After rigorous celebration, Parvati, Goddess of fertility and love, washed the dirt and sweat from her body. It floated upon the surface of her pool, formless and purposeless. With a wave of her hand, it was transformed into a boy, her son, and set him to guard the door as she finished washing. Shiva, the supreme being, returned and found this child doggedly blocking his path. Fearing the safety of his wife, Shiva drew his sword and cut him down.
"This is your son!" Parvati cried. "You must save him!"
Hurriedly, Shiva replaced the head of the child with the wisest creature in the world, that of an elephant. Thus, was Ganesha truly born.
Generous, warm-hearted, and optimistic, Ganesha has assumed authority over the very thing his mother tasked of him - obstacles. For those whose hearts are filled with boastful arrogance, Ganesha challenges progress. Financial difficulties, faulty materials, and unhappiness plague their every action. But, for the honest, the hard working, Ganesha clears the way. A life of good fortune, bright skies, and joyous laughter.
Obstacles can be either placed or removed. So, to Ganesha all mortals pray when starting a new endeavor, that their path will be open and their future bright. That he may grant them success.
Only with reluctance has Ganesha joined the Battle of the Gods. Violence is the last obstacle the elephant-God would ever place. But these are not mortals that threaten existence. They are Gods, and it is time that Ganesha determined who should succeed, and who should fail.
|Upon killing an enemy God, Ganesha will instead give the nearest friendly God the Kill credit and receive the rewards for an Assist. In addition, his Assist range is increased by 20 units and the duration for his Assists is increased by 5s.|
|Turn of Fate|
|Ganesha curses his enemies with his considerable willpower, damaging (90/150/210/270/330 +55% of your Magical Power) them. For each enemy he hits (up to a maximum of 5), all allied gods within 55 units of Ganesha gain Bonus Damage.|
Damage: 90/150/210/270/330 (+55% of your magical power)
Bonus Damage Per Stack: 2%
|Ganesha begins chanting and rises into the lotus position, where he is slowed slightly but allows him to travel freely in all directions. While chanting, he silences enemy gods in a cone in front of him and increases Physical Protections for all nearby allied gods.|
|Ganesha charges forward, hooking an enemy with his goad, holding them in place and damaging (75/120/160/200/240 +45% of your Magical Power) the enemy before knocking them up. While dashing, Ganesha passes through player-made deployables.|
Damage: 75/120/160/200/240 (+45% of your magical power)
|Ganesha summons the Four Great Pillars of Righteousness to imprison his enemies. Between each pair of pillars a magical field is created, and enemies who pass through the field take damage, are slowed, and have their protections reduced for 3s.|
|Ability: Ground Target|
Damage Per Hit: 95/135/175/215/255 (+40% of your magical power)
Protection Reduction: 15/25/35/45/55
Debuff Duration: 3s
- Skins marked exclusive can only be obtained from special events and/or chests. Skins marked limited are/were only available for a limited time, and are not going to be available ever again.
As Ganesha, Silence 3 or more enemy Gods with a single cast of his Ohm Ability.
As Ganesha, give 1 or more Kills to an Allied God.
Patch changes Edit
- (Patch 5.18) Note: Dharmic Pillars Now deals an extra 60% increased damage on the first time a target passes over the threshold. Decreased damage per tick from 95/135/175/215/255 to 90/130/170/210/250.
- (Patch 5.13) Note: Plushie skin added.
- (Patch 5.2) Note: DJ Ohm skin added.
- (Patch 4.16) Note: Maha Rakta skin added.
- (Patch 4.11) Note: Dharmic Pillars Changed Slow from 20/25/30/35/40% → 35% at all ranks.
- (Patch 4.10) Note: Dharmic Pillars now deals 40% Damage to Minions and Jungle Monsters.
- (Patch 4.9) Note: Mastery skins added.
- (Patch 4.7) Note: Ganesha released.