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Bacchus
Summary
Title: God of Wine
Pantheon: Roman
Type: Melee,Magical
Roles: Support
Pros: {{{pros}}}
Difficulty: {{{difficulty}}}
Release date: May 2, 2024
Favor:
Diamonds: {{{diamonds}}}
Voicelines: Bacchus (SMITE 2) voicelines
Voice actor: Chris Rager
Stats
Health: 647.4 (+86.1)
Mana: 305 (+43)
Speed: 442 (+0)
Range: {{{range}}} (+0)
Attack/Sec: 0.93 (+1.4%)
Protection
Physical: 19.6 (+3.1)
Magical: 27.5 (+1.4)
Regen
HP/Sec: 1.82 (+0.211)
MP/Sec: 2.25 (+0.25)
*Numbers in parentheses are the amount gained at each level

Bacchus is one of the playable Gods in SMITE 2.

Lore[]

Eat, drink, and be merry, for tomorrow you may die. None adhere more vigorously to this creed than Bacchus, the Roman God of Wine, lewd behavior, and madness. After spending much of his formative years with his impressively intoxicated mentor Solinus, whom Bacchus loves like a father, the God of Wine is now a wanderer and teacher. He’s journeyed across all of Asia, through India, and finally back to Rome, spreading the “Mysteries of the Vine,” a ritual involving incredible amounts of wine to lower inhibitions, freeing one from social constraints, oppression of gender, sexual taboos, and the stresses of life. Quite the successful ritual, if ever there was one. Much of this ritual seems to have come from Solinus, who is widely known to have vast, secret knowledge and the ability to predict the future, though only while completely drunk. The king Midas, covetous of this knowledge, captured Solinus, endeavoring to extract it by providing the scholar the finest food, drink, and entertainment he could muster. Bacchus finally tracked down his mentor in the court of Midas and discovered him well fed and cared for. Quickly, Midas lied, claiming Solinus had been lost and the king had taken him in.

Seeing through the ruse, Bacchus offered the monarch a boon. Midas asked that anything he touched be turned to gold. Without hesitation, Bacchus granted this. He tested his new gift on a twig and stone and found them turned completely to gold. Elated, Midas called a feast, but found his food turned to gold in his hands and his daughter solidified at his touch. Starving and crazed, Midas begged Bacchus to remove the “gift.” Bacchus acquiesced, allowing the greedy king to wash his hands in the Pactolus river. As the golden touch left his hands, the river sands transformed to glittering gold. Of course, the product of continuous overindulgence in alcohol and deviant behavior, Bacchus could simply be insane.

Abilities[]

Basic Attack - Bacchus Basic Attack
Deal Magical Damage to an enemy in front of you. Notes:
  If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
  Range: 1.92 meters   Cone Angle: 120 degrees
  Damage: 43 + 2.33 per level   Damage Scaling: 100% Strength + 20% Intelligence

Ability Video

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Passive - Drunk-O-Meter
Bacchus can get Drunk from Chugging to gain increased Strength, Intelligence, Physical Protection, and Magical Protection. Also adds additional effects to his abilities. Notes:
  Ranges from 0% to 100% Drunk.
  Has no effect when under 30%.
  Tipsy when between 30% to 59%.
  Smashed when over 60%.
  Drunkeness depletes over time at a rate of 2% per second.
  Tipsy Buff: +3 Strength, +5 Intelligence, +5% Physical Protection, +5% Magical Protection.   Smashed Buff: +8 Strength, +10 Intelligence, +10% Physical Protection, +10% Magical Protection.

Ability Video

1st Ability - Chug
Bacchus gets Drunk, Healing, gaining increased Strength and Intelligence, and his next basic attack deals additional 0 [35% Physical & Magical Protections] Magical Damage. Notes:
  Empowered basic attack effect lasts until a target is succesfully hit.
  Cost: 20 mana   Cooldown: 10 seconds
  Damage: 0/10/30/50/70/90   Damage Scaling: 0/35/35/35/35/35% Physical and Magical Protection
  Heal: 0/20/35/50/65/80   Strength: 0/6/10/14/18/22
  Intelligence: 0/10/15/20/25/30   Buff Duration: 0/6/6/6/6/6 seconds
  Drunkenness: 40/46/52/58/64/70%

Ability Video

2nd Ability - Belly Flop
Bacchus Leaps forward to deal 80 [75% Strength and 30% Physical and Magical Protections] Magical Damage and Knocks up enemies. If Bacchus is tipsy, enemies are also Slowed after they landed. Notes:
  Enemies are Knocked straight up.
  Cost: 40/50/60/70/80 mana   Cooldown: 14 seconds
  Range: 8.8 meters   Radius: 2.4 meters
  Damage: 80/125/170/215/260   Damage Scaling: 75% Strength + 30% Physical Protection or Magical Protection
  Slow: 20%   Slow Duration: 2 seconds

Ability Video

3rd Ability - Belch of the Gods
Bacchus channels to deal 25 [17.5% Intelligence] Magical Damage repeatedly to enemies in front of Bacchus. The final hit will Stun if Bacchus is Tipsy or Smashed. Reduces enemy Healing. Bacchus is Displacement Immune while Channeling. Notes:
  This ability hits 3 times, plus the final hit, over 1.5 seconds.
  Bacchus is Displacement Immune while Channeling.
  Cost: 40/50/60/70/80 mana   Cooldown: 10 seconds
  Range: 5.6 meters   Damage: 25/35/50/65/80
  Damage Scaling: 17.5% Intelligence   Stun Duration: 0.9/0.95/1.00/1.05/1.10s

Ability Video

Ultimate - Intoxicate
Bacchus deals 230 [65% Intelligence] Magical Damage and Intoxicates enemies around you. Gains Strength and Intelligence if Bacchus is Smashed. Notes:
  Cost: 90 mana   Cooldown: 90 seconds
  Radius: 5.6 meters   Damage: 230/300/370/440/510
  Damage Scaling: 65% Intelligence   Intoxicate Duration: 4 seconds
  Strength: 12/20/28/36/44   Intelligence: 20/30/40/50/60
  Buff Duration: 6 seconds

Ability Video

Videos[]

God Aspect[]

Aspect of Revelry
After using Chug, Bacchus's inhand attacks cleave and deal bonus damage scaling with Strength instead of Protections, for a short duration.


Trivia[]

General[]

Skins[]

Default
Default Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Bacchus voicelines
In Game Model
Extra Information

Super Chill
Super Chill Skin card Release Date Unreleased
Type Unknown
Cost Unknown
Requirements
Voicelines Super Chill Bacchus voicelines
In Game Model
Extra Information

Cat Gentleman
Cat Gentleman Skin card Release Date Unreleased
Type Unknown
Cost Unknown
Requirements
Voicelines Cat Gentleman Bacchus voicelines
In Game Model
Extra Information

Changelog[]

SMITE 2 Closed Alpha 1 (August 27, 2024)

  • Basic Attacks
  • Damage Type changed from Physical to Magical
  • Chug
  • Damage Scaling increased from 0/60/60/60/60/60% Protections to 0/60/65/70/75/80% of Protections
  • Belly Flop
  • Damage Type changed from Physical to Magical
  • Damage scaling increased from 85% Strength to 85% Strength + 60% Protections
  • Belch of the Gods
  • Base Damage increased from 25/35/45/55/65 to 25/40/55/70/85
  • Now applies Anti-Healing again.

SMITE 2 Alpha Weekend 2 (May 2, 2024)

  • Belly Flop
  • Increased Damage Scaling from 65% Strength to 85% Strength

SMITE 2 Alpha Weekend 1 (May 2, 2024)

  • Bacchus has been added to the game.