Jackal-headed Anubis holds the ultimate judgment over the dead, measuring every heart against the weight of Truth. Nephthys, wife of Set - the God of Darkness, desired a child, yet her husband was infertile, so Nephthys disguised herself as Eset, the wife of Set’s brother Osiris, and seduced him. From that union, Anubis was born. Osiris cared for Anubis as his own, but when Osiris was murdered by his evil brother, Set, Anubis embalmed his adopted father and mummified the corpse so he would not rot. This preservation passed down to the Faithful, for if it was good enough for the Gods, it was good enough for man. None enter the abyss of the Underworld without first being tested by Anubis. When corpses are preserved, he is the embalmer. When time for judgment comes, he is the final arbiter.
In his realm, he keeps legendary weighing scales. On one side, the massive weight of Ma’at – truth and order. On the other side, he places the heart of the deceased. Should the weight of Ma’at prove infinitely heavier than that of the heart, Anubis casts the soul deep into the darkness of the Underworld, where it is forgotten, never to be reborn.
Abilities[]
Basic Attack -Anubis Basic Attack
Fire a projectile that deals Magical Damage to the first enemy hit.
Notes: Projectile stops on first target hit, and does not pass through walls.
Range: 8.8 meters
Radius: 0.48 meters
Damage: 42 + 2.316 per level
Damage Scaling: 100% Strength + 20% Intelligence
Ability Video
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Passive -The Scales
Gain bonus Lifesteal, Physical Protection, and Magical Protection. These bonuses increase as your health declines.
Notes: Gain 1 Stack of this buff for each 10% Health missing. Bonuses cap at 18% bonus Lifesteal and 18 (Level 1) - 38 (Level 20) of each Protection at 80% lost HP.
Lifesteal: 6%
Physical Protection: 9 + 0.5 per Level
Magical Protection: 9 + 0.5 per Level
Max Buff Stacks: 8
Bonus Lifesteal per Stack: 1.5%
Bonus Protections per Stack: 1.12 + 0.06 per Level
Ability Video
1st Ability -Plague of Locusts
Channel to deal Magical Damage repeatedly to enemies in front of you.
Notes: This ability hits 12 times over 2.5 seconds. You move at 35/30/25/20/15% Movement Speed while Channeling. You are Displacement Immune while Channeling.
Cost: 40/50/60/70/80 mana
Cooldown: 10/9.5/9/8.5/8 seconds
Radius: 5.6 meters
Cone Angle: 110 degrees
Damage Per Tick: 15/22/29/36/43
Damage Scaling Per Tick: 18/19/20/21/22% Intelligence
Ability Video
2nd Ability -Mummify
Fire a projectile that deals Physical Damage and Stuns the first enemy god hit.
Notes: Projectile ignores minions, and stops on walls.
Cost: 50/55/60/65/70 mana
Cooldown: 16/15.5/15/14.5/14 seconds
Range: 11.2 meters
Radius: 0.56 meters
Damage: 60/85/110/135/160
Damage Scaling: 55% Intelligence
Stun Duration: 0.85/0.95/1.05/1.15/1.25 seconds
Ability Video
3rd Ability -Grasping Hands
Repeatedly deal Magical Damage and Slow enemis in the area.
Notes: This ability hits 4 times over 1.5 seconds. Slow is refresfed on each hit, and does not stack.
Cost: 40/50/60/70/80 mana
Cooldown: 14/13/12/11/10 seconds
Range: 8.8 meters
Radius: 3.2 meters
Damage Per Tick: 20/35/50/65/80
Damage Scaling Per Tick: 35% Intelligence
Slow: 25%
Slow Duration: 2 seconds
Ability Video
Ultimate -Death Gaze
Channel to deal a burst of Magical Damage to enemies in front of you, then repeatedly deal Magical Damage: to enemies in the same area. You are CC Immune: while Channeling.
Notes: Ability hits 24 times, plus the initial burst, over 2.4 seconds. You are Rooted while Channeling.