SMITE Season 5 PTS Changes 3

For the first Season 5 PTS, see the list of changes here: SMITE Season 5 PTS Changes 1 For the second Season 5 PTS, see the list of changes here: SMITE Season 5 PTS Changes 2 For the fourth Season 5 PTS, see the list of changes here: SMITE Season 5 PTS Changes 4 For the fifth Season 5 PTS, see the list of changes here: SMITE Season 5 PTS Changes 5 For the sixth Season 5 PTS, see the list of changes here: SMITE Season 5 PTS Changes 6

Map Changes

 * Increased Gold Fury Health per Minute from 225 to 275.
 * Increased Pyromancer Health per Minute from 200 to 250.
 * Increased Fire Giant Health per Minute from 175 to 225.
 * Added 5 XP per Minute to Fire Giant/Enhanced Fire Giant.
 * Reduced Lane Minion Gold per 3 Minute from 1 to 0.5.
 * Reduced Jungle Camps Gold per 3 Minutes from 2 to 1.5.
 * Lane Minion and Jungle Camp scaling caps at 21 minutes, This means their “worth” will increase 7 times total, each for the above amount.
 * Jungle Boss scaling caps at 25 minutes (Same as S4 but added for reference).

Balance Changes

 * All Recommended Item sets have been updated to include S5 items.

Blessings

 * The 5 Conquest exclusive blessings are now available on all game modes.

HuntersBlessing T1.png Hunter's Blessing

 * Increased MP5 from 5 to 10.

MagesBlessing T1.png Mage's Blessing

 * Decreased Bonus Damage on Abilities from 30 to 25.
 * Decreased MP5 from 3 to 2 per stack.

WarriorsBlessing T1.png Warrior's Blessing

 * Increased Health from 50 to 100.
 * Added +40 mana restored per god damage trigger.

Items
==== Obsidian Shard / Titan's Bane / Spell Focus / Warrior's Bane====
 * Description and Design updated to apply all % pen to gods only (even the non-scaling part).

TyphonsFang T3.png Typhon's Fang

 * Update description to make the items effects more clear.
 * Typhon's Fang increases healing gained from lifesteal, and thus allows higher lifesteal than the 65% cap.
 * The Power bonus from lifesteal from this item is not affected by the other part of the passive.

HideoftheUrchin T3.png Hide of the Urchin

 * Fixed an issue where the timer that regenerated the shield would stop after a death.

GauntletofThebes T3.png Gauntlet of Thebes

 * This item now stacks off of jungle monster assists too.

M ReinforcedGreaves.pngP ReinforcedGreaves.png Reinforced Shoes / Reinforced Greaves

 * Increased cost from 1400 to 1550.

Passive Abilities

 * General Note
 * ALL gods who have passive abilities that can deal damage should trigger items. These abilities will trigger ability based passives by default. (Mages Blessing, Spear of the Magus)
 * Many gods who fit in the above character have their bonus damage listed as basic attack damage. Those will trigger basic attack items. (Hunters Blessing, Telkhines Ring)
 * Any gods that are not listed here should adhere to the rules above.
 * Some gods have their own item trigger effects that should be described in the abilities
 * Cernunnos Passive triggers no items.
 * Izanami Triggers them only on first target hit.
 * Erlang Shen applies debuffs 2x and damage at a reduced fraction.

T Agni Default Icon.png Agni

 * Icons Agni Passive.png Combustion
 * This damage dealt by this ability now triggers Mage's Blessing.

T AMC Default Icon.png Ah Muzen Cab

 * Icons AMC Passive.png Bees!
 * This damage dealt by this ability now triggers Mage's Blessing.

T Anubis Default Icon.png Anubis

 * Icons Anubis Passive.png Sorrow
 * Passive description update.
 * Change Sorrow bonus lifesteal from item stats to bonus healing from lifesteal.
 * This has been changed to be more consistent with Typhon's.
 * The cap is still 65% lifesteal but anubis can get additional healing beyond that through his passive.

T Athena Default Icon.png Athena

 * Icons Athena Passive.png Reach
 * This ability has been adjusted to deal only basic attack damage, and thus only trigger basic attack item effects.

T Susano Default Icon.png Susano

 * Icons Susano Passive.png Gathering Storm
 * This damage dealt by this ability now triggers Mage's Blessing.

T Terra Default Icon.png Terra

 * Icons Terra Passive.png Standing Stones
 * This ability has been adjusted to deal only basic attack damage, and thus only trigger basic attack item effects.

Bug Fixes

 * Fixed an issue where Minion Spawner Doors in Season 5 Conquest map don't align.
 * Fixed an issue where souls made by Cerberus third ability don't take damage from abilities.
 * Fixed Aphrodite and soul mate have weird material applied during Aphro's ult.
 * Increase tankiness of Jungle Bosses.
 * Add cap to XP/Gold scaling to Jungle Camps and Minions (Cap of 8).
 * Add cap to XP/Gold scaling to Jungle Bosses (Cap of 25).
 * Fix collision towards the back of each base and side lanes.
 * Fire Giant and Gold Fury will now trigger Accolade Alerts when killed.
 * Fixed an issue where S5 Conquest Death Camera can get stuck in Titans' Crystal.
 * Updated Cerberus ultimate to only suspend Gods in the air.
 * Fixed an issue where Cerberus's souls sometimes prevented him from auto attacking his target.
 * Fixed an issue where Cerberus soul could body block auto attacks.

Source