+30 Physical Protection +30 Magical Protection +300 Health +20 MP5
Active Effect:
Passive Effect:
PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.
Active Cooldown:
Passive Cooldown:
Manticore's Spikes
1100 (2300)
Stats
+30 Physical Protection +30 Magical Protection +300 Health +20 MP5
Passive Effect
PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.