Imperial Helmet

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Imperial Helmet
ImperialHelmet T1.png
Details
Item Type: Offensive, Defensive
Item Tier: Tier 1
Cost: 600
Total Cost:
Stats: +10 Magical Power
+20 Physical Protection
Active Effect:
Passive Effect:
Active Cooldown:
Passive Cooldown:

Imperial Helmet is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
ImperialHelmet T1.png
Imperial Helmet
600 +10 Magical Power
+20 Physical Protection
None
JadeMountainHelm T2.png
Jade Mountain Helm
600
(1200)
+20 Magical Power
+30 Physical Protection
None
CelestialLegionHelm T3.png
Celestial Legion Helm
950
(2150)
+70 Magical Power
+40 Physical Protection
+20 MP5
PASSIVE - Every 2s you receive a stack of 7 Physical Protection, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 2s.

Item Cost /
Total Cost
Stats Passive Effect
ImperialHelmet T1.png
Imperial Helmet
600 +10 Magical Power
+20 Physical Protection
None
JadeMountainHelm T2.png
Jade Mountain Helm
600
(1200)
+20 Magical Power
+30 Physical Protection
None
LotusCrown T3.png
Lotus Crown
850
(2050)
+30 Magical Power
+60 Physical Protection
+20 MP5
PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Item Cost /
Total Cost
Stats Passive Effect
ImperialHelmet T1.png
Imperial Helmet
600 +10 Magical Power
+20 Physical Protection
None
JadeMountainHelm T2.png
Jade Mountain Helm
600
(1200)
+20 Magical Power
+30 Physical Protection
None
JadeEmperorsCrown T3.png
Jade Emperor's Crown
950
(2150)
+20 Magical Power
+50 Physical Protection
+150 Health
AURA - Enemy gods within 55 units have their Physical Power reduced by 20.

Item Cost /
Total Cost
Stats Passive Effect
ImperialHelmet T1.png
Imperial Helmet
600 +10 Magical Power
+20 Physical Protection
None
DynastyPlateHelm T3.png
Dynasty Plate Helm
1000
(1600)
+40 Magical Power
+30 Physical Protection
+50 Health
None
TyrannicalPlateHelm T3.png
Tyrannical Plate Helm
1000
(2600)
+85 Magical Power
+40 Physical Protection
+100 Health
+20% Crowd Control Reduction
AURA - Ally lane minions within 70 units gain 20% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.