Sentinel's Gift

Sentinel's Gift is one of the Items in SMITE.

Tiers
Sentinel's Boon={| class="wikitable" style="text-align:center" ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect
 * - class="prettytable"
 * Starter SentinelsGift T1.png Sentinel's Gift
 * align="left" | +7 Physical Protection +7 Magical Protection +75 Health +7 MP5
 * align="left" | PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not near an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.
 * Starter SentinelsBoon T2.png Sentinel's Boon
 * align="left" | +45 Physical Protection +45 Magical Protection +300 Health +20 MP5
 * align="left" | PASSIVE - Getting the assist when an enemy dies provides 15 Bonus Gold and restores 4% of your Health and Mana.
 * }
 * -|Sentinel's Embrace={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * align="left" | PASSIVE - Getting the assist when an enemy dies provides 15 Bonus Gold and restores 4% of your Health and Mana.
 * }
 * -|Sentinel's Embrace={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * Starter SentinelsGift T1.png Sentinel's Gift
 * align="left" | +7 Physical Protection +7 Magical Protection +75 Health +7 MP5
 * align="left" | PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not near an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.
 * Starter SentinelsEmbrace T2.png Sentinel's Embrace
 * align="left" | +30 Physical Protection +30 Magical Protection +200 Health +20 MP5
 * align="left" | PASSIVE - Evenly split 80 Physical and Magical Protection among all nearby allied gods and yourself. If you are alone you only gain 40 Physical and Magical Protections.
 * }
 * align="left" | +30 Physical Protection +30 Magical Protection +200 Health +20 MP5
 * align="left" | PASSIVE - Evenly split 80 Physical and Magical Protection among all nearby allied gods and yourself. If you are alone you only gain 40 Physical and Magical Protections.
 * }
 * }