SMITE Beta Version 0.1.1629.0

General

 * Item Sellback
 * Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
 * Removed the 10 second rule.
 * Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store.
 * Removed English hardcoded queue names.
 * Fixed a bug where you couldn’t use ALT + number row keys for key binding.
 * Store item filters have been rearranged.
 * Starter Items now have their own filter.
 * To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
 * The free god rotation has been changed to [[Image:T_Apollo_Default_Icon.png|20px|link=Apollo]] Apollo, [[Image:T_Freya_Default_Icon Old.png|20px|link=Freya]] Freya, [[Image:T_GuanYu_Default_Icon.png|20px|link=Guan Yu]] Guan Yu, [[Image:T_Odin_Default_Icon Old.png|20px|link=Odin]] Odin and [[Image:T_Sobek_Default_Icon.png|20px|link=Sobek]] Sobek.
 * 3v3 Joust Queue
 * New casual queue
 * Parties up to 3
 * Added new first win of the day

Conquest Map

 * Map Changes
 * The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
 * Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
 * The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
 * Cooldown and Mana camps have design changes (see below).
 * You no longer get gold from minions that have taken damage from your tower.
 * Buff camps
 * The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
 * Buff consolidation
 * Old camps
 * Mana = +7 mana per second
 * Cooldown = 15% cooldown reduction
 * New camps
 * Mana = +5 mana per second and 10% cooldown reduction<
 * There is now a combined mana/cooldown camp in each of the 4 corners of the map.

Aura items

 * The radius of the aura items have been increased and now fall into 3 categories:
 * Buffs are 70 feet
 * [[Image:Armor_01_Rank1.png|20px|link=Sovereignty]] Sovereignty, [[Image:ItemIcon_Bracer_01.png|20px|link=Bracer of Replenishment]] Bracer of Replenishment, [[Image:Magic_01_Rank1.png|20px|link=Pythagorem's Piece]] Pythagorem's Piece, [[Image:Sword_01_Rank1.png‎|20px|link=Soul Eater]] Soul Eater
 * Debuffs are 55 feet
 * [[Image:MagicVoid_01.png|20px|link=Void Stone]] Void Stone, [[Image:PhysicalVoid_01.png|20px|link=Voidblade]] Voidblade, [[Image:NumbingAura.png|20px|link=Witch Stone]] Witch Stone
 * Damage is 25 feet
 * [[Image:Helm_01_Rank1.png‎|20px|link=Mystical Mark]] Mystical Mark

[[Image:BumbasMask_128.png‎‎|40px|link=Bumba's Mask (Starter)]] Bumba's Mask

 * The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit.

[[Image:ResettingMagicalSteamroll.png‎‎‎|40px|link=Doom Orb]] Doom Orb

 * You now gain 2 stacks for god kills.
 * On death, the item loses half its stacks.

[[Image:GemofBinding_T3.png|40px|link=Gem of Isolation]] Gem of Binding

 * This is a new 3rd tier item, built off of [[Image:Staff_01_Rank1.png‎|20px|link=Gem of Isolation]] Gem of Isolation.
 * +70 Magical Power
 * +250 Health
 * +250 Mana
 * PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds.

[[Image:DamageBuff_01.png‎‎|40px|link=Girdle of Might]] Girdle of Might

 * The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.

[[Image:ResettingPhysicalSteamroll.png‎‎|40px|link=Heartseeker]] Heartseeker

 * You now gain 2 stacks for god kills.
 * On death, the item loses half its stacks.

[[Image:Armor_03_Rank1.png‎‎‎|40px|link=Hide of the Nemean Lion]] Hide of the Nemean Lion

 * The percentage of damage reflected has been reduced from 30% to 20%.

[[Image:Shield_01.png‎|40px|link=Shield]] Shield

 * This is a new 3 tier item with 2 top tier branches:
 * [[Image:RunicShield_01.png‎‎|30px|link=Runic Shield]] Runic Shield
 * +60 Magical Protection
 * +20 Physical Power
 * +15 HP5
 * PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.
 * [[Image:ShieldofRegrowth_01.png‎‎|30px|link=Shield of Regrowth]] Shield of Regrowth
 * +60 Magical Protection
 * +20 Physical Power
 * +15 HP5
 * PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.

[[Image:ShieldedRecall_Teleport_01.png‎‎|40px|link=Shielded Teleport]] Shielded Teleport

 * This item is now usable on allied towers and wards.

[[Image:Teleport_01.png‎‎|40px|link=Teleport (Consumable)]] Teleport

 * The price of this consumable has been reduced from 250 to 125 gold.
 * This consumable is now usable only on allied towers.

[[Image:MagicVoid_01.png‎|40px|link=Void Stone]] Void Stone

 * The magical protections of this item have been reduced from 20/40/60 to 10/30/50.
 * The protection debuff aura has been reduced from 25 to 15.
 * A new tier 3 option off of Void Stone:
 * [[Image:VoidStone_T3.png‎|30px|link=Focused Void Stone]] Focused Void Stone
 * +50 Magical Power
 * +50 Magical Protection
 * PASSIVE - You gain +25 magical penetration.

[[Image:PhysicalVoid_01.png‎‎|40px|link=Voidblade]] Voidblade

 * The physical protections of this item have been reduced from 20/40/60 to 10/30/50.
 * The protection debuff aura has been reduced from 25 to 15.
 * A new tier 3 option off of Voidblade
 * [[Image:VoidBlade_T3.png‎|30px|link=Focused Void Stone]] Focused Voidblade
 * +30 Physical Power
 * +50 Physical Protection
 * PASSIVE - You gain +25 physical penetration.

[[Image:Starter_Support_01.png‎‎‎|40px|link=Watcher's Gift]] Watcher's Gift

 * This item now also gives the owner an additional 1 gold every 5 seconds.

[[Image:Icons_Wards_Basic_01.png‎‎‎|40px|link=Ward]][[Image:Icons_Wards_Consumable_01.png‎‎|40px|link=Sentry Ward]] Wards

 * Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
 * The range of both wards have been set to 55 feet.

[[Image:Shard_01.png‎‎‎|40px|link=Shard]] New item - Shard

 * Tier 1
 * Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.
 * Tier 2
 * Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
 * Tier 3
 * [[Image:RestorationShard_01.png‎‎|30px|link=Restoration Shard]] Restoration Shard
 * Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
 * [[Image:StaticShard_01.png|30px|link=Static Shard]] Static Shard
 * Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

[[Image:Shell_01.png‎‎|40px|link=Shell]] New Item - Shell

 * Tier 1
 * Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.
 * Tier 2
 * Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.
 * Tier 3
 * [[Image:ShellofAbsorption_01.png‎‎‎|30px|link=Shell of Absorption]] Shell of Absorption
 * Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.
 * [[Image:SpikedShell_01.png|30px|link=Spiked Shell]] Spiked Shell
 * Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.

[[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena

 * Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.

[[Image:T_Isis_Default_Icon Old.png|40px|link=Isis]] Isis

 * Fixed an issue with her passive remaining active at her origin of death.
 * [[Image:Icons_Isis_A03.png‎|30px]] Dispel Magic
 * The slow has been reduced from 35% to 20%.
 * [[Image:Icons_Isis_A04.png‎|30px]] Circle of Protection
 * The damage reduction of the ultimate has been reduced from 30% to 15%.
 * The cooldown of this ability has been increased from 60s to 90s.

[[Image:T_Vulcan_Default_Icon.png|40px|link=Vulcan]] Vulcan

 * [[Image:Icons_Vulcan_A01.png‎|30px]] Backfire
 * This ability now marks the first god that is hit for 4 seconds, causing the [[Image:Icons_Vulcan_A02.png‎|20px]] Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.

Source