Warding Sigil

Warding Sigil is one of the Items in SMITE.

Tiers
Sigil of the Old Guard={| class="wikitable" style="text-align:center" ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect
 * - class="prettytable"
 * Starter WardingSigil T1.png Warding Sigil
 * align="left" | +15 Magical Protection +15 Physical Protection +75 Health
 * align="left" | PASSIVE - When you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
 * Starter SigiloftheOldGuard T2.png Sigil of the Old Guard
 * align="left" | +200 Health +75 Magical Protection +30 Physical Protection
 * align="left" | PASSIVE - Whenever you are hit by an ability you gain a stack of Rebuke, decreasing damage taken by 4% for 5s. This occurs only once per ability cast. This can stack three times.
 * }
 * -|Infused Sigil={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * align="left" | PASSIVE - Whenever you are hit by an ability you gain a stack of Rebuke, decreasing damage taken by 4% for 5s. This occurs only once per ability cast. This can stack three times.
 * }
 * -|Infused Sigil={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * Starter WardingSigil T1.png Warding Sigil
 * align="left" | +15 Magical Protection +10 Physical Protection +75 Health
 * align="left" | PASSIVE - When you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
 * Starter InfusedSigil T2.png Infused Sigil
 * align="left" | +350 Health +25 Magical Protection +25 Physical Protection
 * align="left" | PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 500 Magical Damage to enemies within 30 units of you.
 * }
 * align="left" | +350 Health +25 Magical Protection +25 Physical Protection
 * align="left" | PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 500 Magical Damage to enemies within 30 units of you.
 * }
 * }