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SkinArt AnhurS2 Default
Title: Slayer of Enemies
Pantheon: NewUI Pantheon2 Egyptian Egyptian
Type: {{{types}}}[[Category:{{{types}}} gods]]
Roles: [[File:S2 Role {{{role1}}}.png|link={{{role1}}} (SMITE 2)|25px]] {{{role1}}}
Pros: {{{pros}}}
Difficulty: {{{difficulty}}}
Release date: May 2, 2024
Favor: Favor
Gems: Gems
Voicelines: Anhur (SMITE 2) voicelines
Voice actor: Christopher Sabat
Health: 587 (+77.55)
Mana: 296 (+42)
Speed: 430 (+0)
Range: {{{range}}} (+0)
Attack/Sec: 1 (+1.5%)
Physical: 18.4 (+2.76)
Magical: 26.7 (+1.46)
HP/Sec: 1.7 (+0.2)
MP/Sec: 2.25 (+0.25)
*Numbers in parentheses are the amount gained at each level

Anhur is one of the playable Gods in SMITE 2.

Lore[ | ]

Anhur, the lion-headed Egyptian God of war, slays his enemies with spear and guile. Weapons equally as sharp! As a son of Ra, Anhur, and his sister Bastet, rode in the golden barge their father sailed across the sky each day. They protected the ship at dawn and dusk from the world serpent, Apep, who lurked at the horizon. Courageous, formidable, and above all, intelligent, Anhur defended the vessel with his spear and wits, outsmarting and distracting the serpent until feral Bastet delivered a killing blow. With Apep gone, Ra became Pharaoh, Bastet, the Goddess of Cats and Women, and Anhur donned the mantle of the God of War. This is how he became known as the Slayer of Enemies.

As time went on, another feline Goddess, Menhet, ran away from the Pantheon, spurning Ra. Anhur vowed to bring her back from the distant lands of Nubia to appease his father, but when he finally caught up with Menhet, he was enraptured and fell in love. He tied a rope to her neck and led her home, where he requested Menhet become his wife, a boon Ra happily granted. For Egyptians, warfare is more than bloody battle, it's a means to break the chains of tyranny. Anhur can be found at the head of any charge, crushing corruption and leading the people to freedom. While his spear is deadly, Anhur is cunning and clever, able to outmaneuver opponents in ways they least expect.

Abilities[ | ]

Basic Attack - Anhur Basic Attack
Fire a projectile that deals Physical Damage to the first enemy hit. Notes:
 Bullet Projectile stops on first target hit, and does not pass through walls.
 Bullet Range: 8.8 meters  Bullet Radius: 0.48 meters
 Bullet Damage: 48 + 2.5 per level  Bullet Damage Scaling: 100% Strength + 20% Intelligence

Ability Video

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Passive - Enfeeble
Dealing Damage to enemies reduces their Physical Protection. Stacks up to 2 times. Notes:
 Bullet Physical Protections Reduced: 10  Bullet Debuff Duration: 4 seconds

Ability Video

1st Ability - Shifting Sands
Create a Pillar that Slows enemies around it and increases their damage taken from your basic attacks. Notes:
 Bullet The Pillar Impedes all Characters.
 Bullet The Slow stacks with an additional Slow when closer to the Pillar.
 Bullet Reactivate to destroy the Pillar early.
 Bullet Cost: 40/50/60/70/80 mana  Bullet Cooldown: 14 seconds
 Bullet Range: 10.4 meters  Bullet Radius: 9.6 meters
 Bullet Slow: 15%  Bullet Additional Slow:15%
 Bullet Increased Damage Taken: 8/11/14/17/20%  Bullet Lifetime: 7.5 seconds

Ability Video

2nd Ability - Impale
Fire a projectile that deals Physical Damage to enemies. Displace the first god hit and Stun them if they hit a wall. Notes:
 Bullet Enemies are Displaced in the direction the projectile is moving.
 Bullet The Projectile passes through and damages minions, but stops on walls.
 Bullet The enemy god displaced by this ability deals damage to enemies it collides with.
 Bullet Cost: 50/60/70/80/90  Bullet Cooldown: 12 seconds
 Bullet Range: 8.8 meters  Bullet Radius: 0.48 meters
 Bullet Damage: 55/105/155/205/255  Bullet Damage Scaling: 80% Strength
 Bullet Stun Duration: 0.75/0.8/0.85/0.9/0.95 seconds

Ability Video

3rd Ability - Disperse
Leap forward to deal Physical Damage and Displace enemies. Notes:
 Bullet Enemies are Displaces up and away from your landing location.
 Bullet Cost: 40/50/60/70/80 mana  Bullet Cooldown: 15/14.5/14/13.5/13 seconds
 Bullet Range: 8.8 meters  Bullet Radius: 2.4 meters
 Bullet Damage: 35/70/105/140/175  Bullet Damage Scaling: 55% Strength

Ability Video

Ultimate - Desert Fury
Channel to repeatedly fire projectiles that each deal Physical Damage. The final projectile deals a burst of Physical Damage. Notes:
 Bullet Ability fires 4 times, plus the final prohectile, over 1.5 seconds.
 Bullet These projectiles pass through and damage all enemies, and pass through walls.
 Bullet Cost: 80/85/90/95/100 mana  Bullet Cooldown: 90/85/80/75/70 seconds
 Bullet Range: 12.8 meters  Bullet Radius: 0.56 meters
 Bullet Final Radius: 0.72 meters  Bullet Damage Per Tick: 55/80/105/130/155
 Bullet Damage Scaling Per Tick: 40% Strength  Bullet Final Damage: 90/135/180/225/270
 Bullet Final Damage Scaling: 80% Strength

Ability Video

Videos[ | ]

Achievements[ | ]

Achievement Temp
This achievement has not been released yet.
Achievement Temp
This achievement has not been released yet.

Trivia[ | ]

General[ | ]

Skins[ | ]

Default Skin card Release Date Unreleased
Type Standard
Cost Free
Voicelines Anhur voicelines
In Game Model
Extra Information

Iron Fang
Iron Fang Skin card Release Date Unreleased
Type Unknown
Cost Unknown
Voicelines Iron Fang Anhur voicelines
In Game Model
Extra Information

Changelog[ | ]

SMITE 2 Alpha Weekend 3 (June 27, 2024)

  • Icons2 Anhur A01 Shifting Sands
  • Updated timings to better match his animation, and to make it feel more responsive.
  • Icons2 Anhur A02 Impale
  • Decreased Stun Duration From 0.85/0.95/1.05/1.15/1.25 seconds to 0.75/0.8/0.85/0.9/0.95 seconds
  • Updated timings to better match the projectile throw animation.
  • Icons2 Anhur A04 Desert Fury
  • Updated Audio cues to better match his throw timing.

SMITE 2 Alpha Weekend 2 (May 30, 2024)

  • Icons2 Anhur A04 Desert Fury
  • Decreased Projectile Range from 16 meters to 12.8 meters

SMITE 2 Alpha Weekend 1 (May 2, 2024)

  • Anhur has been added to the game.