Gilded Arrow

Gilded Arrow is one of the Items in SMITE.

Tiers
Diamond Arrow={| class="wikitable" style="text-align:center" ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect
 * - class="prettytable"
 * Starter GildedArrow T1.png Gilded Arrow
 * align="left" | +15 Basic Attack Damage +50 Health +7 MP5
 * align="left" | PASSIVE - Every 10s the highest health nearby enemy minion or jungle monster is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.
 * Starter DiamondArrow T2.png Diamond Arrow
 * align="left" | +80 Basic Attack Damage +100 Health
 * align="left" | PASSIVE - When you kill an enemy you gain 7 gold and 20% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
 * }
 * -|Ornate Arrow={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * align="left" | PASSIVE - When you kill an enemy you gain 7 gold and 20% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
 * }
 * -|Ornate Arrow={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * Starter GildedArrow T1.png Gilded Arrow
 * align="left" | +15 Basic Attack Damage +50 Health +7 MP5
 * align="left" | PASSIVE - Every 10s the highest health nearby enemy minion or jungle monster is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.
 * Starter OrnateArrow T2.png Ornate Arrow
 * align="left" | +60 Basic Attack Damage +150 Health +10% Attack Speed +5% Physical Critical Strike Chance
 * align="left" | PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
 * }
 * align="left" | +60 Basic Attack Damage +150 Health +10% Attack Speed +5% Physical Critical Strike Chance
 * align="left" | PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
 * }
 * }