New Skins[ | ]
Bacchus: Golden |
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General[ | ]
- Item Sellback
- Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
- Removed the 10 second rule.
- Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store.
- Removed English hardcoded queue names.
- Fixed a bug where you couldn’t use ALT + number row keys for key binding.
- Store item filters have been rearranged.
- Starter Items now have their own filter.
- To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
- The free god rotation has been changed to Apollo, Freya, Guan Yu, Odin and Sobek.
- 3v3 Joust Queue
- New casual queue
- Parties up to 3
- Added new first win of the day
Conquest Map[ | ]
- Map Changes
- The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
- Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
- The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
- Cooldown and Mana camps have design changes (see below).
- You no longer get gold from minions that have taken damage from your tower.
- Buff camps
- The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
- Buff consolidation
- Old camps
- Mana = +7 mana per second
- Cooldown = 15% cooldown reduction
- New camps
- Mana = +5 mana per second and 10% cooldown reduction<
- There is now a combined mana/cooldown camp in each of the 4 corners of the map.
- Old camps
- Buff consolidation
- The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
Items[ | ]
Aura items[ | ]
- The radius of the aura items have been increased and now fall into 3 categories:
Bumba's Mask[ | ]
- The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit.
Doom Orb[ | ]
- You now gain 2 stacks for god kills.
- On death, the item loses half its stacks.
Gem of Binding[ | ]
Girdle of Might[ | ]
- The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.
Heartseeker[ | ]
- You now gain 2 stacks for god kills.
- On death, the item loses half its stacks.
Hide of the Nemean Lion[ | ]
- The percentage of damage reflected has been reduced from 30% to 20%.
Shield[ | ]
- This is a new 3 tier item with 2 top tier branches:
- Runic Shield
- +60 Magical Protection
- +20 Physical Power
- +15 HP5
- PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.
- Shield of Regrowth
- +60 Magical Protection
- +20 Physical Power
- +15 HP5
- PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.
Shielded Teleport[ | ]
- This item is now usable on allied towers and wards.
Teleport[ | ]
- The price of this consumable has been reduced from 250 to 125 gold.
- This consumable is now usable only on allied towers.
Void Stone[ | ]
Voidblade[ | ]
Watcher's Gift[ | ]
- This item now also gives the owner an additional 1 gold every 5 seconds.
Wards[ | ]
- Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
- The range of both wards have been set to 55 feet.
Active Items[ | ]
New item - Shard[ | ]
- Tier 1
- Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.
- Tier 2
- Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Tier 3
- Restoration Shard
- Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Static Shard
- Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
New Item - Shell[ | ]
- Tier 1
- Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.
- Tier 2
- Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.
- Tier 3
- Shell of Absorption
- Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.
- Spiked Shell
- Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.
Gods[ | ]
Athena[ | ]
- Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.