SMITE Beta Version 0.1.1807

Balance Changes

 * Fire Giant
 * The Fire Giant now awards 150g to each player on the team that defeated him.
 * The damage buff versus towers and phoenixes from the fire giant has been increased to 20% from 15%.


 * The base amount of gold that is gained when killing an enemy player has been increased from 100g to 150g.
 * The range at which you can see the health bar on minions has been increased.
 * The cap for the amount of player damage that minions will mitigate over time has been increased from 40% to 50%.

[[Image:T_SunWukong_Default_Icon.png|40px|link=Sun Wukong]] Sun Wukong

 * Fixed an issue where Sun Wukong would be rooted after using [[Image:Icons SunWukong 04.png|20px]]Somersault Cloud.
 * Fixed an issue where using tier 3 of [[Image:Cleanse 01.png|20px|link=Purification Beads]]Purification Beads was completely resetting the cooldown on [[Image:Icons SunWukong 03.png|20px]]72 Transformations.
 * Fixed an issue where Minotaur stops attacking Sun Wukong’s decoy during his ultimate and instead remains focused on the invulnerable Sun Wukong on the cloud.
 * Fixed an issue where Sun Wukong’s decoy would appears as Sun Wukong Decoy when using the game configuration option to “Show God Names”.
 * Fixed an issue where killing Sun Wukong’s Decoy would count towards god kill stacks.

[[Image:T_HunBatz_Default_Icon.png|40px|link=Hun Batz]] Hun Batz

 * Fixed an issue where Hun Batz’s animations would lock up when moving forward and right at the same time while out of combat.

Source