Shrines and Offerings

The Shrines and Offerings system was a gameplay mechanic in SMITE only available during the very early stages of Closed Beta. Offerings were enhancements that players could give to their gods outside of matches. Shrines were where players would place offerings for their gods.

Offerings were purchased from the game's Store with Favor. Each offering granted a small bonus to the god's statistics. There were 6 types of offerings: Statue, Idol, Relic, Oil, Incense and Tablet. Each offering has 3 tiers, the first tier available for purchase by default for 90, while tier 2 requires account level 15 and the 3rd requiring account level 30.

Shrines could hold one of each type for a maximum of 6 offerings. Each god starts with one free Shrine, and players could unlock 2 additional shrines with Gems for a total of 3 shrines.

This system was scrapped very early on in the game's development without an announcement.

List of Offerings
This is a list with all the offerings that could be purchased back then.


 * Idols
 * Idol of Fortitude: +11/22/38 Health
 * Idol of Growth: +1/2/4 HP5
 * Idol of Rejuvenation: +1/2/4 MP5
 * Idol of Wisdom: +21/41/70 Mana
 * Idol of the Bear: +2/5/9 Physical Protection
 * Idol of the Golem: +2/5/9 Magical Protection


 * Incenses
 * Incense of Acuity: +1/3/6% Magical Penetration
 * Incense of Enrichment: +1/3/5% Gold from Kills
 * Incense of Precision: +2/5/9% Physical Penetration
 * Incense of Quickness: +1/2/3% Movement Speed
 * Incense of Rebirth: +1/3/5% Respawn Reduction
 * Incense of the Calm Mind: +1/3/5% XP from Kills


 * Oils
 * Oil of Alchemy: +2/4/7 Magical Power
 * Oil of Command: +1/3/5% Critical Strike Damage
 * Oil of Cunning: +1/2/4% Critical Strike Chance
 * Oil of Haste: +3/6/10% Attack Speed
 * Oil of Meditation: +1/2/4% Cooldown Reduction
 * Oil of Vigor: +1/3/6 Physical Power


 * Relics
 * Relic of Alchemy: +2/4/7 Magical Power
 * Relic of Command: +1/3/5% Critical Strike Damage
 * Relic of Cunning: +1/2/4% Critical Strike Chance
 * Relic of Haste: +3/6/10% Attack Speed
 * Relic of Meditation: +1/2/4% Cooldown Reduction
 * Relic of Vigor: +1/3/6 Physical Power


 * Statues
 * Statue of Fortitude: +11/22/38 Health
 * Statue of Growth: +1/2/4 HP5
 * Statue of Rejuvenation: +1/2/4 MP5
 * Statue of Wisdom: +21/41/70 Mana
 * Statue of the Bear: +2/5/9 Physical Protection
 * Statue of the Golem: +2/5/9 Magical Protection


 * Tablets
 * Tablet of Acuity: +1/3/6% Magical Penetration
 * Tablet of Enrichment: +1/3/5% Gold from Kills
 * Tablet of Precision: +2/5/9% Physical Penetration
 * Tablet of Quickness: +1/2/3% Movement Speed
 * Tablet of Rebirth: +1/3/5% Respawn Reduction
 * Tablet of the Calm Mind: +1/3/5% XP from Kills