Spiked Gauntlet

Spiked Gauntlet is one of the Items in SMITE.

Tiers
Devourer's Gauntlet={| class="wikitable" style="text-align:center" ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect
 * - class="prettytable"
 * SpikedGauntlet T1.png Spiked Gauntlet
 * align="left" | +5 Physical Power +7% Physical Lifesteal
 * align="left" | None
 * CursedGauntlet T2.png Cursed Gauntlet
 * align="left" | +20 Physical Power +10% Physical Lifesteal
 * align="left" | None
 * DevourersGauntlet T3.png Devourer's Gauntlet
 * align="left" | +30 Physical Power +15% Physical Lifesteal
 * align="left" | PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. you receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.
 * }
 * -|Bloodforge={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * align="left" | +30 Physical Power +15% Physical Lifesteal
 * align="left" | PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. you receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.
 * }
 * -|Bloodforge={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * - class="prettytable"
 * SpikedGauntlet T1.png Spiked Gauntlet
 * align="left" | +5 Physical Power +7% Physical Lifesteal
 * align="left" | None
 * CursedGauntlet T2.png Cursed Gauntlet
 * align="left" | +20 Physical Power +10% Physical Lifesteal
 * align="left" | None
 * Bloodforge T3.png Bloodforge
 * align="left" | +75 Physical Power +15% Physical Lifesteal
 * align="left" | PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
 * }
 * -|Soul Eater={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * align="left" | +75 Physical Power +15% Physical Lifesteal
 * align="left" | PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
 * }
 * -|Soul Eater={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * - class="prettytable"
 * SpikedGauntlet T1.png Spiked Gauntlet
 * align="left" | +5 Physical Power +7% Physical Lifesteal
 * align="left" | None
 * BoundGuantlet T2.png Bound Gauntlet
 * align="left" | +15 Physical Power +75 Mana +10% Physical Lifesteal
 * align="left" | None
 * SoulEater T3.png Soul Eater
 * align="left" | +20 Physical Power +10% Physical Lifesteal +10% Physical Penetration +10% Cooldown Reduction
 * align="left" | PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units, you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.
 * }
 * SoulEater T3.png Soul Eater
 * align="left" | +20 Physical Power +10% Physical Lifesteal +10% Physical Penetration +10% Cooldown Reduction
 * align="left" | PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units, you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.
 * }
 * align="left" | PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units, you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.
 * }