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Atlas
SkinArt Atlas Default.jpg
Summary
Title: Titan of the Cosmos
Pantheon: NewUI Pantheon Greek.png Greek
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Defense
Difficulty: Easy
Release date: December 14, 2021
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Atlas voicelines
Voice actor: Bob Carter
Stats
Health: 714 (+105)
Mana: 190 (+35)
Speed: 370 (+0)
Range: 16 (+0)
Attack/Sec: 0.95 (+1.2%)
Basic Attack
Damage: 37 (+ 1.5)
+ 20% of Magical Power
Progression: 1.25/1.25/1.25 damage and swing time, hitting in an AoE on the final blow.
Protection
Physical: 28 (+3.5)
Magical: 38 (+1.2)
Regen
HP5: 8 (+0.8)
MP5: 5 (+0.4)
*Numbers in parentheses are the amount gained at each level

"The Astrolabe is yours to command. Its gravity can pull and throw foes. Call forth a Gamma-ray Burst to weaken your enemies!"

Atlas is one of the playable God in SMITE.

Lore[]

Far to the west, farther than any mortal eye can perceive, stands a lonely figure. Upon his broad shoulders rests the weight of the heavens, and, some say, the totality of existence itself. His name is Atlas, and he is the celestial axis upon which all of creation revolves.

But his burden is not an honorable one, nor a symbol of triumph. Instead, it is a sentence handed down by mighty Zeus and the gods of Olympus, in retribution for Atlas taking up arms against the gods during the Titanomachy - the last great war between god and titan.

Atlas, said to be the wisest of the titans, led them into battle against Olympus at the behest of Cronus, greatest of their number. But despite Atlas' wisdom, and their strength of arms, the titans lost their war, and their freedom with it.

The surviving titans were cast down into Tartarus and bound in the darkness. All save Atlas, who was condemned to stand in the west and uphold the heavens on his back forevermore.

There was a cruel irony in this punishment. Atlas, some whisper, was the first great explorer of the heavens; a celestial cartographer second to none. It was he who gave mankind the wisdom to read the stars, and know the names of the patterns that stretched across the night sky. And now he is condemned to bear the weight of that which he once gloried in.

Or at least, he was. But now the world trembles as existence itself threatens to come undone, thanks to the foolishness of the gods. Olympus might have a new king, but their arrogance is undimmed. It is an arrogance that Atlas knows all too well. And as the gods war upon one another once more, he finds himself questioning the nature of his great burden.

What, he wonders, might happen if he were to simply...set it aside, once and for all?

Abilities[]

Passive - The Astrolabe
As Atlas takes damage from Gods or when he deals damage with his Basic Attacks or Abilities, he accumulates 1.25 Energy in his Astrolabe. Minions provide 1/10th of the Energy. When he reaches 20 Energy his next Basic Attack has 1.5x damage, 1.5s swing time, and deals bonus damage in an area in front of him. Gods hit are Trembled for 2s while minions are stunned. Atlas can store up to 30 Energy. Notes:
 Bullet.png Atlas' next basic attack has a radius of 12.5 when empowered and deals up to 160 Bonus Damage at level 20.
 Bullet.png The stun (minions) duration lasts 2s.
 Bullet.png The basic attack is spent even if no enemies are hit by the AoE.
 Bullet.png The empowered basic attack counts as two hits on enemy wards and player-made deployables.
 Bullet.png Empowered Bonus Damage: 8 * Level  Bullet.png Ability Type: Passive

Ability Video

1st Ability - Unburden
Atlas throws his Astrolabe to a target location, damaging and slowing enemies where it lands. While deployed, his Basic Attack will cause an explosion at the target area that damages all enemies and does not trigger item effects. This explosion deals 50% damage to Minions and costs 5 Mana to use. After 5s or when he re-fires this ability, the Astrolabe will return to him. Atlas' second ability changes based on whether his Astrolabe is deployed or held. Notes:
 Bullet.png Has a deploy range of 50 and radius of 25.
 Bullet.png The Basic Explosion deals up to 143 damage per hit to gods and 71.5 damage to minions (29 to gods and 14.5 to minions at level 1) at level 20.
 Bullet.png Atlas can use the explosions from basic attacks up to 13 times while costing a total of 130/135/140/145/150 mana from the initial cast and basic attacks with 2.5% Attack Speed.
 Bullet.png Damage: 50/85/120/155/190 (+40% of your Magical Power)  Bullet.png Slow: 20/22.5/25/27.5/30%
 Bullet.png Slow Duration: 2s  Bullet.png Basic Explosion: 23 + 6 Per Level
 Bullet.png Ability Type: Circle  Bullet.png Cost: 65/70/75/80/85 mana
 Bullet.png Cooldown: 14/13/12/11/10 seconds

Ability Video

2nd Ability - Gravity Pull
Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe, he becomes immune to knockups and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas. Notes:
 Bullet.png Any gods Atlas grabs with the ability alone will deal up to 100/160/220/280/340 (+70% of your Magical Power) damage and the same as well to targets in the center where his Astrolabe is deployed from Unburden.
 Bullet.png The pull occurs 1s after activation and the throw occurs 1.25s after on both versions of the ability.
 Bullet.png Atlas suffers a 20% Movement Speed slow while grabbing a god.
 Bullet.png Has an pull range of 35, grab range of 15 and throw range of 30 without the Astrolabe deployed.
 Bullet.png With the Astrolabe deployed, enemies will only be launched infront of Atlas if they're within the center of the Astrolabe's radius (15 units) after the pull.
 Bullet.png Pull Damage: 50/80/110/140/170 (+35% of your Magical Power)  Bullet.png Launch Damage: 50/80/110/140/170 (+35% of your Magical Power)
 Bullet.png Ability Type: Cone / Circle  Bullet.png Cost: 50/55/60/65/70 mana
 Bullet.png Cooldown: 16 seconds

Ability Video

3rd Ability - Kinetic Charge
Atlas charges forward, damaging minions and cleansing himself of slows. Each allied god he charges near will have their burdens removed, cleansing them of any current slows and increasing their movement speed. While Atlas is charging, he is immune to slows and knockups. When Atlas collides with an enemy god he will release accumulated burdens in an explosion, slowing enemies in a 15 unit radius. For every burden accumulated, the slow is increased by 25% up to a maximum of 75%. Notes:
 Bullet.png Has a buff radius of 25 and maximum dash duration of 3s.
 Bullet.png Damage: 80/130/180/230/280 (+40% of your Magical Power)  Bullet.png Movement Speed: 25/27.5/30/32.5/35%
 Bullet.png Min Slow: 25%  Bullet.png Ability Type: Line
 Bullet.png Cost: 60/65/70/75/80 mana  Bullet.png Cooldown: 16 seconds

Ability Video

Ultimate - Gamma-Ray Burst
Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies in this area are hit every 0.5s and gain a stack of Radiation. Radiation can stack up to 5/5/6/6/7 times and lowers the enemy's Protections and Power. After 5s or upon re-fire the Gamma-Ray Burst will focus in power and begin traveling across the battleground. Enemies hit by this focused ray take heavier damage and gain Focused Radiation, lowering Protections and Power equal to 3 stacks of Radiation. Notes:
 Bullet.png Has a deploy range of 55 and radius of 30.
 Bullet.png Can deal up to 370/530/690/850/1010 (+140% of your Magical Power) damage from the AoE and the focused ray.
 Bullet.png Can reduce up to 40/40/45/45/50% Protections and up to 16/16/18/18/20% Power.
 Bullet.png The focused ray will travel in the direction Atlas is currently facing.
 Bullet.png Can be re-fired any time, even while under crowd control or dead.
 Bullet.png This ability won't begin it's cooldown until the focused ray disappears.
 Bullet.png Damage: 25/35/45/55/65 (+10% of your Magical Power)  Bullet.png Protection Reduction: 5%
 Bullet.png Power Reduction: 2%  Bullet.png Focused Damage: 120/180/240/300/360 (+40% of your Magical Power)
 Bullet.png Ability Type: Circle  Bullet.png Cost: 60/70/80/90/100 mana
 Bullet.png Cooldown: 90 seconds

Ability Video

Videos[]

God Reveal[]

Teaser[]

Achievements[]

Achievement Atlas OrbitalCannon.png
Orbital Cannon
As Atlas, damage 3 enemy gods with the travel portion of Gamma-Ray Burst with a single ultimate cast. This does not include gods in the initial damage area when it begins.
Achievement Atlas AreYouBurdened.png
Are You Burdened?
As Atlas, remove the burdens of 3 allied gods and hit an enemy god in the same Kinetic Charge.


Trivia[]

General[]

  • Atlas was the last god released in 2021.
  • Atlas was the last god released in Season 8.
  • Atlas is a grandson of Gaia and cousin of Zeus, Hera, Hades, Poseidon and Chiron.
  • Atlas along with Nu Wa and Terra are currently the only gods whose passive abilities apply Crowd Control.
  • The actor who voiced Atlas, Bob Carter, also voiced Odin, The Dunk-Father Odin and Olorun.

God Skins[]

  • T Atlas CorrodedColossus Icon.pngCorroded Colossus

Skins[]

Default
Default Skin card Release Date December 14, 2021
Type Standard
Cost Free
Requirements
Voicelines Atlas voicelines
In Game Model
Extra Information

Cosmic Carrier
Cosmic Carrier Skin card Release Date December 14, 2021
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Atlas voicelines
In Game Model
Extra Information

Corroded Colossus
Corroded Colossus Skin card Release Date January 25, 2022
Type Exclusive
Cost 400 Gems.png (Colossus Chest)
Requirements
Voicelines Corroded Colossus Atlas voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character effects and ability animations.
 Bullet.png This skin could only be obtained as a rare roll from certain Treasure Chests.

Ascended
Ascended Skin card Release Date December 14, 2021
Type Limited
Cost None
Requirements
Voicelines Atlas voicelines
In Game Model
Extra Information
 Bullet.png This skin is part of the Season Pass 2021.

Golden
Golden Skin card Release Date December 14, 2021
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date December 14, 2021
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date December 14, 2021
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[]

SMITE Version 9.4.7059.2 (April 19, 2022)

  • Icons Atlas A03.pngKinetic Charge
  • Decreased Base Damage from 80/135/190/245/300 to 80/130/180/230/280
  • Decreased Magical Power Scaling from 45% to 40%

SMITE Version 9.1.6950.5 (January 25, 2022)

  • General
  • Increased Base Movement Speed from 365 to 370
  • Increased Base HP from 490 to 510
  • Increased HP Per Level from 92 to 100
  • Icons Atlas Passive.pngThe Astrolabe
  • Decreased the size of the passive meter UI art
  • Icons Atlas A01.pngUnburden
  • Increased Base Damage from 30/65/100/135/170 to 50/85/120/155/190
  • Increased Slow from 15/17.5/20/22.5/25% to 20/22.5/25/27.5/30%
  • Icons Atlas A02.pngGravity Pull
  • Atlas is now knockback immune while firing this ability
  • Icons Atlas A03.pngKinetic Charge
  • This ability now damages minions it passes through
  • This ability now has a base slow of 25% applied to enemy gods hit, even if no slows were cleansed
  • Decreased the stacks of slow from 3 to 2 (so the max slow is still 75% but easier to obtain)

Smite Version 8.12.6904.7 (December 20, 2021)

  • Icons Atlas Passive.png The Astrolabe
  • Rewrite text “As Atlas takes damage or deals damage with his basic attacks or abilities” because this ability is not intended to stack off item damage.
  • Icons Atlas A01.png Unburden
  • Removed the minion knockback on Unburdens deploy damage.
  • Increased Pulse Damage to minions from 40% to 50%.
  • Increased Slow from 10/12.5/15/17.5/20% to 15/17.5/20/22.5/25%.
  • Decreased Cooldown from 15/14.5/14/13.5/13 to 14/13/12/11/10s.
  • Added text “Basic attacks from this ability do not trigger item effects”.
  • Icons Atlas A03.png Kinetic Charge
  • Atlas Now cleanses himself of slows on fire, and is immune to knockups while dashing.
  • Fixed an issue where the additional stacks of slow were not being applied to enemies properly.
  • Icons Atlas A04.png Gamma-Ray Burst
  • Increased focused damage from 100/145/190/235/280 to 120/180/240/300/360.

SMITE Version 8.12.6904.3 (December 14, 2021)

  • Atlas has been added to the game.


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