Template talk:God infobox new

Sorry for editing the template without asking but, I realy wanted to see this finished asap. Do you think this is good enough for the god pages? The only "problem" left to "fix" is that the template redirects to "X Gods" pages, so pages like Physical will need to be manually edited into those pages (I need to go but, if no one else did it by the time I come back, I'll probably do it myself.)--Malvodion (talk) 10:58, 27 September 2013 (UTC)


 * The reason I made it X Gods is because of the disambiguation issue. There might be a better way to organize those though. --Sigil Baram (talk) 15:09, 27 September 2013 (UTC)


 * This should be fine to use. One thing I was noticing at one point is that the "increases per level" might not necessarily be at every level. I was fiddling with Freya's overview tab while working on this and I think it was attack speed that wasn't changing the way it should have, since it would skip some levels. Whether that is a bug in the UI or it actually works differently than stated in game is hard to tell.


 * Also other than figuring out the above issue this should be fine to start using. It is a template so if we realize something is messed up later it is easy to fix, including those links. --Sigil Baram (talk) 15:40, 27 September 2013 (UTC)


 * About organization: Actually, the "X Gods" pages are perfect. While I was out I was thinking, that we can simply make something like and About hatnote, like "This is a list of X gods. For other X Elements(? not sure), see X".
 * About the level increase: It should be the same on all levels. Remember that some stats grow by numbers like X.4, so the number won't visibly increase until after 3 levels or so.--Malvodion (talk) 19:39, 27 September 2013 (UTC)


 * I can't remember which stat it was. I'll have to check again. It could also have been the way they round or something, but I thought it seemed odd at the time even given rounding. --Sigil Baram (talk) 15:10, 29 September 2013 (UTC)

Attack damage per level
We should change the basic attack damage section so that the parentheses are around the number gained per level, not the power scaling.

So from: !Damage:
 * has damage:: + (+ % of  Power)

To: !Damage:
 * has damage:: + + % of  Power

This will make the disclaimer at the bottom accurate of the box completely accurate, and consistent with in-game text. I would make this change myself, but I get an error when I attempt to. Phylea (talk) 05:43, 2 September 2015 (UTC)


 * The template can't be edited at the moment since there is something in it that has issues with the current system that didn't exist back when it was last edited (that's why it still works but can't be modified). I've been told that the issue is being investigated, there's nothing that we can do but wait. Also I was planning on replacing that part already, and symplifiying it (in the new version you'll only need to type physical or magical and it'll add the power type and % on its own).--Malvodion (talk) 09:04, 2 September 2015 (UTC)