SMITE Beta Version 0.1.1616.1

[[Image:Icons_Chronos_Passive.png|60px]] Wheel of Time (Passive)
The wheel of time is always spinning and for Chronos, it is no different. Depending on where the wheel is when activating Accelerate, it provides a different benefit to Chronos.
 * Section I: +20% Magical Lifesteal
 * Section II: 75% Mana Refund On Abilities
 * Section III: +20% Magical Power
 * Section IV: +35% Magical Power Contribution to Basic Attacks

[[Image:Icons_Chronos_A03.png|60px]] Time Rift
Chronos creates a rift in time, dealing 80/125/170/215/260 (+85% of your magical power) magical damage to all enemies in the area.
 * Cost: 50/55/60/65/70 mana.
 * Cooldown: 5s.

[[Image:Icons_Chronos_A02.png|60px]] Accelerate
Chronos accelerates himself over time, allowing him to progressively move 10/15/20/25/30% faster for 8 seconds. While active, his attack speed is increased by 20/25/30/35/40% and he is not affected by the attacking movement speed debuff. This ability also stops the Wheel of Time.
 * Cost: 70/75/80/85/90 mana.
 * Cooldown: 15s.

[[Image:Icons_Chronos_A01.png|60px]] Stop Time
Shooting forward spinning gears of time, any enemies hit by Chronos' attack are slowed to a stop, taking 30/50/70/90/110 (+40% of your magical power) magical damage on the initial hit and again when they are stunned for 1s.
 * Cost: 65/70/75/80/85 mana.
 * Cooldown: 16/15/14/13/12s.

[[Image:Icons_Chronos_A04.png|60px]] Rewind
Chronos travels through time to where he was 8 seconds ago, gaining health and mana back to the values of that time. All of his cooldowns are instantly reset as well.
 * Cost: 100 mana.
 * Cooldown: 120/110/100/90/80s.

New Skins

 * Legendary Skins have been added to the game. Every gold skin purchase will award a Legendary Skin that is automatically given to the player for that god when they achieve Mastery Rank 10. NOTE: If your god is already rank 10 prior to the patch then you must play one match that gives rewards to unlock the new skin.

New Voice Packs:

 * [[Image:T_Chronos_Default_Icon.png|20px|link=Chronos]] Chronos
 * [[Image:T_Poseidon_Default_Icon Old.png|20px|link=Poseidon]] Poseidon
 * [[Image:T_Vulcan_Default_Icon.png|20px|link=Vulcan]] Vulcan

General

 * Jungle Buffs
 * The buff holding leaders in the jungle camps now drop their buffs when they are killed. The buff remains on the ground for 30 seconds.
 * Only the team that last hit the camp leader can pick up the buff.
 * Each player can only have 1 jungle buff at a time. Players that already have a jungle buff will not pick up another buff when they walk over it.
 * Newly created Smite accounts will now be given [[Image:T_Poseidon_Default_Icon Old.png|20px|link=Poseidon]] Poseidon, [[Image:T_Neith_Default_Icon.png|20px|link=]] Neith, [[Image:T_Ymir_Default_Icon Old.png|20px|link=Ymir]] Ymir, [[Image:T_Ra_Default_Icon.png|20px|link=Ra]] Ra and [[Image:T_Thor_Default_Icon Old.png|20px|link=Thor]] Thor as their permanently free gods. If you created a Smite account prior to the patch date, you will still own the previously provided permanently free gods (but will need to purchase any other unowned gods).
 * The new free god rotation is [[Image:T_Aphrodite_Default_Icon Old.png|20px|link=Aphrodite]] Aphrodite, [[Image:T_Apollo_Default_Icon.png|20px|link=Apollo]] Apollo, [[Image:T_Ares_Default_Icon.png|20px|link=Ares]] Ares, [[Image:T_Fenrir_Default_Icon.png|20px|link=Fenrir]] Fenrir, [[Image:T_Isis_Default_Icon Old.png|20px|link=Isis]] Isis.
 * Fixed a bug in which the Recorded tab on the TV menu was not displaying some information correctly.
 * Fixed a bug where players would see gods permanently in their stun pose.
 * Gods with magical damage basic attacks now gain 100% of their magical lifesteal when hitting an enemy with their basic attacks. This currently affects [[Image:T_Zeus_Default_Icon Old.png|20px|link=Zeus]] Zeus, [[Image:T_Isis_Default_Icon Old.png|20px|link=Isis]] Isis, [[Image:T_Anubis_Default_Icon Old.png|20px|link=Anubis]] Anubis, [[Image:T_Athena_Default_Icon.png|20px|link=Athena]] Athena and [[Image:T_Chronos_Default_Icon.png|20px|link=Chronos]] Chronos.
 * The death recap screen no longer shows the killer first. It now sorts by the most damage done to you in the previous 10 seconds, showing the top 3 contributors.
 * “Toggle Map Overlay” (default bound to ‘M’) shows color-coded outlines on paths in the Conquest map that lead to objectives.
 * Teleport is no longer available in Assault mode.
 * Player characters will now flash an outline if they take damage from your character or if you take damage.
 * A number of inconsistencies related to projectile ranges have been addressed. The tower ranges in the Conquest map have been adjusted accordingly.

Spectator Changes

 * Fixed an issue where the red team’s wards were not visible.
 * Fixed syncing issues for party spectating.
 * Fixed an issue where chat was rendering in the wrong place.

[[Image:Starter_Support_01.png‎|40px|link=Watcher's Gift]] NEW ITEM - Watcher’s Gift

 * Cost - 800g
 * +100 Health
 * +10 HP5
 * +5 MP5
 * PASSIVE - The last hit bonus is given to the owner even when assisting on minion kills.

[[Image:BumbasMask_128.png‎‎|40px|link=Bumba's Mask (Starter)]] Bumba's Mask

 * The movement speed buff has been removed from this item.

[[Image:ItemIcon_AmuletClaw_01.png‎‎‎|40px|link=Demonic Grip]] Demonic Grip

 * The 10/20/30 Physical Power has been replaced with 20/40/60 Magical Power.

[[Image:ManaBuff_01.png|40px|link=Meditation]] Meditation

 * The heal has been reduced from 40% to 30% of your missing health.

[[Image:Icons_Wards_Consumable_01.png‎‎|40px|link=Ward]] Ward

 * Enemy [[Image:Icons_Wards_Consumable_01.png‎‎|20px|link=Ward]] wards are now detected by Towers, Phoenix and the Minotaur.
 * [[Image:Icons_Wards_Consumable_01.png‎‎|20px|link=Ward]] Wards are now forced visible while teleporting.

[[Image:Boots_Celerity.png‎‎|40px|link=Boots of Celerity]] Boots of Celerity

 * Unique speed modifier decreased from +10/15/28% (40% out of combat) to +6/12/22% (35% out of combat)

[[Image:Greaves_CCReduction.png‎‎|40px|link=Reinforced Greaves]] Reinforced Greaves

 * Unique speed modifier decreased from +10/15/21% (33% out of combat) to +6/12/18% (26% out of combat)

=== All other Boots,  Greaves,  Shoes, and  Tabi ===
 * Unique speed modifier decreased from +10/15/21% to +6/12/18%.

[[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena

 * Fixed a bug with her passive spear being blocked by friendly minions.

[[Image:T_Bacchus_Default_Icon Old.png|40px|link=Bacchus]] Bacchus

 * General
 * Some visual adjustments have been made to his model.

[[Image:T_Loki_Default_Icon Old.png|40px|link=Loki]] Loki

 * [[Image:Icons_Loki_A01 Old.png‎|30px]] Vanish
 * The cooldown for this ability has been reduced from 18s to 15s.
 * While invisible, [[Image:T_Loki_Default_Icon Old.png|20px|link=Loki]] Loki now takes 25% less damage from all sources.
 * [[Image:Icons_Loki_A02 Old.png‎|30px]] Decoy
 * The physical power contribution of this ability has been increased from 80% to 100%.

[[Image:T_Neith_Default_Icon.png|40px|link=Neith]] Neith

 * [[Image:Icons_Neith_Passive.png‎|30px]] Broken Weaves (Passive)
 * [[Image:T_Neith_Default_Icon.png|20px|link=Neith]] Neith's broken weaves no longer act as wards.

[[Image:T_NeZha_Default_Icon Old.png|40px|link=Ne Zha]] Ne Zha

 * General
 * [[Image:T_NeZha_Default_Icon Old.png|20px|link=Ne Zha]] Ne Zha's model has undergone modest visual improvements.

[[Image:T_Poseidon_Default_Icon Old.png|40px|link=Poseidon]] Poseidon

 * General
 * [[Image:T_Poseidon_Default_Icon Old.png|20px|link=Poseidon]] Poseidon's model has undergone modest visual improvements.

[[Image:T_Xbalanque_Default_Icon.png|40px|link=Xbalanque]] Xbalanque

 * General
 * Some FX have been updated.
 * [[Image:Icons_Xbalanque_A03.png‎|30px]] Rising Jaguar
 * The leap portion of this ability is no longer interrupted by crowd control.

[[Image:T_Zeus_Default_Icon.png|40px|link=Zeus]] Zeus

 * [[Image:T_Zeus_Default_Icon.png|20px|link=Zeus]] Zeus' basic attacks now utilize a hit progression with a 1/1/.5/.5x timing and damage scale

Source