Death's Toll

Death's Toll is one of the Items in SMITE.

Tiers
Death's Embrace={| class="wikitable" style="text-align:center" ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect ! style="width: 96px"| Item ! style="width: 80px"| Cost / Total Cost ! style="width: 176px"| Stats ! style="width: 648px"| Passive Effect
 * - class="prettytable"
 * Starter DeathsToll T1.png Death's Toll
 * align="left" | +15 Physical Power +30 Magical Power +75 Health
 * align="left" | PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
 * Starter DeathsEmbrace T2.png Death's Embrace
 * align="left" | +65 Physical Power +110 Magical Power +200 Health
 * align="left" | PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
 * }
 * -|Death's Temper={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * align="left" | PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
 * }
 * -|Death's Temper={| class="wikitable" style="text-align:center"
 * - class="prettytable"
 * Starter DeathsToll T1.png Death's Toll
 * align="left" | +15 Physical Power +30 Magical Power +75 Health
 * align="left" | PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
 * Starter DeathsTemper T2.png Death's Temper
 * align="left" | +50 Physical Power +75 Magical Power +100 Health +30% Attack Speed
 * align="left" | PASSIVE - When an enemy dies near you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.
 * }
 * align="left" | +50 Physical Power +75 Magical Power +100 Health +30% Attack Speed
 * align="left" | PASSIVE - When an enemy dies near you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.
 * }
 * }