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Heimdallr
Summary
Title: The Vigilant
Pantheon: Norse
Type: Ranged,Physical
Class: Hunter
Pros: High Single Target Damage
Difficulty: Hard
Release date: December 11, 2019
Favor: 5,500
Gems: 200
Voicelines: Heimdallr voicelines
Voice actor: Michael Schwalbe
Stats
Health: 480 (+80)
Mana: 230 (+34)
Speed: 365 (+0)
Range: 56.5 (+0)
Attack/Sec: 0.96 (+1.5%)
Basic Attack
Damage: 30 (+ 3)
+ 100% of Physical Power
Progression: 1.25/1.25/1.5x damage and 1.3/1.3/1.5 swing time, hitting in a 7.5 AoE on first two hits
Protection
Physical: 16 (+3)
Magical: 23 (+1.3)
Regen
HP5: 8 (+0.8)
MP5: 4.5 (+0.4)
*Numbers in parentheses are the amount gained at each level

"With boundless vision and strength those who threaten the Bifrost will find themselves at the wrong end of his Axe."

Heimdallr is one of the playable Gods in SMITE.

Lore[]

All paths have their guardians. And no guardian is more steadfast in their duties than keen-eyed Heimdallr, sentinel of the Bifrost. The watchman of Asgard is a sentry without equal in the Nine Realms and he maintains his eternal watch where the rainbow bridge meets the sky. With sharp eyes and keen hearing, Heimdallr stands guard over the halls of the gods, alert for the approach of any enemy as well as the first stirrings of Ragnarok.

It is said that Heimdallr requires less sleep than a bird, and can see for hundreds of leagues. His hearing is so sharp that he can perceive the soft whisper of growing grass, and the murmur of the dead. His trumpet, Gjallarhorn, can be heard across the Nine Worlds when blown. But it is not only his senses which make Heimdallr a superb sentinel.

He also possesses the gift of foresight, allowing him to predict his opponent's moves before they occur and to sense the approach of inimical forces. As befitting one of the Aesir, he is a masterful combatant, and his foreknowledge gives him an edge over all but the most unpredictable – or skilled – of opponents.

Too, it is whispered that Heimdallr has some connection to Yggdrasil, the World Tree. Some insist he was fashioned whole from a splinter of the great ash tree, while others believe he is bound to it in some fashion, much like Ratatoskr. Whatever the case, it is known that Heimdallr takes a dim view of any who might threaten Yggdrasil.

Thus, when his keen gaze settled upon the creeping tendrils of Persephone's minions, drawing ever closer to the World Tree, Heimdallr moved instantly to confront them. Powerful as she was, even the Queen of the Underworld could not hide her intentions from the watchman of Asgard...

Abilities[]

Passive - The Vigilant
When Heimdallr gains vision of an enemy god he gains Physical Power, up to a maximum of 5 gods. When an enemy god would disappear from vision (including Stealth) Heimdallr continues to see them for 6s. Heimdallr's Critical Strikes only deal 40% bonus damage. Notes:
  Grants up to 15% Physical Power at full stacks.
  Heimdallr's crit damage is reduced by 60%.
  Physical Power per Stack: 3%   Ability Type: Buff

Ability Video

1st Ability - Piercing Sight
Heimdallr throws his sword, Hofuð, into the air. It shines with brilliant light that reveals enemies within 80 units. Heimdallr can refire this ability to call the sword down, causing it to fly to the target location and damage enemies. Notes:
  Has an initial deploy range of 55 and a maximum duration of 10s.
  Damage: 90/145/200/255/310 (+85% of your Physical Power)   Ability Type: Circle, Buff, Damage
  Range/Radius: 60/15   Cost: 50/55/60/65/70 mana
  Cooldown: 12 seconds

Ability Video

2nd Ability - Gjallarhorn
Heimdallr blows the Gjallarhorn for 2s, causing enemies in front of him to lose Movement and Attack Speed while taking damage every .5s. While blowing his horn Heimdallr is immune to knockups. When Heimdallr ends this cast, either through cancelling it himself or after 2s, he raises the Gjallarhorn for a final blast. This blast damages enemies and knocks them away from Heimdallr. Notes:
  Can deal up to 82/154/226/298/370 (+210% of your Physical Power) damage.
  Each tick refreshes the slow's duration.
  Has a knockback strength of 300.
  Heimdallr is slowed by 10% while using this ability.
  Damage Per Tick: 8/16/24/32/40 (+30% of your Physical Power)   Knockback Damage: 50/90/130/170/210 (+60% of your Physical Power)
  Slow: 15/17.5/20/22.5/25%   Slow Duration: 1.5s
  Ability Type: Cone, Crowd Control, Damage   Range/Radius: 60/20
  Cost: 60/65/70/75/80 mana   Cooldown: 14 seconds

Ability Video

3rd Ability - The Bifrost
Heimdallr manifests a fragment of the Bifrost at his target location. When two fragments are placed they become linked, allowing Heimdallr to traverse the Bifrost. The greater the distance between the fragments the longer it takes to begin traversing and the longer it takes for it to be usable again. If Heimdallr places a third fragment down, the oldest fragment vanishes. Enemies that walk between two fragments are revealed to Heimdallr. Notes:
  Has a deploy cooldown of 1.5s.
  Cannot place fragments inside walls or outside the map.
  Heimdallr will unable to traverse the Bifrost if he is either crippled or affected by hard crowd control.
  Distance Scale: 85 to 700 units   Warmup Scale: 0.8s to 3.5s
  Cooldown Scale: 16s to 210/180/150/120/90s   Ability Type: Teleport, Buff
  Range/Radius: 45/7   Cost: 40 mana
  Cooldown: Variable

Ability Video

Ultimate - Through the Realms
Heimdallr charges forward, axe ready. If Heimdallr hits an enemy god he stuns them before unleashing a devastating swing of his axe, launching his target into the sky. A Bifrost portal appears and Heimdallr sends the launched foe through the realms of Muspelheim and Niflheim before returning them back to the battleground at a random location in front of him. Muspelheim burns the enemy every .5s for 1.5s while Niflheim slows the enemy for 2.5s. Notes:
  Heimdallr is immune from crowd control effects during this ability. The immunity ends after the grabbed target is banished.
  Heimdallr can turn freely while grabbing a target (1s stun no DR before banish occurs).
  Deals a total of 265/455/645/835/1025 (+175% of your Physical Power) damage.
  If no valid landing location is in front of Heimdallr after banishing the affected enemy, the target will land at the nearest valid point near him.
  If the affected target would die during the banish, they won't die until the banish duration expires.
  Hit Damage: 120/200/280/360/440 (+70% of your Physical Power)   Muspelheim Damage: 25/35/45/55/65 (+15% of your Physical Power)
  Wall Hit Damage: 35/75/115/155/195 (+30% of your Physical Power)   Niflheim Slow: 25%
  Travel Duration: 4s   Ability Type: Target, Debuff, Damage
  Range: 55   Cost: 70/75/80/85/90 mana
  Cooldown: 90/85/80/75/70 seconds

Ability Video

Videos[]

Teaser[]

God Reveal[]

Achievements[]

Far Seeing Sight
As Heimdallr, hit an enemy with Piercing Sight after it has traveled more than 200 ft.
Journey through the Realms
As Heimdallr, kill 3 enemy gods by sending them through Muspelheim and Niflheim.


Trivia[]

General[]

  • Heimdallr was the last god released in 2019.
  • Heimdallr was the last god released in Season 6.
  • Heimdallr had an event theme after him called Heimdallr's Crossing.
  • Heimdallr along with Charybdis, Eset and The Morrigan are currently the only gods whose ranged basic attacks have a hit chain.
  • Heimdallr's third ability, The Bifrost, is currently the only ability in the game to have its cooldown displayed as "Variable" due to the amount scaling with distance traveled.
  • The actor who voiced Heimdallr, Michael Schwalbe, also voiced SUN.GOD Ra.
  • There is an announcer pack themed after Heimdallr, You can hear it here:Heimdallr Announcer pack.

God Skins[]

  • Night Watch
  • Lord Bifrost
  • Labyrinth Keeper
  • Home Run
  • Valhalla Vice/The Lion
  • Mastery
  • Like the Night Watch skin, Loki makes an appearance in the wallpaper version of this skin's card art.

Skins[]

Default
Default Skin card Release Date December 11, 2019
Type Standard
Cost Free
Requirements
Voicelines Heimdallr voicelines
In Game Model
Extra Information

Night Watch
Night Watch Skin card Release Date December 11, 2019
Type Standard
Cost 100 or 9500
Requirements
Voicelines Heimdallr voicelines
In Game Model
Extra Information

Lord Bifrost
Lord Bifrost Skin card Release Date January 28, 2020
Type Exclusive
Cost 600 (Enchanted Chronicles Battle Pass)
Requirements
Voicelines Lord Bifrost Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin can only be obtained by purchasing the Enchanted Chronicles Battle Pass.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Labyrinth Keeper
Labyrinth Keeper Skin card Release Date August 11, 2020
Type Exclusive
Cost 1200 (Quarter Moon Bundle)
Requirements
Voicelines Labyrinth Keeper Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the New Moon event.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Home Run
Home Run Skin card Release Date February 9, 2021
Type Exclusive
Cost 1200 (Ancient Mesopotamia Bundle)
Requirements
Voicelines Home Run Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the Dawn of Babylon event.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Valhalla Vice
Valhalla Vice Skin card Release Date August 24, 2021
Type Exclusive
Cost None
Requirements
Voicelines Valhalla Vice Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin could only be obtained by earning 80,000 odyssey points from the Odyssey: Perilous Seas event.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

Hardwired
Hardwired Skin card Release Date June 28, 2022
Type Exclusive
Cost 400 (Recon Chest)
Requirements
Voicelines Hardwired Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin can only be obtained as a rare roll from certain Treasure Chests.

The Lion
The Lion Skin card Release Date July 12, 2022
Type Exclusive
Cost None
Requirements
Voicelines Valhalla Vice Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin can only be obtained by purchasing and achieving enough levels in the Zodiac Council Battle Pass.

Wacky Slappy
Wacky Slappy Skin card Release Date December 12, 2023
Type Exclusive
Cost 1500
Requirements
Voicelines Wacky Slappy Heimdallr voicelines
In Game Model
Extra Information
  This skin comes with custom character animations and ability effects.
  This skin was part of the ColorForge: Worlds Collide event.

Golden
Golden Skin card Release Date December 11, 2019
Type Standard
Cost 200 or 9500
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date December 11, 2019
Type Standard
Cost 300 or 12500
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date December 11, 2019
Type Standard
Cost 400 or 15000
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[]

SMITE Version 11.10.8152 (October 3, 2024)

  • The Vigilant
  • Increased Vision Duration from 4s to 6s
  • Through the Realms
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s

SMITE Version 11.4.7978 (April 16, 2024)

  • Piercing Sight
  • Heimdallr’s sword now spawns 55 units in front of him
  • Heimdallr’s sword’s landing time is now consistent no matter how far away the sword is spawned
  • On Quick Cast, the targeter will no longer automatically appear unless the ability key is held
  • On Instant Cast, the targeter will no longer automatically appear

SMITE Version 11.3.7948.3 (March 19, 2024)

  • Through The Realms
  • Reduced the time Heimdallr is locked out of performing any action on missing this ability, allowing him to act sooner

SMITE Version 10.10.7739.5 (September 26, 2023)

  • The Vigilant
  • Increased Power per stack from 2% to 3%
  • Piercing Sight
  • Decreased Cooldown from 14s to 12s

SMITE Version 10.2.7456.14 (March 7, 2023)

  • Piercing Sight
  • Fixed an issue where this ability had a buff unintentionally reverted
  • Should deal 90/145/200/255/310 base damage

SMITE Version 9.12.7365.1 (December 13, 2022)

  • Piercing Sight
  • Increased Base Damage from 70/130/190/250/310 to 90/145/200/255/310

SMITE Version 8.5.6555.13 (June 1, 2021)

  • The Vigilant
  • Decreased Heimdallr’s Critical Strikes from 70% bonus damage to 65%
  • The Bifrost
  • Increased the base cooldown from 14s to 16s

SMITE Version 7.6.6084.6 (June 30, 2020)

  • Gjallarhorn
  • Decreased Knockback strength from 350 to 300.
  • The Bifrost
  • Increased base time from 0.5s to 0.8s.

SMITE Version 7.6.6084.2 (June 16, 2020)

  • General
  • Fixed an issue where Heimdallr would be granted permanent vision of his opponents.

SMITE Version 7.4.5984.15 (May 5, 2020)

  • Piercing Sight
  • Decrease Vision Radius from 120 to 80.
  • Through the Realms
  • Decreased initial hit from 150/240/330/420/510 to 120/200/280/360/440.
  • Decreased initial hit scaling from 90% to 70%.

Smite Version 7.2.5895.5 (February 25, 2020)

  • Gjallarhorn
  • Fixed an issue where Heimdallr could jump while finishing his ability 2 channel and cause animations or FX to appear at unintended times.

SMITE Version 7.1.5858.12 (February 11, 2020)

  • General
  • Decreased first and second Basic Attack Scaling from 130% to 125%.
  • Gjallarhorn
  • Decreased Physical Power Scaling per tick from 35% to 30%.
  • No longer provides protections while channeling.

SMITE Version 7.1.5858.2 (January 28, 2020)

  • General
  • Fixed an issue where Heimdallr would turn invisible while basic attacking on his Mastery skins.
  • Fixed an issue where his auto-level would not properly rank up abilities.
  • Fixed an issue where basic attacks would not match his animation if used directly after firing his 2nd ability.
  • Fixed an issue where his 3rd basic attack would not match his animation at max attack speed.
  • Fixed an issue where Heimdallr mastery skins were missing hit FX.
  • Fixed an issue where Heimdallr's “Far Seeing Sight” achievement could not be unlocked.
  • The Vigilant
  • Decreased Physical Power Scaling per stack from 3% to 2%.
  • Piercing Sight
  • Decreased Physical Power Scaling from 95% to 85%.
  • Gjallarhorn
  • The Gjallarhon ability now costs the intended amount of mana at rank 5.
  • Through the Realms
  • Decreased Initial Hit Physical Power Scaling from 110% to 90%.
  • The Audio gods hear when hit by Heimdallr's ultimate will now be more consistent.
  • Enemy gods will no longer fly across the minimap when hit by this ability.
  • Fixed an issue where players could get stuck if hit by Heimdallr's ultimate at specific times.
  • Fixed an issue where Crusher could trigger multiple times.
  • Fixed an issue where the environment would sometimes be invisible during this ability.

SMITE Version 6.13.5787.6 (December 11, 2019)

  • Heimdallr has been added to the game.

Pre-release

  • Piercing Sight
  • Reduced scaling from 105% to 95%.
  • Through the Realms
  • Reduced wall hit scaling from 45% to 30%.


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