SMITE Beta Version 0.1.1875.1

[[Image:Icons Kali Passive.png|60px]] Marked for Death (Passive)

 * A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.

[[Image:Icons Kali A01.png|60px]] Nimble Strike

 * Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit.
 * Cost: 70 mana.
 * Cooldown: 12 seconds.

[[Image:Icons Kali A02.png|60px]] Lash

 * Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed.
 * Cost: 60/65/70/75/80 mana.
 * Cooldown: 15/14/13/12/11 seconds.

[[Image:Icons Kali A03.png|60px]] Incense

 * Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s.
 * Cost: 70 mana.
 * Cooldown: 18 seconds.

[[Image:Icons Kali A04.png|60px]] Destruction

 * Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns.
 * Cost: 60/70/80/90/100 mana.
 * Cooldown: 90 seconds.

New Skins

 * The Kali Demon Slayer skin has been reworked.
 * Wreck the Halls Fenrir is a Holiday exclusive, Available to purchase only until January 8.
 * The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.

General

 * The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
 * The Friends list has undergone some improvements and bug fixes:
 * A “Recently Played” area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
 * Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
 * Several other minor usability improvements.


 * A bug has been fixed in the profanity filter.

Spectator

 * Fixed a crash condition on return to lobby.

[[Image:Staff 02 Rank1.png|40px|link=Polynomicon]] Polynomicon

 * Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s.

[[Image:ItemIcon Trident 01.png|40px|link=Hydra's Lament]] Hydra's Lament

 * Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
 * Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.

[[Image:T_AMC_Default_Icon.png|40px|link=Ah Muzen Cab]] Ah Muzen Cab

 * [[Image:Icons AMC Passive.png|20px]] Bees!
 * Base damage per tick increased from 5 to 8.


 * [[Image:Icons AMC A01.png|20px]] Hive
 * Increased the maximum number of hives out from 4 to 6.

[[Image:T_AoKuang_Default_Icon_Old.png|40px|link=Ao Kuang]] Ao Kuang

 * [[Image:Icons AoKuang Squall.png|20px]] Squall
 * Time before projectile fires reduced from 0.5s to 0.4s.
 * Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.


 * [[Image:Icons AoKuang Slither.png|20px]] Slither
 * Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.


 * [[Image:Icons AoKuang Tornadoes.png|20px]] Tornadoes
 * Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s.
 * Tornado lifetime reduced from 5s to 4s.

[[Image:T_Bakasura_Default_Icon.png|40px|link=Bakasura]] Bakasura

 * Base Attack Speed gained per level reduced from 2% to 1.6%.

[[Image:T_ChangE_Default_Icon.png|40px|link=Chang'e]] Chang'e

 * [[Image:Icons ChangE A01.png|20px]] Crescent Moon Dance
 * Now grants magical protection in addition to physical protection.
 * Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40.


 * [[Image:Icons ChangE A03.png|20px]] Moonflower Dance
 * Healing reduced from 50/75/100/125/150 to 40/60/80/100/120.


 * [[Image:Icons ChangE A04.png|20px]] Waxing Moon
 * The projectile’s width has been reduced by 25% to match that of the targeter.

[[Image:T_Fenrir_Default_Icon.png|40px|link=Fenrir]] Fenrir

 * [[Image:Icons Fenrir A03 Old.png|20px]] Brutalize
 * Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan’s turrets.

[[Image:T_Mercury_Default_Icon.png|40px|link=Mercury]] Mercury

 * [[Image:Icons Mercury A02.png|20px]] Maximum Velocity
 * Mercury is no longer immune to slows while this ability is active.
 * Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%.

[[Image:T_NuWa_Default_Icon.png|40px|link=Nu Wa]] Nu Wa

 * Adjusted her proportions slightly on the default character card.
 * Fixed a bug in which Nu Wa’s snake form would not display correctly.
 * Base Attack Speed gained per level increased from 0.95% to 1.7%.
 * [[Image:Icons NuWa A01.png|20px]] Fog
 * Fixed an issue where Fog wouldn’t apply on-hit ability effects like Gem of Isolation and magical lifesteal.


 * [[Image:Icons NuWa A04.png|20px]] Pillars of Heaven
 * Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.

[[Image:T_SunWukong_Default_Icon.png|40px|link=Sun Wukong]] Sun Wukong

 * [[Image:Icons SunWukong 01.png|20px]] The Magic Cudgel
 * Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks.


 * [[Image:Icons SunWukong 02.png|20px]] Master’s Will
 * Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.

[http://www.hirezstudios.com/smitegame/home/sidebar/latest-news/view/smite-blog/2013/12/11/a-new-kali-is-here!-plus-holiday-skins! Source]