Hand of the Gods | |
---|---|
Details | |
Item Type: | Active |
Item Tier: | Tier 1 |
Cost: | 300 |
Active Effect: | Using this item deals 480 damage, in a 15 unit radius, to an enemy minion or Jungle monster. Target is always the one with the highest maximum health. |
Active Cooldown: | 90 seconds |
Removal Date: | February 2, 2016 |
Hand of the Gods was one of the Items in SMITE.
This item was removed from the game with SMITE Version 3.1.3217, the patch released on February 2, 2016.
Tiers[ | ]
Item | Cost / Total Cost |
Cooldown | Active Effect |
---|---|---|---|
Hand of the Gods |
300 | 90 sec. | Using this item deals 480 damage, in a 15 unit radius, to an enemy minion or Jungle monster. Target is always the one with the highest maximum health. |
Rage of the Gods |
300 (600) |
60 sec. | Using this item deals 480 damage, in a 15 unit radius, to a maximum of 2 enemy minions or jungle monsters. Target is always the one with the highest maximum health. |
Wrath of the Gods |
300 (900) |
60 sec. | Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Target is always the one with the highest maximum health. This item deals 1000 damage to jungle bosses. Subsequent effects from your team on the same target will deal 50% damage. |
Item | Cost / Total Cost |
Cooldown | Active Effect |
---|---|---|---|
Hand of the Gods |
300 | 90 sec. | Using this item deals 480 damage, in a 15 unit radius, to an enemy minion or Jungle monster. Target is always the one with the highest maximum health. |
Rage of the Gods |
300 (600) |
60 sec. | Using this item deals 480 damage, in a 15 unit radius, to a maximum of 2 enemy minions or jungle monsters. Target is always the one with the highest maximum health. |
Fist of the Gods |
300 (900) |
90 sec. | Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or Jungle monsters. Objectives and Pets are always hit. Also, all enemies will be Stunned for 1s in the radius. |