SMITE Beta Version 0.1.1850

General

 * New loading screen card.
 * Vulcan received some visual FX upgrades to his melee attacks and other miscellaneous areas.
 * Vulcan should no longer play his intro animation twice.

[[Image:Icons Vulcan A01.png|60px]] Backfire

 * The backward dash movement on this device has been re-enabled. It will also now slide against angled walls and surfaces, rather than come to a complete stop. Note: The movement now acts like a traditional dash. He will no longer have invulnerability frames, or lose the point in Domination while moving.

[[Image:Icons Vulcan A02.png|60px]] Inferno Cannon

 * The tooltip now indicates that this turret takes 50% additional damage from non-god sources.
 * The Inferno Cannon’s current target will also now have a targeting beam drawn to them, similar to those of Towers.

[[Image:Icons Vulcan A01b.png|60px]] [New #3] - Magma Bomb

 * Vulcan returned to the workshop and re-emerged with a new gadget. His Thumper XVI has been replaced with the Magma Bomb. The Magma Bomb is a ground target projectile that explodes on impact, damaging nearby enemies, dealing magical damage, and stunning and knocking back enemies within the explosion radius.

[[Image:Icons Vulcan A04 Old.png|60px]] Volcanic Overdrive

 * The bonus protections have been removed and replaced with 30% damage reduction across all ranks.
 * This ability now also grants CC immunity while active.

Voicepacks

 * [[Image:T_HeBo_Default_Icon.png|20px|link=He Bo]] He Bo's voice has been updated.

General

 * The free god rotation is now [[Image:T_Cupid_Default_Icon.png|20px|link=Cupid]] Cupid, [[Image:T_AoKuang_Default_Icon_Old.png|20px|link=Ao Kuang]] Ao Kuang, [[Image:T_Thanatos_Default_Icon.png|20px|link=Thanatos]] Thanatos, [[Image:T_SunWukong_Default_Icon.png|20px|link=Sun Wukong]] Sun Wukong, and [[Image:T_Ares_Default_Icon.png|20px|link=Ares]] Ares.
 * Implemented a possible fix to an intermittent issue in which players would load into a map without any devices or abilities.
 * Fixed an issue in Assault where towers range did not align properly with the ground indicator.
 * Fixed an issue in Conquest in which players could ping far outside of the map.
 * Fixed an issue in Joust in which jungle camp help volumes displayed the wrong information.
 * Wards should once again have a visible preview mesh in the targeter when being placed.
 * Wards are now team colored (red for enemy, blue for friendly).
 * Protected Recall and Aegis can no longer be used simultaneously.
 * Fixed a bug in which the end of match lobby was showing different stats than the in-match scoreboard.
 * Fixed a chat-related crash condition.

Spectator

 * In Assisted mode, the camera height is now locked. Director mode however still allows for up/down camera movement.
 * Spectator minimap opacity is now set to 50% at all times.

League

 * Added new loading screen frames to show League status.

[[Image:FrostBoundAmulet T3.png|40px|link=Frostbound Hammer]] Frostbound Amulet

 * Reworded tooltip to be more clear that the slow only affects enemies damaged by your abilities.

[[Image:Hammer 01 Rank1.png|40px|link=Frostbound Hammer]] Frostbound Hammer

 * Reworded tooltip to be more clear that the slow only affects enemies damaged by your basic attacks.

[[Image:HandoftheGods Fist 01.png|40px|link=Fist of the Gods]] Fist of the Gods

 * Cooldown increased from 60s to 90s.
 * No longer grants the 10% instant kill on Fire Giant and Gold Fury that the Hand of the Gods ranks do.

[[Image:Shielded Recall 01.png|40px|link=Teleport to Towers]] Teleport to Towers

 * Ranks 1 and 2 of this item will now properly be interrupted on damage taken, and also fixed an issue where hard crowd control was NOT interrupting.

[[Image:T_AMC_Default_Icon.png|40px|link=Ah Muzen Cab]] Ah Muzen Cab

 * [[Image:Icons AMC Passive.png|20px]] Bees!
 * Reduced damage from 10 per tick to 5 per tick.
 * Reduced physical power scaling from 15% to 5%.
 * Bees cannot spread from minions to gods.


 * [[Image:Icons AMC A01.png|20px]] Hive
 * Reduced the maximum number of deployed hives from 8 to 4.
 * Increased the cooldown from 8s to 16s.

[[Image:T_Aphrodite_Default_Icon_Old.png|40px|link=Aphrodite]] Aphrodite

 * [[Image:Icons Aphrodite A03 Old.png|20px]] Back Off!
 * This ability will no longer originate from Soul Mates, instead always originating from Aphrodite herself for damage and knockback.

[[Image:T_Arachne_Default_Icon.png|40px|link=Arachne]] Arachne

 * [[Image:Icons Arachne TangledWeb.png|20px]] Tangled Web
 * The ground target for this ability should now highlight eligible targets.


 * [[Image:Icons Arachne Cocoon.png|20px]] Cocoon
 * Increased stun duration from 1s to 1.5s.
 * Increased projectile width from 3 to 5 ft.

[[Image:T_Ares_Default_Icon.png|40px|link=Ares]] Ares

 * [[Image:Icons Ares A01.png|20px]] Shackles
 * The Shackle damage and cripple is now removed from targets when he dies.
 * Fixed an issue where sometimes firing another Shackle wouldn’t actually fire.
 * Successive Shackles after the first can now be fired at twice the previous rate.
 * The ground target now properly highlights only one god at a time.


 * [[Image:Icons Ares A02.png|20px]] Bolster Defenses
 * Aura protections granted increased from 10/15/20/25/30 to 20/25/30/35/40

[[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena

 * [[Image:Icons Athena A02.png|20px]] Defender of Olypmus
 * Reduced damage from 350/500/650/800/950 +100% of your magical power to 350/450/550/650/750 +90% of your magical scaling.
 * Reduced allied damage mitigation from 25% to 20%.

[[Image:T_Bakasura_Default_Icon Old.png|40px|link=Bakasura]] Bakasura

 * [[Image:Icons Bakasura A02 Old.png|20px]] Eat Minion
 * Minor animation adjustments.

[[Image:T_Bastet_Default_Icon_Old.png|40px|link=Bastet]] Bastet

 * [[Image:Icons Bastet Passive Old2.png|20px]] Open Wound
 * Additional damage against wounded targets increased from 15% to 20%.

[[Image:T_ChangE_Default_Icon.png|40px|link=Chang'e]] Chang'e

 * [[Image:Icons ChangE A02.png|20px]] Moonlit Waltz
 * The evasion now occurs 0.1s earlier to better match the animation.


 * [[Image:Icons ChangE A03.png|20px]] Moonflower Dance
 * Now also deals 50/80/110/140/170 (+30% of magical power) magical damage to enemies within range
 * The bonus healing to Chang’e for healing teammates has been removed

[[Image:T_Chronos_Default_Icon.png|40px|link=Chronos]] Chronos

 * [[Image:Icons Chronos A02.png|20px]] Accelerate
 * Increased cooldown from 15s to 17s.
 * Decreased attack speed bonus from 20/25/30/35/40 to 15/20/25/30/35.

[[Image:T_Cupid_Default_Icon.png|40px|link=Cupid]] Cupid

 * [[Image:Icons Cupid Bomb.png|20px]] Heart Bomb
 * Cooldown reduced from 12 to 10s.


 * [[Image:Icons Cupid Flutter.png|20px]] Flutter
 * Attack Speed increased from 5/10/15/20/25% to 10/15/20/25/30%.

[[Image:T_Fenrir_Default_Icon.png|40px|link=Fenrir]] Fenrir

 * Added new basic attack hit fx.
 * [[Image:Icons Fenrir A03 Old.png|20px]] Brutalize
 * Addressed issues with him leaping and getting stuck in map walls sending him up into the sky.


 * [[Image:Icons Fenrir A02 Old.png|20px]] Ragnarok
 * Addressed an issue where sometimes he would shrink and end up stuck in a map wall.

[[Image:T_Freya_Default_Icon Old.png|40px|link=Freya]] Freya

 * [[Image:Icons Freya A03.png|20px]] Banish
 * Now interrupts active items when banishing.


 * [[Image:Icons Freya A04.png|20px]] Valkyrie’s Discretion
 * Reduced magical scaling from 45% to 35%.
 * The ground target for this ability should now highlight eligible targets.

[[Image:T_HeBo_Default_Icon.png|40px|link=He Bo]] He Bo

 * Modified Default Voice Recordings.
 * Removed the two water spout animations during recall to avoid confusing players.

[[Image:T_Mercury_Default_Icon.png|40px|link=Mercury]] Mercury

 * [[Image:Icons Mercury A01.png|20px]] Made you Look
 * Now applies damage to all targets instantaneously. Note: This means golden bow will now only proc once per enemy hit by the ability, rather than a potentially unlimited number of times.


 * [[Image:Icons Mercury A03.png|20px]] Special Delivery
 * Fixed an issue where targets would continue to be tossed if Mercury was silenced while spinning around the target.


 * [[Image:Icons Mercury A04.png|20px]] Sonic Boom
 * Reduced physical damage scaling from 120% to 100%.

[[Image:T_Odin_Default_Icon.png|40px|link=Odin]] Odin

 * [[Image:Icons Odin A02 Old.png|20px]] Odin’s Shout
 * This ability now also grants Odin an additional 5/10/15/20/25 Physical Power passively.
 * Duration of the attack speed buff decreased from 7s to 5s.

[[Image:T_Sobek_Default_Icon.png|40px|link=Sobek]] Sobek

 * High Seas skin turned the lifetime of the mist particles to 1s down from 3s.

[[Image:T_Thanatos_Default_Icon.png|40px|link=Thanatos]] Thanatos

 * [[Image:Icons Thanatos Passive.png|20px]] Harvester of Souls
 * Now correctly indicates that this also grants 5s Cooldown Reduction when delivering the killing blow to enemy gods.


 * [[Image:Icons Thanatos A01.png|20px]] Death Scythe
 * Adjusted the projectile FX to better fit the collision radius of the projectile.

[[Image:T_Tyr_Default_Icon.png|40px|link=Tyr]] Tyr

 * [[Image:Icons Tyr A01.png|20px]][[Image:Icons Tyr A01 Stance2.png|20px]] Fearless
 * Fixed a spelling error in the tooltip.

[[Image:T_Vamana_Default_Icon Old.png|40px|link=Vamana]] Vamana

 * [[Image:Icons Vamana BigBaby Old.png|20px]] Colossal Fury
 * The health regeneration while in giant form increased from 3% per second to 5%
 * HUD now properly reflects what can and cannot be used during ability.
 * Re-addressed him visually being stuck in big form. (hopefully fixed now)

[[Image:T_Ymir_Default_Icon Old.png|40px|link=Ymir]] Ymir

 * New loading screen card.

[[Image:T_Zeus_Default_Icon Old.png|40px|link=Zeus]] Zeus

 * New loading screen card.
 * [[Image:Icons Zeus DetonateCharge Old.png|20px]] Detonate Charge
 * Reduced the magical damage scaling from 25% to 20%.


 * [[Image:Icons Zeus AegisShield Old2.png|20px]] Aegis Shield
 * Movement speed bonus changed from 25% to 10/15/20/25/30% per rank.

[[Image:T_ZhongKui_Default_Icon.png|40px|link=Zhong Kui]] Zhong Kui

 * [[Image:Icons ZhongKui Passive.png|20px]] Demon Bag
 * Bonus protections granted for each captured demon reduced from 3 per demon to 2.


 * [[Image:Icons ZhongKui A04.png|20px]] Recall Demons
 * This ability will no longer heal allied players.

Source