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Clash is one of the Game Modes in SMITE.

Statistics

  • Players per Team: 5
  • Starting Level: 3
  • Starting Gold: 1,500
  • Setup Time: 0:40
  • Jungle Spawn Time: 0:10

Description

Clash is a 5v5 casual game mode that is focused around group team fights and lane pushing mechanics. This game mode is meant to be a middleground between the Conquest and Arena game modes. The map itself features two lanes defended by structures. The goal of each team is to push down the opponent's defenses and defeat the enemy Titan.

Players can expect to meet each other in the middle of the map which provides quick access to the major objectives, both lanes, and a central Damage (red) Buff that players will have to fight over. The layout means players will be fighting often and in large numbers, while looking for opportunities to push down the enemy team's defenses.

Clash features Apophis, a jungle boss exclusive to this Game Mode that provides a powerful buff when defeated.

Minimap

Clash Minimap

Jungle camps

  • Camp XPFury Harpy camps: There are two of these, one at the center of each jungle, composed of two Harpies and one Elder Harpy. They spawn at 10 seconds into the game and have a respawn time of 80 seconds.
  • Buff ManaRegen new Mana Buff camps: There are two of these, on the outside of each lane, composed of two Cyclops Mages and one Cyclops Mage Buff Holder. They spawn 10 seconds into the game and have a respawn time of 3 minutes (180 seconds).
  • Buff Damage new Damage Buff camp:  There is one of these, at the center of the map, composed of two Cyclops Brutes and one Cyclops Brute Buff Holder. They spawn 10 seconds into the game and have a respawn time of 3 minutes (180 seconds).
  • Camp FireGiant Apophis camp:  There is one of these, at the center of the map. It spawns 10 minutes into the game and has a respawn time of 5 minutes (300 seconds). Once it spawns, the Damage Buff Camp will be slain and will stop spawning.

Videos

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