SMITE Beta Version 0.1.1557.2

General

 * Several issues were fixed with the AI on Jungle Creeps.

[[Image:BumbasMask_128.png‎‎|40px|link=Bumba's Mask (Starter)]] Bumba's Mask

 * Last hitting is no longer required to gain benefits from the jungle camps.
 * When a jungle camp monster dies, the gold/XP reward is 25%. If you last hit the jungle camp boss (larger of the three), the gold/XP reward is only 10% (so there is an incentive to **NOT** last hit the camp boss and to leave buffs for your teammates).
 * This item is designed to encourage only one player on your team to use [[Image:BumbasMask_128.png‎‎|20px|link=Bumba's Mask (Starter)]] Bumba's Mask. If there are multiple mask owners from the same team near a camp, the rewards are split between the mask owners in a way that substantially reduces the benefit.

[[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena

 * [[Image:Icons_Athena_A01.png|30px]] Preemptive Strike
 * The magical lifesteal handling for this ability has been reduced from 100% to 33%.
 * Fixed an issue in which players could get into a state where they were invisible to themselves only.
 * [[Image:Icons_Athena_A03.png|30px]] Shield Wall
 * The magical lifesteal handling for this ability has been increased from 0% to 33%.
 * [[Image:Icons_Athena_A04.png|30px]] Defender of Olympus
 * Fixed an issue where players could get into a state where they could move while this ability was active.
 * The magical lifesteal handling for this ability has been increased from 0% to 33%.

[[Image:T_NeZha_Default_Icon Old.png|40px|link=Ne Zha]] Ne Zha

 * An issue has been fixed with Ne Zha’s escalating melee that was allowing him to achieve higher than intended attack speeds. This will reduce his mid to late game attack speed significantly. We will be monitoring him to see if further adjustments will be necessary to compensate for this change.
 * NOTE - Thanks to Pinjinz from the forums for breaking down the issue, allowing us to easily track down the bug.
 * [[Image:Icons_NeZha_A04.png|30px]] Wind Fire Wheels
 * The base damage of each hit of the combo during his ultimate has been increased from 30/50/70/80/110 per hit to 40/60/80/100/120.

[[Image:T_Ra_Default_Icon.png|40px|link=Ra]] Ra

 * [[Image:Icons_Ra_Passive.png|30px]] Speed of Light (Passive)
 * The movement speed increase from each ability use has been increased from 5% to 8%.

[[Image:T_Zeus_Default_Icon Old.png|40px|link=Zeus]] Zeus

 * [[Image:Icons_Zeus_AegisShield_Old2.png‎|30px]] Aegis Shield
 * The movement speed buff has been increased from 15% to 25%.

Source