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Kukulkan
SkinArt KukulkanS2 Default
Summary
Title: Serpent of the Nine Winds
Pantheon: NewUI Pantheon2 Maya Maya
Type: {{{types}}}[[Category:{{{types}}} gods]]
Roles: S2 Role Mid Mid
Pros: {{{pros}}}
Difficulty: {{{difficulty}}}
Release date: May 2, 2024
Favor: Favor
Gems: Gems
Voicelines: Kukulkan (SMITE 2) voicelines
Voice actor: Clifford Chapin
Stats
Health: 574.8 (+76.4)
Mana: 317 (+42.5)
Speed: 430 (+0)
Range: {{{range}}} (+0)
Attack/Sec: 0.93 (+1.358%)
Protection
Physical: 18.4 (+2.9)
Magical: 26.7 (+1.46)
Regen
HP/Sec: 1.65 (+0.2)
MP/Sec: 2.41 (+0.31)
*Numbers in parentheses are the amount gained at each level

Kukulkan is one of the playable Gods in SMITE 2.

Lore[ | ]

Upon the high winds of Maya lands rides the feathered serpent, Kukulkan. Awesome and terrible to behold, majestic yet sinister, Kukulkan embodies the danger and beauty of a double-edged sword. Time has worn away knowledge of this God like the breeze over stone. Perhaps Kukulkan prefers this. He is known by many names and worn the face of man and beast - and worshipped with the kind of reverence born of fear. Dotted across the vast forests of the Maya lands stand great pyramids bearing his serpentine likeness, architecturally perfect so as to catch the light and bring to life those slithering stone statues. Painted in blood, sacrifices were made upon these sites to appease Kukulkan. He is the lord of death and rebirth. To the world, he brought the four elements, but of wind he keeps control.

A great gem, worn about his sinuous neck is said to be the source of all air. To the people, he brought the calendar. That glorious, portentous stone disk, which counts time to a distant future, only to stop abruptly and with horrifying finality. To the battlefield, he brings a legacy of power and domination. Sacrifices made for his favor were measured in blood, but mortal blood is weak. It seems that, for Kukulkan's ultimate appeasement, the blood of a God is required.

Abilities[ | ]

Basic Attack - Kukulkan Basic Attack
Fire a projectile that deals Magical Damage to the first enemy hit. Notes:
 Bullet Projectile stops on first target hit, and does not pass through walls.
 Bullet Range: 8.8 meters  Bullet Radius: 0.48 meters
 Bullet Damage: 42 + 2.316 per level  Bullet Damage Scaling: 100% Strength + 20% Intelligence

Ability Video

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Passive - Power of the Wind Jewel
Gain increased Intelligence from the items that provide Maximum Mana. Notes:
 Bullet This effect does not scale off Base God Mana.
 Bullet Intelligence from Item Mana: 7%

Ability Video

1st Ability - Zephyr
Fire a projectile that explodes on the first enemy hit. The explosion deals Magical Damage and Slows enemies in the area. Notes:
 Bullet Projectile stops on walls.
 Bullet Cost: 50/55/60/65/70 mana  Bullet Cooldown: 7 seconds
 Bullet Range: 11.2 meters  Bullet Radius: 0.64 meters
 Bullet Explode Radius: 2.25 meters  Bullet Damage: 85/135/185/235/285
 Bullet Damage Scaling: 85% Intelligence  Bullet Slow: 20/25/30/35/40%
 Bullet Slow Duration: 3 seconds

Ability Video

2nd Ability - Slipstream
Become Slow Immune and gain 4 Stacks of Movement Speed that gradually falls off over the duration of the effect. Activate this ability while within the area of Whirlwind to Dash instead, dealing Magical Damage and Slowing enemies hit. Notes:
 Bullet Movement Speed Buff is applied as 4 stacks. Stacks are lost one at a time.
 Bullet Dash passes through and hits all enemy types.
 Bullet Cost: 40/45/50/55/60 mana  Bullet Cooldown: 15/14/13/12/11 seconds
 Bullet Dash Range: 8.8 meters  Bullet Dash Radius: 2 meters
 Bullet Movement Speed: 7/9/11/13/15% Per Stack  Bullet Buff Duration: 4 seconds
 Bullet Dash Damage: 85/135/185/235/285  Bullet Dash Damage Scaling: 85% Intelligence
 Bullet Dash Slow: 20/25/30/35/40%  Bullet Dash Slow Duration: 3 seconds

Ability Video

3rd Ability - Whirlwind
Create a Whirlwind that repeatedly applies a Magical Damage over Time to enemies in the area. Notes:
 Bullet The Whirlwind attempts to apply the effect every 0.35 seconds for 4 seconds.
 Bullet Damage over Time and Slow are refreshed on each hit.
 Bullet Damage over Time hits 6 times over 2.5 seconds.
 Bullet Cost: 50/60/70/80/90 mana  Bullet Cooldown: 15/14/13/12/11 seconds
 Bullet Range: 8.8 meters  Bullet Radius: 3.2 meters
 Bullet Damage Per Tick: 12/18/24/30/36  Bullet Damage Scaling Per Tick: 18/19/29/21/22% Intelligence

Ability Video

Ultimate - Spirit of the Nine Winds
Fire a delayed projectile that deals Magical Damage and Displaces enemies hit. Notes:
 Bullet Projectile passes through and damages all enemy targets, and passes through walls.
 Bullet Enemies are Displaced up and away from the projectile.
 Bullet Cost: 120 mana  Bullet Cooldown: 90 seconds
 Bullet Range: 20.8 meters  Bullet Radius: 1.4 meters
 Bullet Damage: 400/500/600/700/800  Bullet Damage Scaling: 115% Intelligence

Ability Video

Videos[ | ]

Achievements[ | ]

Achievement Temp
This achievement has not been released yet.
Achievement Temp
This achievement has not been released yet.


Trivia[ | ]

General[ | ]

Skins[ | ]

Default
Default Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Kukulkan voicelines
In Game Model
Extra Information

Prismatic Gust
Prismatic Gust Skin card Release Date Unreleased
Type Unknown
Cost Unknown
Requirements
Voicelines Prismatic Gust Kukulkan voicelines
In Game Model
Extra Information

Changelog[ | ]

SMITE 2 Alpha Weekend 3 (June 27, 2024)

  • Icons2 Kukulkan A01 Zephyr
  • Decreased Mana Cost from 50/60/70/80/90 to 50/55/60/65/70
  • Icons2 Kukulkan A02 Slipstream
  • Decreased Mana Cost from 55/60/65/70/75 to 40/45/50/55/60
  • Icons2 Kukulkan A03 Whirlwind
  • Increased base damage per tick from 10/15/20/25/30 to 12/18/24/30/36

SMITE 2 Alpha Weekend 1 (May 2, 2024)

  • Kukulkan has been added to the game.


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