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Kuzenbo
SkinArt Kuzenbo Default.jpg
Summary
Title: King Kappa
Pantheon: NewUI Pantheon Japanese.png Japanese
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Defense
Difficulty: Easy
Release date: February 14, 2017
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Kuzenbo voicelines
Voice actor: Mike Pollock
Stats
Health: 500 (+100)
Mana: 200 (+34)
Speed: 365 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+1.2%)
Basic Attack
Damage: 38 (+ 1.5)
+ 20% of Magical Power
Progression: 1/1/1 damage and swing time
Protection
Physical: 18 (+3.2)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.85)
MP5: 4.6 (+0.42)
*Numbers in parentheses are the amount gained at each level

"Throw out Kappas and drag down your enemy into a watery grave."

Kuzenbo is one of the playable Gods in SMITE.

Lore[]

Kappa are devious creatures. They linger just below the surface of rivers and lakes, waiting for mortals to test the water before snatching and drowning their fleshy meal. Taken merely at their appearance and juvenile sense of humor, they could be mistaken for mischievous turtle-men, almost playful in a rude sort of way, but they are dangerously strong and ruthless when submerging their prey. King among these monsters is Kuzenbo; bigger, stronger, and more cunning than the rest, but just as infantile.

Kuzenbo led his nine thousand Kappa followers to Japan, where they harried river villages and fishing boats, using their unnatural strength to pull mortals below. So clever, so hungry had the Kappa become, that Japan's army marched to fight back, but they were no match.

As the bowl-shaped indentation atop a Kappa's head is filled with water, that Kappa grows impossibly stronger - far stronger than a mortal. Yet, bound by their strange sense of honor, a Kappa must bow when bowed to, spilling their power upon the ground. It is the only known way to defeat one.

And of the countless battles Kuzenbo has fought, he was defeated only twice. Upon his second defeat at the hands of General Kiyomasa, Kuzenbo was forced to swear to never again sow strife between man and beast. A vow the Kappa King has honored ever since.

Gods, however, are fair game.

Abilities[]

Passive - Water Bowl
Each time Kuzenbo takes over 2% of his maximum health worth of damage, pre-mitigation, he is granted stacks of Damage Mitigation as his head fills with water (Max 10 Stacks). Stacks last 30s and refresh when he gains another. If he is knocked up, grabbed, pulled, banished or otherwise disrupted, the bowl loses half of its stacks. Notes:
 Bullet.png Damage Mitigation: 1.5% per 2% of Maximum Health taken  Bullet.png Maximum Mitigation: 15%
 Bullet.png Mitigation Lost: 5 stacks  Bullet.png Duration: 30s
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - NeNe Kappa
Kuzenbo summons and throws the powerful NeNe Kappa, who can ricochet off of walls. After firing, if the NeNe Kappa bounces off of a wall it will travel 70 units from that point up to a maximum of 2 bounces. After reaching maximum range, or if an Enemy God is hit by the NeNe Kappa, it will burst forth from its shell, slowing and attacking them for 6s. Kuzenbo transfers 20% of his Health and Protections to the NeNe Kappa. Notes:
 Bullet.png Can have multiple NeNes at once.
 Bullet.png Damage: 80/120/106/200/240 (+55% of your Magical Power)  Bullet.png Kappa Damage per Hit: 35/45/55/65/75
 Bullet.png Kappa Health: 25/30/35/40/45 (+20% of your Maximum Health)  Bullet.png Slow: 20%
 Bullet.png Slow Duration: 3s  Bullet.png Ability Type: Pet
 Bullet.png Range: 70  Bullet.png Cost: 70/75/80/85/90 mana
 Bullet.png Cooldown: 16 seconds

Ability Video

2nd Ability - Shell Spikes
The spikes on Kuzenbo's back extend out, damaging enemies who attack Kuzenbo. While active, each time Kuzenbo takes damage, the cooldown on NeNe Kappa and Sumo Slam is reduced. Kuzenbo may activate this ability even while under the effects of Crowd Control. Notes:
Similarly to the ShieldofThorns Relic.png Shield of Thorns active, damage reflected is calculated using the base damage of the incoming attack, before protections and mitigations.
 Bullet.png % of Damage Taken: 10/15/20/25/30%  Bullet.png Cooldown per Hit: .5/.7/.9/1.1/1.3s
 Bullet.png Duration: 3s  Bullet.png Ability Type: Buff
 Bullet.png Cost: 50 mana  Bullet.png Cooldown: 14/13.5/13/12.5/12 seconds

Ability Video

3rd Ability - Sumo Slam
Kuzenbo charges forward, immune to slows, damaging Enemy minions and silencing using his immense strength to push the first Enemy God he hits along with him. Each subsequent Enemy he hits deals damage to both that Enemy and the god Kuzenbo is pushing. Colliding with a wall will also deal damage to the pushed god. Pushed targets can be hit a maximum of 3 times. Notes:
 Bullet.png Only the first wall collision will deal damage.
 Bullet.png Has a range of 65 by default and 70 with max movement speed.
 Bullet.png Can deal up to 180/285/390/495/600 (+105% of your Magical Power) damage.
 Bullet.png Damage per Hit: 60/95/130/165/200 (+35% of your Magical Power)  Bullet.png Ability Type: Dash
 Bullet.png Cost: 60/65/70/75/80 mana  Bullet.png Cooldown: 12 seconds

Ability Video

Ultimate - Watery Grave
Kuzenbo pulls himself inwards under his shell and spins, summoning fierce currents that knock enemies back, increase his movement speed, render him immune to Crowd Control, and allow him to move freely in all directions for 2.1s. Damage after the first spin is reduced by 50%. Notes:
 Bullet.png The damage is dealt every 0.6s.
 Bullet.png Can deal up to 200/325/450/575/700 (+100% of your Magical Power) damage.
 Bullet.png Damage first Hit: 80/130/180/230/280 (+40% of your Magical Power)  Bullet.png Damage per Hit: 40/65/90/115/140 (+20% of your Magical Power)
 Bullet.png Movement Speed: 45%  Bullet.png Ability Type: Area
 Bullet.png Radius: 22.5  Bullet.png Cost: 100 mana
 Bullet.png Cooldown: 75 seconds

Ability Video

Videos[]

God Reveal[]

Achievements[]

Achievement Combat Kuzenbo ShellReflect.png
Shell Reflect
As Kuzenbo reflect back 280 damage in a single use of your Shell Spikes Ability.
Achievement Combat Kuzenbo TripleTreble.png
Triple Treble
As Kuzenbo knock up an enemy god 3 times in a single use of your Watery Grave Ability.


Trivia[]

General[]

  • Kuzenbo was the first guardian in the Japanese Pantheon.
  • Kuzenbo was the first god released in Season 4.
  • Kuzenbo is voiced by Mike Pollock, who also voices Dr. Eggman in the Sonic The Hedgehog series. Additionally, Pollock also provides the voice of High Noon Sylvanus.
  • Some of Kuzenbo's voicelines are in Japanese, most notably on his 3rd Ability, Sumo Slam, and his (VGG) General voicelines.
  • One of Kuzenbo's voicelines when he uses his first ability, NeNe Kappa is: ▶️"Watch my NeNe!" is a reference to the popular song Whip/Nae Nae by Silento.
  • His victory screen animation and dance emote are also a reference to this song.
  • One of Kuzenbo's NeNe Kappas also appears in Baron Samedi's defeat screen.
  • Kuzenbo makes several references to the Kappa emote from Twitch.
  • Some of Kuzenbo's voicelines: ▶️"No problem, Kappa!"/▶️"You look strong, Kappa!"/▶️"Just stay right there, Kappa! I won't hurt you." are a reference to the popular emote 'Kappa' on streaming platform, Twitch. The emote is usually associated with sarcasm.
  • One of Kuzenbo's taunts, ▶️"I was born in the dankest of streams!" could also be a reference to Twitch as well.

God Skins[]

  • T Kuzenbo CCSkin Icon.pngYokozuna
  • The skin's name is a reference to the Makuuchi professional sumo wrestling circuit's rank of the same name, Yokozuna.
  • T Kuzenbo T2Skin Icon.pngHonorbound
  • This skin is most likely based on uniforms worn by samurai during the Sengoku Jidai period of Japan.
  • T Kuzenbo Karate Icon.pngShino-bo
  • T Kuzenbo Kaiju Icon.pngKaijunbo
  • This skin is a reference to the popular Kaiju genre of movies that became famous during the Showa era of Japan, and still run today.
  • This skin shares its theme with Kaiju Sobek.
  • T Kuzenbo JingleShells Icon.pngJingle Shells
  • T Kuzenbo Gangster Icon.pngCrime Boss
  • This is the first skin to change Kuzenbo's ultiamte animation.
  • This skin was voiced by Jamieson Price.
  • This skin was based on a community joke about giving Kuzenbo a Gun.
  • His joke line ▶️"Hey, hey! I finally got a gun! Took 'em long enough!" is also a direct reference to this.
  • One of his lines for when he uses his ability NeNe Kappa ▶️"Say hello to my little friends!" is a reference to the movie Scarface.
  • Don Zaburou Danzaburou also makes the same reference to this line.
  • One of his lines for when he uses his ability Sumo Slam ▶️"Ey, I'm walkin' here!" is a reference to the movie Midnight Cowboy.
  • This skin shares its theme with Swagni Agni and Don Zaburou Danzaburou.
  • T Kuzenbo Gold Icon.pngMastery Skins
    The mountain in the background of the splashart is most likely Mt. Fuji.

Skins[]

Default
Default Skin card Release Date February 14, 2017
Type Standard
Cost Free
Requirements
Voicelines Kuzenbo voicelines
In Game Model
Extra Information

Yokozuna
Yokozuna Skin card Release Date February 14, 2017
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Kuzenbo voicelines
In Game Model
Extra Information

Honorbound
Honorbound Skin card Release Date May 9, 2017
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Kuzenbo voicelines
In Game Model
Extra Information

 Bullet.png This skin can also be obtained as a rare roll from certain Treasure Chests.

Shino-bo
Shino-bo Skin card Release Date May 24, 2017
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Shino-bo Kuzenbo voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can also be obtained as a rare roll from certain Treasure Chests.

Kuzenbot
Kuzenbot Skin card Release Date May 4, 2021
Type Standard
Cost 750 Gems.png
Requirements
Voicelines Kuzenbot Kuzenbo voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Talons of Tyranny event.
 Bullet.png This skin could only be obtained from certain Treasure Chests, or via direct purchase.

Kaijunbo
Kaijunbo Skin card Release Date July 18, 2017
Type Exclusive
Cost 400 Gems.png
Requirements
Voicelines Kaijunbo Kuzenbo voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Summer of Smite 2017 event.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Jingle Shells
Jingle Shells Skin card Release Date December 19, 2018
Type Exclusive
Cost None
Requirements
Voicelines Kuzenbo voicelines
In Game Model
Extra Information
 Bullet.png This skin was awarded to anyone who played at least one match during the 5.23 update.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Crime Boss
Crime Boss Skin card Release Date October 8, 2019
Type Exclusive
Cost 600 Gems.png
Requirements
Voicelines Crime Boss Kuzenbo voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin is part of the Odyssey: Underworld event.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Golden
Golden Skin card Release Date March 14, 2017
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date March 14, 2017
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date March 14, 2017
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[]

SMITE Version 8.8.6750.10 (August 24, 2021)

  • Icons Kuzenbo A01.png Nene Kappa
  • Increased Base Damage on the throw from 70/105/140/175/210 to 80/120/160/200/240

SMITE Version 7.10.6230.4 (October 20, 2020)

  • Icons Kuzenbo A03.png Sumo Slam
  • Decreased Damage from 80/110/140/170/200 to 60/95/130/165/200

SMITE Version 7.4.5984.3 (April 21, 2020)

  • Icons Kuzenbo Passive.png Water Bowl
  • Increased Duration from 10s to 30s.
  • Icons Kuzenbo A01.png Nene Kappa
  • Kuzenbo can now spawn multiple NeNes.
  • Icons Kuzenbo A03.png Sumo Slam
  • Adjusted turn radius to allow for more control over turns.

SMITE Version 6.4.5372.6 (April 2, 2019)

  • Icons Kuzenbo A03.png Sumo Slam
  • Fixed Kuzenbo continuing to deal damage with Sumo Slam after the target has used Beads.

SMITE Version 5.10.4812 (June 12, 2018)

  • Icons Kuzenbo A04.png Watery Grave
  • Reduced the forgiveness timer time between individual hits from 0.7 to 0.6.
  • This was due to a bug where players would most likely not get hit 4 times in his ultimate even if they should have.

SMITE Version 5.8.4766.4 (May 15, 2018)

  • Icons Kuzenbo Passive.png Water Bowl
  • Increased Damage reduction per stack from 1% to 1.5%.
  • As a result, Maximum Damage Reduction increased from 10% to 15%.
  • Icons Kuzenbo A02.png Shell Spikes
  • Decreased Damage Reflected from 20/25/30/35/40% to 10/15/20/25/30%.
  • Decreased Mana cost from 50/55/60/65/70 to 50 at all ranks.
  • This ability now decreases the cooldown of Sumo Slam as well as NeNe Kappa by the same amount.

SMITE Version 5.1.4571.1 (January 30, 2018)

  • General
  • Increased Base Health Per Level from 95 to 100.

SMITE Version 4.20.4385 (October 24, 2017)

  • Icons Kuzenbo A03.png Sumo Slam
  • Now cleanses roots on cast (can still be affected by roots during charge).

SMITE Version 4.18.4332 (September 26, 2017)

  • Icons Kuzenbo A03.png Sumo Slam
  • Decreased Cooldown 16/15/14/13/12s to 12s at all ranks.
  • Icons Kuzenbo A04.png Watery Grave
  • Decreased Cooldown from 100s to 75s.

SMITE Version 4.16.4283 (August 29, 2017)

  • Icons Kuzenbo A01.png NeNe Kappa
  • The keyword “Pet” has been added to the description to better convey his NeNe Kappa's classification.

SMITE Version 4.13.4202 (July 18, 2017)

  • Icons Kuzenbo A01.png NeNe Kappa
  • Targets hit by the thrown NeNe Kappa are Slowed by 20%.
  • Icons Kuzenbo A03.png Sumo Slam
  • Increase turn radius, allowing for sharper turning.
  • Cooldown reduced from 16s flat → 16/15/14/13/12s.
  • Icons Kuzenbo A04.png Watery Grave
  • Adjusted the Knockup from this Ability. Targets will now be Knocked Up into the air more and pushed to the side less.

SMITE Version 4.10.4119.1 (June 6, 2017)

  • Icons Kuzenbo A01.png NeNe Kappa
  • Fixed an issue where the NeNe Kappa would have very low Health.

SMITE Version 4.8.4062.1 (May 9, 2017)

  • Icons Kuzenbo A01.png NeNe Kappa
  • Updated the description to include better information about the stats for this pet.

SMITE Version 4.7.4031.1 (April 25, 2017)

  • Icons Kuzenbo A01.png NeNe Kappa
  • NeNe Kappa now inherits 20% of Kuzenbo's current Health and Protections in addition to its base.
  • Icons Kuzenbo A03.png Sumo Slam
  • Sumo Slam should now properly be immune to roots during its duration.

SMITE Version 4.4.3956 (March 14, 2017)

  • Icons Kuzenbo A01.png NeNe Kappa
  • Increased NeNe Kappa's Attack Damage from 25/35/45/55/65 → 35/45/55/65/75.
  • Icons Kuzenbo A02.png Shell Spikes
  • Increased Cooldown Reduction on NeNe Kappa per Hit from .2/.3/.4/.5/.6s → .5/.7/.9/1.1/1.3s.
  • Fixed an issue where this Ability could not be used while in a Knockup.

SMITE Version 4.3.3934 (March 1, 2017)

  • General
  • Fixed progression on the stats page showing as “undefined”.
  • Icons Kuzenbo Passive.png Water Bowl
  • Fixed a description error to properly convey the Damage Mitigation this Passive provides.
  • Icons Kuzenbo A02.png Shell Spikes
  • Can now be activated while Kuzenbo is under the effects of Crowd Control.
  • Icons Kuzenbo A03.png Sumo Slam
  • Increased Damage from 65/95/125/155/185 → 80/110/140/170/200.
  • Icons Kuzenbo A04.png Watery Grave
  • Reduced Duration from 2.8s → 2.1s (one less maximum Knock-up).
  • Increased first hit Damage from 60/100/140/180/220 → 80/130/180/230/280.
  • Increased per tick Damage from 30/50/70/90/110 → 40/65/90/110/140.
  • Increased Movement Speed Buff from 35% → 45%.
  • Fixed an issue where Kuzenbo could be Knocked-up during the warm-up for this Ability.

SMITE Version 4.2.3908 (February 17, 2017)

  • General
  • Fixed an issue where his Passive Meter would appear full when respawning.
  • Icons Kuzenbo A01.png NeNe Kappa
  • Added sound effects for when this ability bounces off walls.

SMITE Version 4.2.3906 (February 14, 2017)

  • Kuzenbo has been added to the game.


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