This is a ward that allows you to see enemy movements within 20 units. It does respect line of sight and can't see through walls or stealth. If an enemy god enters its vision range, the ward will explode after 1.5s in a 45 unit radius, Slowing enemy gods by 20% for 3s and revealing them for 10s. It remains for 5 minutes or until killed. Can only carry one at a time. Unlocks at level 5.
Passive Effect:
Active Cooldown:
Passive Cooldown:
Proximity Ward
75
Active Effect
This is a ward that allows you to see enemy movements within 20 units. It does respect line of sight and can't see through walls or stealth. If an enemy god enters its vision range, the ward will explode after 1.5s in a 45 unit radius, Slowing enemy gods by 20% for 3s and revealing them for 10s. It remains for 5 minutes or until killed. Can only carry one at a time. Unlocks at level 5.
Proximity Wards are invisible, but can be revealed by Sentry Wards. Revealed Proximity wards can be destroyed with 3 basic attacks. Killing a ward rewards 50 gold.
Proximity Wards are revealed for 1s when placed, but are not targetable.