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In Year 10 of smite, Class bonuses were added with each adding a new variety to the classes. Class Bonuses consist of Warriors gaining cooldown, Assassins gaining physical penetration, Mages gaining magical power, Guardians gaining crowd control reduction and Hunters gaining additional increased damage scaling on their basic attacks. This system was removed on SMITE Version 11.1.7887.5. All of this information can also be found in the Statistics page.

NewUI Class Warrior Warriors[ | ]

Gain a bonus of 5 (+0.25% Per Level) of Cooldown. Scales from 5% at level 1 to 10% at level 20.


NewUI Class AssassinAssassins[ | ]

Gain a bonus of 2 (+0.4 Per Level) of Physical Penetration. Scales from 2 at level 1 to 10 at level 20.

NewUI Class MageMages[ | ]

Gain a bonus of 20 (+2 Per level) of Magical Power. Scales from 20 at level 1 to 60 at Level 20.

NewUI Class GuardianGuardians[ | ]

Gain a bonus of 10% (+0.5% Per Level) of Crowd Control Reduction. Scales from 10% at level 1 to 20% at level 20.


NewUI Class HunterHunters[ | ]

Gain an additional bonus (+0.5% per level) increased damage scaling on their basic attacks. Scales from 100% at level 1 to 110% at level 20.
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