunicShield T3.png|30px|link=Runic Shield]] Runic Shield

 * This item has a new passive.
 * Passive Aura - All enemies within range 55 have their attack speed reduced by 15% and their Magical Power reduced by 50. Will not stack with other Attack Speed slows from items.

[[Image:ShieldofRegrowth T3.png|30px|link=Shield of Regrowth]] Shield of Regrowth

 * The item has been changed, and moved into the Round Shield tree as a Tier 2 item.
 * +20 Physical Power, +20 Physical Protection, +10% Cooldown Reduction. PASSIVE: After healing yourself from an ability, you gain +25% Movement Speed for 2 seconds. This cannot occur more than once every 10 seconds. Cost 1800.

[[Image:SpikedShell 01.png|30px|link=Spiked Shell]] Spiked Shell

 * Removed from the game.

[[Image:SpiritRobe T3.png|30px|link=Spirit Robe]] Spirit Robe

 * Physical Protection increased from +10 to +45
 * Magical Protection reduced from +55 to +45
 * No longer provides Health.

[[Image:Sovereignty T3.png|30px|link=Sovereignty]] Sovereignty

 * Physical Protection reduced from 65 to 30.
 * Health reduced from 450 to 200.
 * Price reduced from 2550 to 2050.
 * Aura now provides +25 HP5 in addition to +20 Magical Protection.

[[Image:TowerShield T2.png|30px|link=Tower Shield]] Tower Shield

 * This item no longer has Magical Protection.
 * Physical Power reduced from 30 to 20.
 * Cost reduced from 1500 to 1200.

[[Image:Transcendence T3.png|30px|link=Transcendence]] Transcendence

 * This item no longer provides MP5.

[[Image:VoidShield T3.png|30px|link=Void Shield]] Void Shield

 * Cost reduced from 2700 to 2600.

[[Image:WarlocksSash T3.png|30px|link=Warlock's Sash]] Warlock's Sash

 * Starting Health reduced from 300 to 200.
 * Health per stack increased from +3 to +4.
 * Power per stack decreased from 0.6 to 0.5.

[[Image:Starter Support 01.png|30px|link=Watcher's Gift]] Watcher's Gift

 * This item has re-worked.
 * +100 Health, Passive: Being within range 60 of a minion death without dealing the killing blow awards +4 bonus gold and +10 health.

[[Image:WingedBlade T3.png|30px|link=Winged Blade]] Winged Blade

 * Health reduced from 350 to 300.

[[Image:Witchblade T3.png|30px|link=Witchblade]] Witchblade

 * Adjusted so it no longer stacks with Attack Speed slows from other items.

[[Image:T_Anhur_Default_Icon.png|30px|link=Anhur]] Anhur

 * [[Image:Icons Anhur A02.png|25px]] Impale
 * Damage from the spear is now reduced by 50% for any enemy hit after the first.
 * Mana cost increased from 70/75/80/85/90 to 70/80/90/100/110.

[[Image:T_AoKuang_Default_Icon.png|30px|link=Ao Kuang]] Ao Kuang

 * [[Image:Icons AoKuang A02.png|25px]] Dragon Call
 * Reduced Magical Scaling on basic attacks from 28% to 20%.

[[Image:T_Apollo_Default_Icon.png|30px|link=Apollo]] Apollo

 * General
 * Attack speed per level increased from 1.2% to 1.5%.


 * [[Image:Icons Apollo A01.png|25px]] So Beautiful
 * Damage from this ability is now reduced 25% for each enemy hit after the first.
 * Mana cost increased from 70/75/80/85/90 to 70/80/90/100/110.


 * [[Image:Icons Apollo A04.png|25px]] Across the Sky
 * This ability no longer knocks up enemies.

[[Image:T_Chronos_Default_Icon.png|30px|link=Chronos]] Chronos

 * [[Image:Icons Chronos A01.png|25px]] Stop Time
 * Stop Tim can no longer be cleansed by slow immunity, and is considered a Stun for the purposes of CC removal.
 * Stop Time now reduces target attack speed by 25%.
 * Cooldown increased from 16/15/14/13/12 to 18/17/16/15/14.

[[Image:T_Cupid_Default_Icon.png|30px|link=Cupid]] Cupid

 * [[Image:Icons Cupid Share.png|25px]] Share the Love
 * Mana cost reduced from 60/65/70/75/80 to 50 at all ranks.


 * [[Image:Icons Cupid Flutter.png|25px]] Flutter
 * Known Issue: Ranks 1 and 2 do not provide an attack speed bonus. This will be fixed in a future PTS patch.


 * [[Image:Icons Cupid Fields.png|25px]] Fields of Love
 * This ability no longer causes diminishing returns on itself when it stuns and mesmerizes at the same time.

[[Image:T_HouYi_Default_Icon.png|30px|link=Hou Yi]] Hou Yi

 * [[Image:Icons HouYi A01.png|25px]] Ricochet
 * Increased projectile speed.


 * [[Image:Icons HouYi A03.png|25px]] Divebomb
 * Hou Yi no longer becomes immune to damage and healing while airborne.

[[Image:T_Kukulkan_Default_Icon.png|30px|link=Kukulkan]] Kukulkan

 * [[Image:Icons Kukulkan 03.png|25px]] Whirlwind
 * Duration of damage over time effect increased from 2 to 2.5s.

[[Image:T_Neith_Default_Icon.png|30px|link=Neith]] Neith

 * [[Image:Icons Neith A01.png|25px]] Spirit Arrow
 * This ability no longer has its damage and root reduced for successive enemies hit after the first.

[[Image:T_Nox_Default_Icon.png|30px|link=Nox]] Nox

 * [[Image:Icons Nox A03 Old.png|25px]] Siphon Darkness
 * Increased cooldown from 3s to 4s.
 * Reduced Magical Power scaling from 60% to 50%.


 * [[Image:Icons Nox A04 Old.png|25px]] Night Terror
 * Casting time for this ability increased from 0.25s to 1s.
 * Significant updates to special FX and sounds have been made for clarity.

[[Image:T_Ram_Default_Icon.png|30px|link=Rama]] Rama

 * [[Image:Icons Ram A01.png|25px]] Astral Strike
 * Damage from this ability is now reduced to 75% for each enemy hit after the first.

[[Image:T_Sobek_Default_Icon.png|30px|link=Sobek]] Sobek

 * [[Image:Icons Sobek Passive.png|25px]] Blessing of the Nile
 * Increasing protection from 5 to 7 per stack.


 * [[Image:Icons Sobek LurkingWaters.png|25px]] Lurking in the Waters
 * Slow increased from 15% to 15/20/25/30/35%.

[[Image:T_Xbalanque_Default_Icon.png|30px|link=Xbalanque]] Xbalanque

 * [[Image:Icons Xbalanque A01.png|25px]] Branching Bolas
 * This ability no longer toggles off when under the effects of crowd control.

Source