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"The faster you go the harder you hit. Smack enemies in the face with your fists."

Mercury
SkinArt Mercury Default.jpg
Summary
Title: Messenger of the Gods
Pantheon: NewUI Pantheon Roman.png Roman
Type: Melee,Physical
Class: NewUI Class Assassin.png Assassin
Pros: High Single Target Damage, High Mobility
Difficulty: Average
Release date: October 2, 2013
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Mercury voicelines
Voice actor: Joel McDonald
Stats
Health: 400 (+75)
Mana: 200 (+40)
Speed: 381 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+2.4%)
Basic Attack
Damage: 38 (+ 2.13)
+ 100% of Physical Power
Progression: 1/.75/1.25x damage and swing time
Protection
Physical: 12 (+2.9)
Magical: 30 (+0.9)
Regen
HP5: 10 (+0.7)
MP5: 4.4 (+0.35)
*Numbers in parentheses are the amount gained at each level

Mercury is one of the playable Gods in SMITE.

Contents

LoreEdit

Mercurial. A word that evokes volatility, quickness, and cunning. But to compare anything to the speed and wit of the Messenger God Mercury would be to compare a hot day to the searing forge of Vulcan, or a blooming rose to the glory of Venus. It is but a pale comparison. Mercury can leap the space between lightning and thunder, outfox the fox king, and reach tomorrow before the sun.

As an infant, Mercury escaped the watchful eye of his half-brother, Apollo, stole his cattle, fashioned a lyre from a tortoise shell, and snuck in a nap, all before Apollo found him missing. His father, Jupiter, found the child's mischief boisterously entertaining, and awarded him the task of delivering messages for the Gods, traveling between the Heavens, the Earth, and even to the depths of the Underworld.

Now war looms and Mercury races to keep the lines of communication open, though he is often caught in the thick of battle. No stranger to combat, he once slew the monster Argus, the demon with one hundred watchful eyes, using speed and guile alone. But this war is different. The foes are stronger, the stakes higher, and Mercury a pivotal cog in the machine. Should he fail to deliver even a single order the balance could tip, and the time left for this world would be truly mercurial.

AbilitiesEdit

Passive - Fastest God Alive
For every 1 unit traveled, Mercury gains a 0.08% Physical Power bonus on his next Basic Attack (max 40%).

Mercury also gains additional Physical Power equal to 25% of movement speed from items or abilities.

Notes:
   Jumping while moving will prevent the charge meter from filling up.
   Ability Type: Buff

Ability Video

1st Ability - Made You Look
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects. Notes:
   The critical hits are affected by Deathbringer.
   Has a range of 50.
   Damage: 70/105/140/175/210 (+60% of your Basic Attack Power)    Radius: 7.5/9/10.5/12/13.5
   Ability Type: Ground Target    Cost: 50 mana
   Cooldown: 8 seconds

Ability Video

2nd Ability - Maximum Velocity
Passive: Mercury gains increased movement speed.

Active: Mercury increases his Attack Speed, cleanses himself of Slows and becomes immune to Slows for the duration.

Notes:
   Due to Fastest God Alive's effect, it also grants 2.25/4.5/6.75/9/11.25 Physical Power.
   Ground Speed: 2/4/6/8/10%    Attack Speed: 30/40/50/60/70%
   Duration: 5s    Ability Type: Buff
   Cost: 60/65/70/75/80 mana    Cooldown: 18/17/16/15/14 seconds

Ability Video

3rd Ability - Special Delivery
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice. Notes:
   Has a throw height of 350.
   Has a dash range of 55.
   The dash's movement counts towards Fastest God Alive's charge.
   Can deal up to 40/60/80/100/120 (+80% of your Physical Power) damage.
   Minion Damage: 70/115/160/205/250 (+80% of your Physical Power)    Damage per Tick: 10/15/20/25/30 (+20% of your Physical Power) every 0.25s
   Duration: 1s    Ability Type: Dash
   Cost: 60/65/70/75/80 mana    Cooldown: 15 seconds

Ability Video

Ultimate - Sonic Boom
Mercury gathers energy for a powerful Dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction. Notes:
   The dash's movement counts towards Fastest God Alive's charge.
    Mercury is immune from crowd control effects while dashing.
   Has a maximum dash range of 300.
   Damage: 200/275/350/425/500 (+100% of your Physical Power)    Disorient Duration: 1.5s
   Ability Type: Dash    Cost: 80/90/100/110/120 mana
   Cooldown: 90 seconds

Ability Video

VideosEdit

God RevealEdit

AchievementsEdit

 
Around the World
As Mercury travel 75,000 feet in a single game.
 
Speed Demon
As Mercury reach 600 Movement Speed.


TriviaEdit

GeneralEdit

  • This is the only ability in the game that is affected by jumping.
  • His base movement value of 381 is because the developers wanted to keep Mercury as the fastest god in the game without making him overpowered.
  • Mercury's recall animation is a reference to a statue titled "Flying Mercury" by Giovanni da Bologna.
  • One of Mercury's jokes, ▶️"Na na na na na na na na na...", could be a reference to the 1970's tv series The Six Million Dollar Man.
  • One of Mercury's death quotes, ▶️"Another one bites the dust..", is a reference to the song Another One Bites The Dust by the British rock band Queen. Their singer, Freddie Mercury, also shares his name with Mercury which is probably the reason of this quote.
  • When Mercury uses his second ability he sometimes says ▶️"Gotta go fast!". This is a reference to the Sonic X anime series' Intro, and the internet meme spawned by it.
  • Mercury's dance emote is based on the Running Man.

God SkinsEdit

  •  Quicksilver
  • The name of this skin could be a reference to the marvel character Quicksilver who is named "Mercúrio" in the portuguese/Spanish translations of the X-men.
  •  Captain Quick
  •  Run.EXE
  • Both Mercury and this skin were voiced by Joel McDonald.
  • During the PTS phase of the patch this skin was part of, this skin had a completely different voice pack. You can see a sample of it in this video.
  • When Mercury uses his ultimate ability with his Run.EXE skin he sometimes says ▶️"Ludicrous speed!" or ▶️"Light speed too slow!". Both are references to the American film Spaceballs.
  • This skin shares its theme with Hun.BAT Hun Batz, Critical.DMG Ne Zha, Sun.GOD Ra and Jag.RAR Xbalanque.
  •  Prizefighter
  •  Shaolin Fury
  • This skin is based on the chinese martial artist and actor Bruce lee.
  • Both Mercury and this skin were voiced by Joel McDonald.
  • This is the only Mercury skin that throws kicks along with punches in his basic attacks.
  •  Modern Messenger
  • The actor who voiced this skin, Jonah Scott, also voiced Heaven's Arrow Hou Yi and Frostfire Ullr.
  • This skin's model was updated shortly after being shown in the update show due to overwhelming community feedback being that the face looked very odd.
  •  Shonen Spark
  • The name of this skin is a reference to the Shonen Genre of manga/anime, which is aimed at teenage boys.
  • The actor who voiced this skin, Vic Mignogna, is famous for voicing the protagonist of the anime Full Metal Alchemist Edward Elric.
  •  Shadow Step
  •    Michelangelo/Radical Michelangelo

SkinsEdit

Default
  Release Date October 2, 2013
Type Standard
Cost Free
Requirements
Voicelines Mercury voicelines
In Game Model
Extra Information

Quicksilver
  Release Date October 2, 2013
Type Standard
Cost 100   or 9500  
Requirements
Voicelines Mercury voicelines
In Game Model
Extra Information

Centurion
  Release Date June 21, 2016
Type Standard
Cost 250  
Requirements
Voicelines Mercury voicelines
In Game Model
Extra Information

Captain Quick
  Release Date November 21, 2016
Type Standard
Cost 400  
Requirements
Voicelines Captain Quick Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.

Run.EXE
  Release Date August 19, 2014
Type Exclusive
Cost 600  
Requirements
Voicelines Run.EXE Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom ability effects.
   The skin, its ability targeters and ability effects constantly rotate between several colors.
   This skin was part of the Odyssey 2015 event.

Prizefighter
  Release Date February 11, 2015
Type Exclusive
Cost 200   (Curiosity Chest)
Requirements
Voicelines Prizefighter Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin can only be obtained as a rare roll from certain Treasure Chests.

Shaolin Fury
  Release Date January 12, 2016
Type Exclusive
Cost 300   (Martial Arts Chest)
Requirements
Voicelines Shaolin Fury Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin can only be obtained as a rare roll from certain Treasure Chests.

Envyus
  Release Date March 15, 2016
Type Exclusive
Cost 400   (Envyus Bundle)
Requirements
Voicelines Mercury voicelines
In Game Model
Extra Information

Modern Messenger
  Release Date April 25, 2017
Type Exclusive
Cost None
Requirements
Voicelines Modern Messenger Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin can only be obtained by reaching level 17 in the Season Ticket 2017.

Rocket Punch
  Release Date December 19, 2017
Type Exclusive
Cost 300   (Super Mech Chest)
Requirements
Voicelines Rocket Punch Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin can only be obtained as a rare roll from certain Treasure Chests.

Shonen Spark
  Release Date October 15, 2018
Type Exclusive
Cost 600  
Requirements
Voicelines Shonen Spark Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin was part of the Hera's Odyssey event.

Shadow Step
  Release Date December 11, 2019
Type Exclusive
Cost 600  
Requirements
Voicelines Shadow Step Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin was part of the Odyssey: Underworld event.

Michelangelo
  Release Date November 3, 2020
Type Exclusive
Cost None
Requirements
Voicelines Michelangelo Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin could only be obtained by purchasing and achieving enough levels in the TMNT Battle Pass.

Radical Michelangelo
  Release Date November 3, 2020
Type Exclusive
Cost None
Requirements
Voicelines Michelangelo Mercury voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin could only be obtained by purchasing and achieving enough levels in the TMNT Battle Pass.

Golden
  Release Date March 12, 2014
Type Standard
Cost 200   or 9500  
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
  Release Date March 12, 2014
Type Standard
Cost 300   or 12500  
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
  Release Date August 19, 2014
Type Standard
Cost 400   or 15000  
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

ChangelogEdit

SMITE Version 6.2.5291 (February 21, 2019)

  •   Sonic Boom
  • Fixed an issue that was causing players hit to be facing sideways permanently.

SMITE Version 5.23.5202 (December 19, 2018)

  • General
  • Fixed an issue where the Shonen Spark skin would play multiple voice lines on a single ability fire.

SMITE Version 5.22.5162 (December 3, 2018)

  •   Made You Look
  • This ability is no longer considered a Basic Attack for item effects.
  • Ex: Frostbound Hammer, Golden Blade
  • This ability still can critical strike.
  • This ability is now considered an Ability for the purposes of item effects.
  • Ex: The Crusher, Brawler's Beat Stick
  • Decreased cooldown from 10s to 8s.

SMITE Version 5.21.5125 (November 12, 2018)

  •   Fastest God Alive
  • Reduced Power charged per passive stack from 0.1 to 0.08 (50% physical power increase down to 40% physical power increase).

SMITE Version 5.20.5103.3 (October 29, 2018)

  • General
  • Fixed Shonen Spark Mercury abilities ‘Made You Look’ and ‘Special Delivery’ voice lines playing multiple times.
  • Fixed swapped voice lines for Shonen Spark Mercury VGS lines VT2 and VT3.

SMITE Version 5.19.5053.2 (October 15, 2018)

  •   Made You Look
  • Increased Cooldown from 8s to 10s.

SMITE Version 5.14.4910 (August 6, 2018)

  •   Fastest God Alive
  • Fixed an issue where the Movement Speed from Bumba's Mask would not provide additional Power until something else updated his Movement Speed.

SMITE Version 5.12.4860 (July 9, 2018)

  •   Made You Look
  • Decreased Base Damage from 90/120/150/180/210 to 70/105/140/175/210.

SMITE Version 4.11.4145.1 (June 20, 2017)

  • General
  • Fixed an issue on the Captain Quick Skin where he was playing multiple audio sounds when activating Special Delivery.

SMITE Version 3.22.3756.1 (November 21, 2016)

  • General
  • Increased Movement Speed from 375 → 381.
  •   Maximum Velocity
  • Maximum Velocity now cleanses Slow and makes the player immune to Slows for the duration.

SMITE Version 3.14.3547.1 (August 2, 2016)

  •   Made You Look
  • Increased Damage from 90/115/140/165/190 → 90/120/150/180/210.
  • Increased Physical Power Scaling from 50% → 60%.

SMITE Version 3.13.3518 (July 19, 2016)

  •   Maximum Velocity
  • Changed duration from 3/3.5/4/4.5/5s → 5s at all ranks.
  •   Special Delivery
  • Increased Physical Power scaling per tick from 15% → 20%.
  • Increased Physical Power scaling for minion damage from 60% → 80%.
  • Decreased mana cost from 70/75/80/85/90 → 60/65/70/75/80.

SMITE Version 3.1.3217 (February 2, 2016)

  •   Fastest God Alive
  • Reduced Physical Power bonus from movement speed items from 30% → 25%.
  • Reduced Physical Power bonus on next basic attack from distance traveled from 75% → 50%.

SMITE Version 3.1.3217 (December 15, 2015)

  • General
  • Changed art for targeters to Roman.

SMITE Version 2.15.3014 (October 6, 2015)

  •   Fastest God Alive
  • Increased maximum damage bonus for distance travelled from 50% → 75%.
  •   Special Delivery
  • Increased throw height from 300 → 350.

SMITE Version 2.13.2948.1 (September 1, 2015)

  •   Fastest God Alive
  • Increased additional power from 25% → 30% of his movement speed from items.

SMITE Version 2.5.2721 (April 28, 2015)

  •   Fastest God Alive
  • Fixed Mercury gaining full bonus on his Passive from Talaria Boots, even while in combat.

SMITE Version 1.0.2418 (November 19, 2014)

  •   Special Delivery
  • Decreased the amount of time thrown targets are airborne when tossed from special delivery. This does not affect the distance thrown.

SMITE Version 1.0.2326 (October 1, 2014)

  •   Made You Look
  • Radius increase per rank reduced from 7.5/10/12.5/15/17.5 to 7.5/9/10.5/12/13.5.
  • Range reduced from 55 to 48.

SMITE Version 1.0.2268.2 (August 19, 2014)

  •   Special Delivery
  • Fixed an issue where Mercury would dash past his target when dashing along walls.

SMITE Version 1.0.2215.6 (July 15, 2014)

  •   Sonic Boom
  • Fixed rare issue that could him to get stuck in a running animation.

SMITE Version 1.0.2188.3 (June 24, 2014)

  •   Sonic Boom
  • Fixed a bug that caused him to run endlessly if cast from the spawn platform in assault.

SMITE Version 1.0.2173 (June 12, 2014)

  • General
  • Updated targeters for Quicksilver skin.
  •   Special Delivery
  • Fixed a bug where it didn't calculate in physical power from the Fastest God Alive passive for all hits.
  • Can no longer throw arachne while she's attacking him with Drain Life.

SMITE Version 1.0.2091 (April 16, 2014)

  •   Sonic Boom
  • Increased disorient duration from 1 to 1.5s.

SMITE Beta Version 0.1.2044.1 (March 19, 2014)

  • General
  • Fixed an issue in which his inhand streak FX were not showing for the Golden/Legendary skins.

SMITE Beta Version 0.1.2015.1 (March 5, 2014)

  •   Sonic Boom
  • Other players can now hear the audio “boom” when this ability is fired.
  • Now can be fired when crippled.

SMITE Beta Version 0.1.1988.3 (February 19, 2014)

  •   Maximum Velocity
  • Attack speed buff increased from 20/30/40/50/60% to 30/40/50/60/70%.

SMITE Beta Version 0.1.1948 (January 29, 2014)

  •   Special Delivery
  • Fixed interaction with Arachne’s Cocoon.

SMITE Beta Version 0.1.1918.2 (January 8, 2014)

  •   Sonic Boom
  • There is now a 0.5s buildup time after firing, before Mercury dashes forward. There is now a warning indicator on the ground during this time.

SMITE Beta Version 0.1.1875.1 (December 11, 2013)

  •   Maximum Velocity
  • Mercury is no longer immune to slows while this ability is active.
  • Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%.

SMITE Beta Version 0.1.1868.3 (December 5, 2013)

  • General
  • Removed a few random ‘s’ characters in his description.
  •   Made You Look
  • Now correctly indicates that it scales off of Basic Attack damage rather than Item-based Physical Power.
  •   Sonic Boom
  • Hydra’s Lament and Hydra’s Demise no longer proc when the targeter is canceled.

SMITE Beta Version 0.1.1850 (November 20, 2013)

  •   Made you Look
  • Now applies damage to all targets instantaneously. Note: This means golden bow will now only proc once per enemy hit by the ability, rather than a potentially unlimited number of times.
  •   Special Delivery
  • Fixed an issue where targets would continue to be tossed if Mercury was silenced while spinning around the target.
  •   Sonic Boom
  • Reduced physical damage scaling from 120% to 100%.

SMITE Beta Version 0.1.1838.1 (November 13, 2013)

  •   Maximum Velocity
  • The root immunity on this ability has been removed. Mercury will also no longer gain unintentional immunity to Cripple effects while active.

SMITE Beta Version 0.1.1805 (October 23, 2013)

  • General
  • Victory screen animation has been modified.

SMITE Beta Version 0.1.1774 (October 9, 2013)

  •   Fastest God Alive
  • Now gains additional physical power equal to 25% of movement speed granted by items or abilities. (Previously 20% of only items).
  •   Made You Look
  • Adjusted base scaling from 70/100/130/160/190 to 90/115/140/165/190.
  • Increased radius scaling from 5/7.5/10/12.5/15 to 7.5/10/12.5/15/17.5
  •   Maximum Velocity
  • This ability now provides a 2/4/6/8/10% passive movement bonus as it’s ranked up.
  • Fixed a bug where Mercury could still be rooted while this ability is active.
  •   Special Delivery
  • Victims are no longer thrown if Mercury dies while using Special Delivery.
  • Fixed an issue where Special Delivery could end early if Mercury used Sonic Boom immediately beforehand.

SMITE Beta Version 0.1.1764.2 (October 2, 2013)

  • Mercury has been added to the game.