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Athena
SkinArt AthenaS2 Default
Summary
Title: Goddess of Wisdom
Pantheon: NewUI Pantheon2 Greek Greek
Type: Melee,Magical
Roles: S2 Role Support Support
Pros: {{{pros}}}
Difficulty: {{{difficulty}}}
Release date: May 2, 2024
Favor: Favor
Gems: Gems
Voicelines: Athena (SMITE 2) voicelines
Voice actor: Lindsey Alena
Stats
Health: 647.4 (+86.1)
Mana: 296 (+42)
Speed: 442 (+0)
Range: {{{range}}} (+0)
Attack/Sec: 0.93 (+1.4%)
Protection
Physical: 20.3 (+3.21)
Magical: 29.4 (+1.6)
Regen
HP/Sec: 1.82 (+0.211)
MP/Sec: 2.25 (+0.25)
*Numbers in parentheses are the amount gained at each level

Athena is one of the playable Gods in SMITE 2.

Lore[ | ]

In war, there are two kinds of soldiers: those that fight for blood, and those that fight for honor. The first crave the clash of steel and smell of slaughter, the latter know the wisdom of justice, the kindness of mercy, and that life should never be taken wantonly. These different warriors seek different Gods. Ares, God of War revels in the bloodletting, but his sister, Athena, Goddess of Wisdom, is patron to those who fight with dignity, and only when there is no other alternative. Favored daughter of Zeus, wise as ten thousand scholars, just as the scales themselves; Athena is a paragon of incorruptible virtue, and worshipped with righteous fervor. So revered is she that Athens, greatest city in all the world, is named for her, and regal temples adorn the countryside in her honor, each tended by loyal priestesses. To Athena, a life is a precious thing that need not be wasted in frivolous battle. Bloodthirsty Ares, on the other hand, is reviled by their father and chained by his ravenous subjects.

At the Siege of Troy, Ares disobeyed Zeus and joined with the battle, fighting for the mortal Trojans. Athena rose to stop him, indirectly championing the Greeks, but directly keeping the order of divine law. Their fierce battle clashed in unspeakable proportions, ending only when Ares limped from the battle field, cowed by his sister and rival. With Ares diminished, the tide of the war shifted and the heroes of the Greek Army toppled Troy. In times of war, prayers are sent to both Gods. Ares, for bloodstained victory, Athena for honor, valor, and the wisdom to fight with dignity. Make no mistake, these are times of war, and Ares has already answered the call to arms. Athena, ever cautious with lives, goes to battle without eagerness, but solemn necessity, for the Goddess of Wisdom knows honor is for the living. The dead have no need of it.

Abilities[ | ]

Basic Attack - Athena Basic Attack
Deal Magical Damage to an enemy in front of you. Notes:
 Bullet If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
 Bullet Has a 3 hit chain. Attacks in order of 1, 1, 2x damage and swing time.
 Bullet The final hit of the chain hits all targets in the area for 2x damage.
 Bullet Range: 1.92 meters  Bullet Cone Angle: 120 degrees
 Bullet Damage: 43 + 2.33 per level  Bullet Damage Scaling: 100% Strength + 20% Intelligence

Ability Video

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Passive - Reach
After each ability activation, your next basic attack becomes a projectile that deals Magical Damage. Notes:
 Bullet Deals 125% Strength + 70% Intelligence damage to the first target hit, passes through and damages all enemies, and passes through walls.
 Bullet This basic attack can Critically Strike.
 Bullet This basic attack can trigger Item Effects.

Ability Video

1st Ability - Preemptive Strike
Dash forward to deal Magical Damage and Slow enemies adter a brief buildup. Gain Physical Protection and Magical Protection when you hit an enemy god. Notes:
 Bullet Buildup takes 0.66 seconds.
 Bullet Cost: 40/50/60/70/80 mana  Bullet Cooldown: 14 seconds
 Bullet Damage: 50/90/130/170/210  Bullet Damage Scaling: 60% Strength
 Bullet Slow: 20/22.5/25/27.5/30%  Bullet Slow Duration: 2 seconds
 Bullet Physical Protection: 15/20/25/30/35 + 10% Physical Protections  Bullet Magical Protection: 15/20/25/30/35 + 10% Magical Protections

Ability Video

2nd Ability - Confound
Deal Magical Damage and Taunt enemies in front of you. Notes:
 Bullet Taunted enemies are Slowed by 25%.
 Bullet Cost: 60/65/70/75/80 mana  Bullet Cooldown: 18 seconds
 Bullet Radius: 5.6 meters  Bullet Cone Angle: 90 degrees
 Bullet Damage: 40/65/90/115/140  Bullet Damage Scaling: 20% Intelligence
 Bullet Taunt Duration: 0.75/0.9/1.05/1.2/1.35 seconds + 0.2s per 150 Protections from Items, stacking up to 2 times

Ability Video

3rd Ability - Shield Wall
Create a Phalanx of Soldiers that deals Magical Damage to enemies. After a delay they deal Magical Damage to enemies before disappearing. Notes:
 Bullet The delay between the first and second attack is 2 seconds.
 Bullet Cost: 50/60/70/80/90 mana  Bullet Cooldown: 14 seconds
 Bullet Radius: 3.2 meters  Bullet Initial Damage: 60/100/140/180/220
 Bullet Initial Damage Scaling: 45% Intelligence  Bullet Final Damage: 80/140/200/260/320
 Bullet Final Damage Scaling: 55% Intelligence

Ability Video

Ultimate - Defender of Olympus
Channel and Shield an ally. When the channel completes, Teleport to their location. Deal Magical Damage to enemis upon landing. Notes:
 Bullet Channel lasts for 3.34 seconds.
 Bullet If your ally dies before your channel completes, you will still go to their location.
 Bullet Cost: 80/90/110/110/120 mana  Bullet Cooldown: 120 seconds
 Bullet Damage: 340/415/490/565/640  Bullet Damage Scaling: 90% Intellingence
 Bullet Shield Health: 50/100/150/200/250  Bullet Shield Health Scaling: 12.5% Max Health

Ability Video

Videos[ | ]

Achievements[ | ]

Achievement Temp
This achievement has not been released yet.
Achievement Temp
This achievement has not been released yet.


Trivia[ | ]

General[ | ]

Skins[ | ]

Default
Default Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Athena voicelines
In Game Model
Extra Information

Steel Sentry
Steel Sentry Skin card Release Date Unreleased
Type Unknown
Cost Unknown
Requirements
Voicelines Steel Sentry Athena voicelines
In Game Model
Extra Information

Changelog[ | ]

SMITE 2 Closed Alpha 1 (August 27, 2024)

  • Icons2 BasicAttack Magical Basic Attacks
  • Damage Type changed from Physical to Magical
  • Icons2 Athena Passive Reach
  • Damage Type changed from Physical to Magical
  • Damage shifted from 1.25*Basic Attack to 125% Strength + 70% Intelligence
  • Icons2 Athena A01 Preemptive Strike
  • Damage Type changed from Physical to Magical
  • Physical Protections increased from 20/25/30/35/40 to 15/20/25/30/35 + 10% Physical Protections
  • Magical Protections increased from 20/25/30/35/40 to 15/20/25/30/35 + 10% Magical Protections
  • Icons2 Athena A02 Confound
  • Taunt Duration scaling added: 0.2s per 150 Protections from Items, stacking up to 2 times.

SMITE 2 Alpha Weekend 4 (July 18, 2024)

  • Icons2 Athena A01 Preemptive Strike
  • Athena now gains 20/25/30/35/40 Physical and Magical Protections for 4 seconds on hitting an enemy god
  • Icons2 Athena A02 Confound
  • The slow has been removed entirely from this ability

SMITE 2 Alpha Weekend 3 (June 27, 2024)

  • Icons2 Athena A02 Confound
  • Decreased Taunt Duration From 1/1.15/1.3/1.45/1.6 seconds to 0.75/0.9/1.05/1.2/1.35 seconds
  • Reduced Taunt slow from 65% to 25%. Tooltip incorrectly stated 50%

SMITE 2 Alpha Weekend 1 (May 2, 2024)

  • Athena has been added to the game.


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