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− | '''Items''' in [[SMITE]] are objects and artifacts that provide special benefits and/or abilities to a [[Gods|god]] beyond their basic capabilities, increasing their [[statistics]] and empowering their [[Attack and Defense|attack and defense]]. They are only sold at the store at the fountains on each base. Items cost [[Gold]] to purchase, and they can be sold back for 66% of the original cost. |
+ | '''Items''' in [[SMITE]] are objects and artifacts that provide special benefits and/or abilities to a [[Gods|god]] beyond their basic capabilities, increasing their [[statistics]] and empowering their [[Attack and Defense|attack and defense]]. They are only sold at the store at the [[Structures#Fountains|fountains]] on each base. Items cost [[Gold]] to purchase and upgrade, and they can be sold back for 66% of the original cost. In the case of accidental purchases, players can also Undo all recently bought items as long as they haven't left their fountain or activated the item's effect. |
+ | ==Description== |
||
− | Items are arranged in several categories: Consumable items, Relics, and Passive items, which are subclassified in Starter, Offensive, Defensive and Utility items. Passive items have branching tiers that allow players to upgrade them into different, stronger versions of the original item which can then be upgraded once more. |
||
+ | Items are arranged into three main categories: Consumable items, Relics, and Passive items. |
||
+ | ===Consumable items=== |
||
− | A list with all current items sorted in different categories (like type, tier or the stats they provide) can be found here: [[:Category:Items|List of items]]. |
||
+ | Consumables are one-time use items that are removed on activation. Gods can only carry two different consumables at a time, but can usually buy multiple of the one consumable up to it maximum cap. Wards and Sentry Wards are an exception to this as players can only carry two wards and one sentry ward at any time. |
||
+ | Chalices are special early game consumables that allow players to invest an initially large amount of gold for items that behave like a stack of Potions or Wards. Unlike regular consumables, once all chalice charges are consumed, the item isn't removed but becomes temporarily unusable. Stacks are automatically refilled when re-entering a friendly fountain. The drawback is that selling the chalices yields no gold in return (however, if the player hasn't left their fountain or consumed any charges, the purchase can safely be undone). |
||
− | ==Consumable items== |
||
− | Consumables are one-time use items that are removed after they are activated. Each god can only carry two different consumables at a time, but most allow of players to carry multiple quantities of each one. Wards and Sentry Wards are an exception to this as players can only carry two wards and one sentry ward at any time. |
||
+ | ===Relics=== |
||
− | Chalices are early game consumables that allow players to invest an initially large amount of gold for a stack of Potions or Wards that can be refilled by returning to base. However, selling these yields no gold if the player leaves their fountain or consumes any charges. |
||
+ | Relics are a type of activable items that grant useful extra abilities. Once used they will go onto cooldown before they can be used again. All players start with an empty [[Relic]] slot and a [[Vision Shard]] relic. Players can fill the empty slot with any relic for free, and at level 12 the Vision Shard relic can also be replaced with any other relic for no cost. Relics can be upgraded with 500 gold, increasing their potency or giving them additional effects. These upgraded effects are shown on the relic's description in yellow. Upgraded relics will inherit any remaining cooldown from the original one. If one changes their mind or selects the wrong relic, it can still be sold back and switched as long as the player hasn't left the fountain or used it, as doing either will lock the relic in for the rest of the match. |
||
+ | ===Passive items=== |
||
− | {{ItemLinks2| |
||
+ | Passive items are the most prevalent in the game. Each one provides bonuses to one or more statistics. Each god can only hold up to six different Passive items. While most Passive items can be acquired by anyone, there are a number of items that are restricted to gods with a certain type of power (Physical or Magical); these are mostly the ones that provide Power, Lifesteal or Penetration bonuses of a specific power type. Some items are also unavailable to certain classes or [[Game Modes|game modes]]. |
||
+ | |||
+ | Passive items are classified in different categories based on what stats they provide: Offensive, Defensive and Utility. |
||
+ | *Offensive items provide boosts to stats related to attack and damage output (Physical & Magical Power, Attack Speed, Critical Strike Chance, etc.). |
||
+ | *Defensive items provide bonuses to stats related to defense and self-preservation (Physical & Magical Protection, Health and HP5). |
||
+ | *Utility items provide boosts for miscellaneous stats (Cooldown Reduction, MP5, Movement Speed, etc.) or provide supportive and team beneficial bonuses (like Aura effects). |
||
+ | |||
+ | Passive items come in what is referred to as Item Trees, begining with weak but cheap Tier I items which have branching upgrades, giving access to one or more Tier II items which then also branch out into powerful Tier III items. Beyond strong stat boosts, Tier III items usually provide unique Passive effects, like auras or "on ability use" effects, and more. There are also some Tier II items referred to as "bridge" items, which are cost efficient and grant useful passive effects. Players can usually carry more than one item from the same item tree, but they can't acquire two of the exact same item or a lower-tier item if all of its upgrades were already obtained or are unavailable. There are some item trees, such as the Boots/Shoes and the Mask trees that limit players to only one item in that tree. |
||
+ | |||
+ | ====Starter items==== |
||
+ | Starter items are a special type of passive item that provide bonuses and unique passive effects for specific roles that are most useful on the early stages of a match but gradually become less impactful as time goes by. These items can then be upgraded at level 20 to gain new strong effects (support oriented starters can be upgraded at level 17). Once a starter item is selected, all other starter items will become unavailable. |
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+ | |||
+ | Starter items are categorized by role, and associated with a color: |
||
+ | *<span style="color: #fc9900;">'''Carry Starters (Orange):'''</span> Items aimed for the duo/long lane, it includes [[Death's Toll]], [[Gilded Arrow]] and [[Leather Cowl]] and their upgrades. |
||
+ | *<span style="color: #ff4706;">'''Solo Starters (Red):'''</span> Items aimed for the solo/short lane, it includes [[Warrior's Axe]], [[Bluestone Pendant]], [[Warding Sigil]] and their upgrades. |
||
+ | *<span style="color: #4077f5;">'''Mid Starters (Blue):'''</span> Items aimed for the middle lane, it includes [[Vampiric Shroud]], [[Sands of Time]], [[Conduit Gem]] and their upgrades. |
||
+ | *<span style="color: #f4dc1a;">'''Jungle Starters (Yellow):'''</span> Items aimed for junglers, it includes [[Bumba's Dagger]], [[Eye of the Jungle]], [[Manikin Scepter]] and their upgrades. |
||
+ | *<span style="color: #09dc8f;">'''Support Starters (Green):'''</span> Items aimed for the duo/long lane, it includes [[Sentinel's Gift]], [[Benevolence]], [[War Flag]] and their upgrades. |
||
+ | *<span style="color: #8f4adb;">'''Neutral Starters (Purple):'''</span> Items aimed at no role in particular, it includes [[Tainted Steel]] and its upgrades. |
||
+ | |||
+ | ==List of items== |
||
+ | ===Consumables=== |
||
+ | {{ItemLinks2|showcost=1| |
||
Baba's Brew, |
Baba's Brew, |
||
Healing Potion, |
Healing Potion, |
||
Line 28: | Line 53: | ||
}} |
}} |
||
− | ==Relics== |
+ | ===Relics=== |
+ | ====Base==== |
||
− | Relics are a special type of activable items that grant useful extra abilities. Once used they will go onto cooldown before they can be used again. All players start with an empty [[Relic]] slot and a [[Vision Shard]] relic. Players can fill the empty slot with any relic for free, and at level 12 the Vision Shard relic can also be replaced with any other relic. If one changes their mind or selects the wrong relic, it can sill be sold back and switched as long as the player hasn't left the fountain or used it, as doing either will lock the relic in for the rest of the match. Relics can be upgraded with 500 gold, increasing their potency or giving them additional effects. These upgraded effects are shown on the relic's description in yellow. Upgraded relics will inherit any remaining cooldown from the original one. |
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+ | {{ItemLinks2|showcost=1| |
||
− | |||
− | ===Base=== |
||
− | {{ItemLinks2| |
||
Relic, |
Relic, |
||
Vision Shard |
Vision Shard |
||
}} |
}} |
||
− | ===Standard=== |
+ | ====Standard==== |
− | {{ItemLinks2| |
+ | {{ItemLinks2|showcost=1| |
Aegis Amulet, |
Aegis Amulet, |
||
Belt of Frenzy, |
Belt of Frenzy, |
||
Line 55: | Line 78: | ||
}} |
}} |
||
− | ===Upgraded=== |
+ | ====Upgraded==== |
− | {{ItemLinks2| |
+ | {{ItemLinks2|showcost=1| |
Aegis Amulet Upgrade, |
Aegis Amulet Upgrade, |
||
Belt of Frenzy Upgrade, |
Belt of Frenzy Upgrade, |
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Line 72: | Line 95: | ||
Teleport Glyph Upgrade, |
Teleport Glyph Upgrade, |
||
}} |
}} |
||
− | |||
− | ==Passive items== |
||
− | Passive items are the most prevalent. Each one provides a bonus to one or more stats like Health, Movement Speed, Magical Protection, etc. Each god can only hold up to six different passive items. Most Tier III Passive items also provide a unique Passive effect, like auras or "on basic hit" effects, and more. There are also some Tier II items referred to as "bridge" items, which are cost efficient and grant useful passive effects. While most Passive items can be acquired by anyone, there are a number of items that are restricted to gods with a certain type of power (Physical or Magical); these are mostly the ones that provide Power, Lifesteal or Penetration bonuses. Some items are also restricted to certain classes or [[Game Modes|game modes]]. Players can usually carry more than one Passive item from the same item tree, but they can't acquire two of the exact same item or a lower-tier item if all of its upgrades are unavailable. There are some item trees, such as the Boots/Shoes and the Mask trees, where two items within the same tree cannot be purchased. |
||
− | |||
− | Passive items are classified in different categories: Starter, Offensive, Defensive and Utility. Starter items are items with a single tier whose bonuses and unique passive effects are most useful on the early stages of a match but gradually become less useful as time goes by. Offensive items provide boosts to stats related to attack and damage output (Physical & Magical Power, Attack Speed, Critical Strike Chance, etc.). Defensive items provide bonuses to stats related to defense and self-preservation (Physical & Magical Protection, Health and HP5). Utility items provide boosts for miscellaneous stats (Cooldown Reduction, MP5, Movement Speed, etc.) or provide supportive and team beneficial bonuses (like Aura effects). |
||
===Starter items=== |
===Starter items=== |
||
+ | ====Tier I==== |
||
− | {{ItemLinks2| |
||
+ | {{ItemLinks2|showcost=1| |
||
− | Assassin's Blessing, |
||
+ | Death's Toll, |
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− | Attacker's Blessing, |
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+ | Gilded Arrow, |
||
− | Defender's Blessing, |
||
+ | Leather Cowl, |
||
− | Guardian's Blessing, |
||
− | + | Warrior's Axe, |
|
+ | Bluestone Pendant, |
||
− | Mage's Blessing, |
||
+ | Warding Sigil, |
||
− | Specialist's Blessing, |
||
+ | Vampiric Shroud, |
||
− | Warrior's Blessing, |
||
+ | Sands of Time, |
||
+ | Conduit Gem, |
||
+ | Bumba's Dagger, |
||
+ | Eye of the Jungle, |
||
+ | Manikin Scepter, |
||
+ | Sentinel's Gift, |
||
+ | Benevolence, |
||
+ | War Flag, |
||
+ | Tainted Steel, |
||
}} |
}} |
||
− | ===Tier |
+ | ====Tier II==== |
− | {{ItemLinks2| |
+ | {{ItemLinks2|showcost=1| |
+ | Death's Embrace, |
||
+ | Death's Temper, |
||
+ | Diamond Arrow, |
||
+ | Ornate Arrow, |
||
+ | Hunter's Cowl, |
||
+ | Leader's Cowl, |
||
+ | Sundering Axe, |
||
+ | Hero's Axe, |
||
+ | Bluestone Brooch, |
||
+ | Corrupted Bluestone, |
||
+ | Sigil of the Old Guard, |
||
+ | Infused Sigil, |
||
+ | Blood-soaked Shroud, |
||
+ | Sacrificial Shroud, |
||
+ | Pendulum of Ages, |
||
+ | The Alternate Timeline, |
||
+ | Archmage's Gem, |
||
+ | Gem of Focus, |
||
+ | Bumba's Spear, |
||
+ | Bumba's Hammer, |
||
+ | Seer of the Jungle, |
||
+ | Protector of the Jungle, |
||
+ | Manikin Mace, |
||
+ | Manikin Hidden Blade, |
||
+ | Sentinel's Boon, |
||
+ | Sentinel's Embrace, |
||
+ | Compassion, |
||
+ | Animosity, |
||
+ | War Banner, |
||
+ | Spartan Flag, |
||
+ | Tainted Breastplate, |
||
+ | Tainted Amulet, |
||
+ | }} |
||
+ | |||
+ | ===Passive items=== |
||
+ | ====Tier I==== |
||
+ | {{ItemLinks2|showcost=1| |
||
Magic Acorn, |
Magic Acorn, |
||
Boots, |
Boots, |
||
Line 125: | Line 189: | ||
}} |
}} |
||
− | ===Tier II=== |
+ | ====Tier II==== |
− | {{ItemLinks2| |
+ | {{ItemLinks2|showcost=1| |
Lively Acorn, |
Lively Acorn, |
||
Nettle Acorn, |
Nettle Acorn, |
||
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Cleric's Cloak, |
Cleric's Cloak, |
||
Tower Shield, |
Tower Shield, |
||
+ | Warded Shield, |
||
Charged Bow, |
Charged Bow, |
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Charged Morningstar, |
Charged Morningstar, |
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Fortified Scepter, |
Fortified Scepter, |
||
Heavy Hammer, |
Heavy Hammer, |
||
+ | Short Sword, |
||
Sorcerer's Staff, |
Sorcerer's Staff, |
||
Ward Stone, |
Ward Stone, |
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+ | 8-Pointed Shuriken, |
||
Cursed Gauntlet, |
Cursed Gauntlet, |
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Emerald Talisman, |
Emerald Talisman, |
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Steel Mail, |
Steel Mail, |
||
Talon Trinket, |
Talon Trinket, |
||
− | Warded Shield, |
||
− | 8-Pointed Shuriken, |
||
Cloak of Concentration, |
Cloak of Concentration, |
||
Rod of Healing, |
Rod of Healing, |
||
− | Short Sword, |
||
Spell Focus, |
Spell Focus, |
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Warrior's Bane, |
Warrior's Bane, |
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Line 182: | Line 246: | ||
}} |
}} |
||
− | ===Tier III=== |
+ | ====Tier III==== |
+ | {{ItemLinks2|showcost=1| |
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− | {| style="width: 100%;" |
||
− | + | Ninja Tabi, |
|
− | + | Reinforced Greaves, |
|
− | + | Reinforced Shoes, |
|
− | + | Shoes of the Magi, |
|
+ | Shoes of Focus, |
||
− | |- |
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+ | Talaria Boots, |
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− | |{{Item link 2|Shoes of Focus|1600}} |
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+ | Traveler's Shoes, |
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− | |{{Item link 2|Talaria Boots|1600}} |
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+ | Warrior Tabi, |
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− | |{{Item link 2|Traveler's Shoes|1600}} |
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+ | Relic Dagger, |
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− | |{{Item link 2|Warrior Tabi|1600}} |
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+ | Winged Blade, |
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− | |- |
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+ | Emperor's Armor, |
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− | |{{Item link 2|Relic Dagger|1850}} |
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+ | Golden Blade, |
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− | |{{Item link 2|Winged Blade|1850}} |
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+ | Shield of Regrowth, |
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− | |{{Item link 2|Emperor's Armor|2000}} |
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+ | Bristlebush Acorn, |
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− | |{{Item link 2|Golden Blade|2000}} |
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+ | Contagion, |
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− | |- |
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+ | Evergreen Acorn, |
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− | |{{Item link 2|Shield of Regrowth|2000}} |
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+ | Lotus Crown, |
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− | |{{Item link 2|Bristlebush Acorn|2050}} |
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+ | Thickbark Acorn, |
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− | |{{Item link 2|Contagion|2050}} |
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+ | Thistlethorn Acorn, |
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− | |{{Item link 2|Evergreen Acorn|2050}} |
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+ | Witchblade, |
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− | |- |
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+ | Heartward Amulet, |
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− | |{{Item link 2|Lotus Crown|2050}} |
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+ | Odysseus' Bow, |
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− | |{{Item link 2|Thickbark Acorn|2050}} |
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+ | Oni Hunter's Garb, |
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− | |{{Item link 2|Thistlethorn Acorn|2050}} |
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+ | Soul Eater, |
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− | |{{Item link 2|Witchblade|2050}} |
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+ | Sovereignty, |
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− | |- |
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+ | Spectral Armor, |
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− | |{{Item link 2|Heartward Amulet|2100}} |
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+ | Ancile, |
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− | |{{Item link 2|Odysseus' Bow|2100}} |
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+ | Celestial Legion Helm, |
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− | |{{Item link 2|Oni Hunter's Garb|2100}} |
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+ | Hydra's Lament, |
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− | |{{Item link 2|Soul Eater|2100}} |
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+ | Jade Emperor's Crown, |
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− | |- |
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+ | Magi's Cloak, |
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− | |{{Item link 2|Sovereignty|2100}} |
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+ | Runic Shield, |
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− | |{{Item link 2|Spectral Armor|2100}} |
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+ | Talisman of Energy, |
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− | |{{Item link 2|Ancile|2150}} |
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+ | Atalanta's Bow, |
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− | |{{Item link 2|Celestial Legion Helm|2150}} |
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+ | Blackthorn Hammer, |
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− | |- |
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+ | Genji's Guard, |
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− | |{{Item link 2|Hydra's Lament|2150}} |
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+ | Hide of the Nemean Lion, |
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− | |{{Item link 2|Jade Emperor's Crown|2150}} |
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+ | Shogun's Kusari, |
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− | |{{Item link 2|Magi's Cloak|2150}} |
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+ | Silverbranch Bow, |
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− | |{{Item link 2|Runic Shield|2150}} |
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+ | The Executioner, |
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− | |- |
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+ | Toxic Blade, |
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− | |{{Item link 2|Talisman of Energy|2150}} |
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+ | Mail of Renewal, |
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− | |{{Item link 2|Blackthorn Hammer|2200}} |
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+ | Pestilence, |
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− | |{{Item link 2|Genji's Guard|2200}} |
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+ | Stone of Gaia, |
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− | |{{Item link 2|Hide of the Nemean Lion|2200}} |
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+ | Void Stone, |
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− | |- |
||
+ | Breastplate of Valor, |
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− | |{{Item link 2|Shogun's Kusari|2200}} |
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+ | Bulwark of Hope, |
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− | |{{Item link 2|Silverbranch Bow|2200}} |
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+ | Demonic Grip, |
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− | |{{Item link 2|The Executioner|2200}} |
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+ | Devourer's Gauntlet, |
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− | |{{Item link 2|Toxic Blade|2200}} |
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+ | Divine Ruin, |
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− | |- |
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+ | Frostbound Hammer, |
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− | |{{Item link 2|Mail of Renewal|2250}} |
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+ | Lono's Mask, |
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− | |{{Item link 2|Pestilence|2250}} |
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+ | Midgardian Mail, |
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− | |{{Item link 2|Stone of Gaia|2250}} |
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+ | Poisoned Star, |
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− | |{{Item link 2|Void Stone|2250}} |
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+ | Polynomicon, |
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− | |- |
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+ | Pythagorem's Piece, |
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− | |{{Item link 2|Breastplate of Valor|2300}} |
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+ | Soul Gem, |
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− | |{{Item link 2|Bulwark of Hope|2300}} |
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+ | The Sledge, |
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− | |{{Item link 2|Demonic Grip|2300}} |
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+ | Brawler's Beat Stick, |
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− | |{{Item link 2|Devourer's Gauntlet|2300}} |
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+ | Gauntlet of Thebes, |
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− | |- |
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+ | Jotunn's Wrath, |
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− | |{{Item link 2|Divine Ruin|2300}} |
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+ | Mystical Mail, |
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− | |{{Item link 2|Frostbound Hammer|2300}} |
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+ | Shifter's Shield, |
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− | |{{Item link 2|Lono's Mask|2300}} |
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+ | Stone Cutting Sword, |
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− | |{{Item link 2|Midgardian Mail|2300}} |
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+ | Gladiator's Shield, |
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− | |- |
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+ | Pridwen, |
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− | |{{Item link 2|Polynomicon|2300}} |
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+ | Runeforged Hammer, |
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− | |{{Item link 2|Pythagorem's Piece|2300}} |
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+ | Shadowsteel Shuriken, |
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− | |{{Item link 2|Soul Gem|2300}} |
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+ | The Crusher, |
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− | |{{Item link 2|The Sledge|2300}} |
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+ | Hide of the Urchin, |
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− | |- |
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+ | Ichaival, |
||
− | |{{Item link 2|Brawler's Beat Stick|2350}} |
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+ | Bancroft's Talon, |
||
− | |{{Item link 2|Gauntlet of Thebes|2350}} |
||
+ | Book of Thoth, |
||
− | |{{Item link 2|Jotunn's Wrath|2350}} |
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+ | Caduceus Shield, |
||
− | |{{Item link 2|Mystical Mail|2350}} |
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+ | Charon's Coin, |
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− | |- |
||
+ | Dominance, |
||
− | |{{Item link 2|Gladiator's Shield|2400}} |
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+ | Hastened Katana, |
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− | |{{Item link 2|Pridwen|2400}} |
||
+ | Rage, |
||
− | |{{Item link 2|Rage|2400}} |
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+ | Rangda's Mask, |
||
− | |{{Item link 2|Runeforged Hammer|2400}} |
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+ | Spirit Robe, |
||
− | |- |
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+ | Warlock's Staff, |
||
− | |{{Item link 2|Shadowsteel Shuriken|2400}} |
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+ | Wind Demon, |
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− | |{{Item link 2|Shifter's Shield|2400}} |
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+ | Asi, |
||
− | |{{Item link 2|The Crusher|2400}} |
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+ | Obsidian Shard, |
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− | |{{Item link 2|Atalanta's Bow|2450}} |
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+ | Spear of the Magus, |
||
− | |- |
||
+ | Titan's Bane, |
||
− | |{{Item link 2|Hide of the Urchin|2450}} |
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+ | Arondight, |
||
− | |{{Item link 2|Ichaival|2450}} |
||
+ | Berserker's Shield, |
||
− | |{{Item link 2|Bancroft's Talon|2500}} |
||
+ | Book of the Dead, |
||
− | |{{Item link 2|Berserker's Shield|2500}} |
||
+ | Ethereal Staff, |
||
− | |- |
||
+ | Ring of Hecate, |
||
− | |{{Item link 2|Book of Thoth|2500}} |
||
+ | Rod of Asclepius, |
||
− | |{{Item link 2|Caduceus Shield|2500}} |
||
+ | Spear of Desolation, |
||
− | |{{Item link 2|Charon's Coin|2500}} |
||
+ | Stone of Fal, |
||
− | |{{Item link 2|Hastened Katana|2500}} |
||
+ | Transcendence, |
||
− | |- |
||
+ | Tyrannical Plate Helm, |
||
− | |{{Item link 2|Poisoned Star|2500}} |
||
+ | Void Shield, |
||
− | |{{Item link 2|Rangda's Mask|2500}} |
||
+ | Malice, |
||
− | |{{Item link 2|Spirit Robe|2500}} |
||
+ | Serrated Edge, |
||
− | |{{Item link 2|Stone Cutting Sword|2500}} |
||
+ | Soul Reaver, |
||
− | |- |
||
+ | Chronos' Pendant, |
||
− | |{{Item link 2|Warlock's Staff|2500}} |
||
+ | Gem of Isolation, |
||
− | |{{Item link 2|Wind Demon|2500}} |
||
+ | Hastened Ring, |
||
− | |{{Item link 2|Asi|2550}} |
||
+ | Qin's Sais, |
||
− | |{{Item link 2|Obsidian Shard|2550}} |
||
+ | Telkhines Ring, |
||
− | |- |
||
+ | Bloodforge, |
||
− | |{{Item link 2|Spear of the Magus|2550}} |
||
+ | Fail-not, |
||
− | |{{Item link 2|Titan's Bane|2550}} |
||
+ | Staff of Myrddin, |
||
− | |{{Item link 2|Arondight|2600}} |
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+ | Typhon's Fang, |
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− | |{{Item link 2|Spear of Desolation|2600}} |
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− | |{{Item link 2|Stone of Fal|2600}} |
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− | |{{Item link 2|Transcendence|2600}} |
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− | |{{Item link 2|Telkhines Ring|2700}} |
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− | |{{Item link 2|Bloodforge|2800}} |
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− | |{{Item link 2|Fail-not|2800}} |
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− | |{{Item link 2|Staff of Myrddin|2800}} |
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− | |{{Item link 2|Typhon's Fang|2800}} |
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− | |{{Item link 2|Heartseeker|2900}} |
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− | |{{Item link 2|Deathbringer|3000}} |
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− | |{{Item link 2|Rod of Tahuti|3000}} |
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+ | {{Main nav}} |
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[[Category:Smite]] |
[[Category:Smite]] |
Revision as of 18:35, 1 April 2021
Items in SMITE are objects and artifacts that provide special benefits and/or abilities to a god beyond their basic capabilities, increasing their statistics and empowering their attack and defense. They are only sold at the store at the fountains on each base. Items cost Gold to purchase and upgrade, and they can be sold back for 66% of the original cost. In the case of accidental purchases, players can also Undo all recently bought items as long as they haven't left their fountain or activated the item's effect.
Description
Items are arranged into three main categories: Consumable items, Relics, and Passive items.
Consumable items
Consumables are one-time use items that are removed on activation. Gods can only carry two different consumables at a time, but can usually buy multiple of the one consumable up to it maximum cap. Wards and Sentry Wards are an exception to this as players can only carry two wards and one sentry ward at any time.
Chalices are special early game consumables that allow players to invest an initially large amount of gold for items that behave like a stack of Potions or Wards. Unlike regular consumables, once all chalice charges are consumed, the item isn't removed but becomes temporarily unusable. Stacks are automatically refilled when re-entering a friendly fountain. The drawback is that selling the chalices yields no gold in return (however, if the player hasn't left their fountain or consumed any charges, the purchase can safely be undone).
Relics
Relics are a type of activable items that grant useful extra abilities. Once used they will go onto cooldown before they can be used again. All players start with an empty Relic slot and a Vision Shard relic. Players can fill the empty slot with any relic for free, and at level 12 the Vision Shard relic can also be replaced with any other relic for no cost. Relics can be upgraded with 500 gold, increasing their potency or giving them additional effects. These upgraded effects are shown on the relic's description in yellow. Upgraded relics will inherit any remaining cooldown from the original one. If one changes their mind or selects the wrong relic, it can still be sold back and switched as long as the player hasn't left the fountain or used it, as doing either will lock the relic in for the rest of the match.
Passive items
Passive items are the most prevalent in the game. Each one provides bonuses to one or more statistics. Each god can only hold up to six different Passive items. While most Passive items can be acquired by anyone, there are a number of items that are restricted to gods with a certain type of power (Physical or Magical); these are mostly the ones that provide Power, Lifesteal or Penetration bonuses of a specific power type. Some items are also unavailable to certain classes or game modes.
Passive items are classified in different categories based on what stats they provide: Offensive, Defensive and Utility.
- Offensive items provide boosts to stats related to attack and damage output (Physical & Magical Power, Attack Speed, Critical Strike Chance, etc.).
- Defensive items provide bonuses to stats related to defense and self-preservation (Physical & Magical Protection, Health and HP5).
- Utility items provide boosts for miscellaneous stats (Cooldown Reduction, MP5, Movement Speed, etc.) or provide supportive and team beneficial bonuses (like Aura effects).
Passive items come in what is referred to as Item Trees, begining with weak but cheap Tier I items which have branching upgrades, giving access to one or more Tier II items which then also branch out into powerful Tier III items. Beyond strong stat boosts, Tier III items usually provide unique Passive effects, like auras or "on ability use" effects, and more. There are also some Tier II items referred to as "bridge" items, which are cost efficient and grant useful passive effects. Players can usually carry more than one item from the same item tree, but they can't acquire two of the exact same item or a lower-tier item if all of its upgrades were already obtained or are unavailable. There are some item trees, such as the Boots/Shoes and the Mask trees that limit players to only one item in that tree.
Starter items
Starter items are a special type of passive item that provide bonuses and unique passive effects for specific roles that are most useful on the early stages of a match but gradually become less impactful as time goes by. These items can then be upgraded at level 20 to gain new strong effects (support oriented starters can be upgraded at level 17). Once a starter item is selected, all other starter items will become unavailable.
Starter items are categorized by role, and associated with a color:
- Carry Starters (Orange): Items aimed for the duo/long lane, it includes Death's Toll, Gilded Arrow and Leather Cowl and their upgrades.
- Solo Starters (Red): Items aimed for the solo/short lane, it includes Warrior's Axe, Bluestone Pendant, Warding Sigil and their upgrades.
- Mid Starters (Blue): Items aimed for the middle lane, it includes Vampiric Shroud, Sands of Time, Conduit Gem and their upgrades.
- Jungle Starters (Yellow): Items aimed for junglers, it includes Bumba's Dagger, Eye of the Jungle, Manikin Scepter and their upgrades.
- Support Starters (Green): Items aimed for the duo/long lane, it includes Sentinel's Gift, Benevolence, War Flag and their upgrades.
- Neutral Starters (Purple): Items aimed at no role in particular, it includes Tainted Steel and its upgrades.
List of items
Consumables
Relics
Base
Standard
Upgraded
Starter items
Tier I
Tier II
Passive items
Tier I
Tier II
Tier III
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