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For information about player account leveling, see Player progression.


Experience is a mechanic in SMITE that allows gods to level up, and grow stronger as the match progresses.

Description[]

Leveling up provides a passive boost to that god's stats and an additional skill point that can be used to learn or upgrade abilities. In the Conquest game mode, gods start at level 1, and can level up to 20 (see Game Modes for other starting levels). The higher a god's level is, the more experience they'll need to gain before they can level up again.

Much like Gold, experience can be obtained by killing enemy units and gods, destroying objectives, and killing neutral monsters. Game modes like Arena have experience spooling, which grants a constant amount of experience on a regular basis