The dangers of the sea are many, but few so fearsome as the creature known as Charybdis. Ancient poems and songs speak of the destruction she has wreaked on any ship unlucky enough to pass too close to her turbulent waters.
A sister in spirit if not blood to the nightmarish Scylla, Charybdis is a smasher of vessels where Scylla is an eater of men. She catches them in her whirlpool and breaks them into flinders, before drawing the pitiful remnants into the depths.
Once a daughter of Poseidon, she had the temerity to aid her father in his perennial feud with his brother, Zeus. At Poseidon’s behest, she used her control over the waters to engulf those lands closest to the sea – including those that belonged to Zeus.
This encroachment so angered the King of Olympus that he captured Charybdis. But such was Zeus’ wrath that he did not settle for mere imprisonment – rather, he transformed Charybdis into her current monstrous form as punishment for her defiance. He then cast her into the waters of a narrow strait, opposite the similarly cursed Scylla, and there chained her to the sea bed.
In the centuries since, Charybdis has taken out her frustrations upon any who dared pass over the swirling waters that hid her now-hideous form. The whirlpools created from her unquenchable thirst either crushed ships, or drove them into the teeth of Scylla. Together, the two terrorized the waters of their imprisoning strait – until, that is, Scylla was freed to bring horror to the lands of the gods. Charybdis was left alone.
But now, the chains that have held her fast since Zeus first cast her down have been broken. And mighty Charybdis is free at last to vent her rage on the gods who mistreated her so cruelly...
Passive -Raging Tides
Charybdis' attack speed increases as her Tide increases. Successful Basic Attack hits increase her Tide. Charybdis deals less damage with item effect procs.
Notes: Grants up to +25% Attack Speed at level 20.
Tide Attack Speed: Attack speed increases up to 10% +0.75% per level/ at max Tide
Reduction: Item damage reduced by 35%
Basic Attacks: 2% Tide on Hit
Ability Type: Buff
1st Ability -Spike Shot
Charybdis reveals The Maw as it fires large spikes for a short duration dealing Basic Attack damage. These projectiles pass through minions and are wider and faster than normal Basic Attacks.
On hitting enemy gods and walls, the spikes splinter dealing additional damage.
Minion Damage: 60/70/80/90/100% scaling
Splinter Damage: 10/15/20/25/30 (+10% of your Physical Power)
Splinter Tide: 2% Tide per hit
Ability Type: Projectiles
Cost: 50/55/60/65/70 mana
Cooldown: 14 seconds
2nd Ability -Capsize
Charybdis absorbs water from around her before firing a quick blast from The Maw. Enemies are hit by a rapidly decaying Slow and Physical Protection debuff. This ability can be channeled for longer, consuming Tide on fire, to become wider, strengthen the debuff effects and deal more damage. Up to 40% Tide consumed.
Damage: 80/130/180/230/280 (+85% of your Physical Power)
Extra Scaling: 30%
Slow: 40% on max Tide
Physical Protection Reduction: 40% on max Tide
Duration: 4s on max Tide
Ability Type: Cone
Cost: 60/65/70/75/80 mana
Cooldown: 16/15/14/13/12 seconds
3rd Ability -Whirlpool Form
Charybdis dives into a whirlpool she creates, expanding and revealing the terrifying Maw. Charybdis moves faster and deals damage to enemies caught in the area. This ability can be amplified by toggling it again and spending 30% Tide. Doing so increases the damage dealt and movement speed as well as providing extra damage and a knockup on exiting. While submerged, Charybdis is untargetable and immune to damage for up to 3s.
Notes: Total Damage: 60/90/120/150/180 (+30% of your Physical Power) damage Total Amplified Damage: 180/280/380/480/580 (+125% of your Physical Power) damage
Damage: 10/15/20/25/30 (+5% of your Physical Power) every 0.5s
Amplified Damage: 20/30/40/50/60 (+10% of your Physical Power) every 0.5s
Exit Damage: 60/100/140/180/220 (+65% of your Physical Power)
Movement Speed: 20%
Amplified Movement Speed: 40%
Ability Type: Area Damage and Buff
Cost: 70/75/80/85/90 mana
Cooldown: 17/16.5/16/15.5/15 seconds
Ultimate -The Maw Hungers
Charybdis reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack as The Maw charges forward, damaging and carrying back enemies hit before chomping down, damaging again and stunning. If she kills an enemy god with the attack, she gains another 6s and may attack again.
Notes: Can deal up to 360/490/620/750/880 (+170% of your Physical Power) damage.
Charge Damage: 60/90/120/150/180 (+20% of your Physical Power)
Bite Damage: 300/400/500/600/700 (+150% of your Physical Power)
Movement Speed: 35%
Stun Duration: 1.3s
Ability Type: Ground Target
Cost: 100 mana
Cooldown: 90 seconds
Drown Your Sorrows
As Charybdis, hit 3 enemy gods with a fully charged Capsize in the same fire.
The Monster Inside
As Charybdis, reset your Ultimate two or more times in a single use.
Based on Charybdis' concept art, her cloak's design may have been inspired by the anatomy of the Blue Glaucus.