Zojima1668 (talk | contribs) (Created page.) |
Zojima1668 (talk | contribs) m (Formatting.) |
||
Line 1: | Line 1: | ||
+ | __NOTOC__ |
||
− | New Skins |
||
+ | == New Skins == |
||
− | Golden Bacchus |
||
+ | {| style="text-align:center" |
||
+ | |- |
||
+ | ! scope="col" | Bacchus: Golden |
||
+ | |- |
||
+ | | [[Image:T_Bacchus_Gold_Card.png|275px|Golden]] |
||
+ | |} |
||
− | General |
||
+ | == General == |
||
− | Item Sellback |
||
+ | * Item Sellback |
||
− | Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases. |
||
+ | ** Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases. |
||
− | Removed the 10 second rule. |
||
+ | ** Removed the 10 second rule. |
||
− | Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store. |
||
+ | ** Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store. |
||
+ | * Removed English hardcoded queue names. |
||
+ | * Fixed a bug where you couldn’t use ALT + number row keys for key binding. |
||
+ | * Store item filters have been rearranged. |
||
+ | * Starter Items now have their own filter. |
||
+ | * To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds. |
||
+ | * The free god rotation has been changed to [[Image:T_Apollo_Default_Icon.png|20px|link=Apollo]] Apollo, [[Image:T_Freya_Default_Icon.png|20px|link=Freya]] Freya, [[Image:T_GuanYu_Default_Icon.png|20px|link=Guan Yu]] Guan Yu, [[Image:T_Odin_Default_Icon.png|20px|link=Odin]] Odin and [[Image:T_Sobek_Default_Icon.png|20px|link=Sobek]] Sobek. |
||
+ | * 3v3 Joust Queue |
||
+ | ** New casual queue |
||
+ | ** Parties up to 3 |
||
+ | ** Added new first win of the day |
||
− | Removed English hardcoded queue names. |
||
+ | == Conquest Map == |
||
− | Fixed a bug where you couldn’t use ALT + number row keys for key binding. |
||
+ | * Map Changes |
||
+ | ** The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane. |
||
+ | ** Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability. |
||
+ | ** The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold. |
||
+ | ** Cooldown and Mana camps have design changes (see below). |
||
+ | ** You no longer get gold from minions that have taken damage from your tower. |
||
+ | * Buff camps |
||
+ | ** The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides: |
||
+ | *** Buff consolidation |
||
+ | **** Old camps |
||
+ | ***** Mana = +7 mana per second |
||
+ | ***** Cooldown = 15% cooldown reduction |
||
+ | **** New camps |
||
+ | ***** Mana = +5 mana per second and 10% cooldown reduction< |
||
+ | ***** There is now a combined mana/cooldown camp in each of the 4 corners of the map. |
||
− | Store item filters have been rearranged. |
||
+ | == Items == |
||
− | Starter Items now have their own filter. |
||
+ | === Aura items === |
||
+ | * The radius of the aura items have been increased and now fall into 3 categories: |
||
+ | ** Buffs are 70 feet |
||
+ | *** [[Image:Armor_01_Rank1.png|20px|link=Sovereignty]] Sovereignty, [[Image:ItemIcon_Bracer_01.png|20px|link=Bracer of Replenishment]] Bracer of Replenishment, [[Image:Magic_01_Rank1.png|20px|link=Pythagorem's Piece]] Pythagorem's Piece, [[Image:Sword_01_Rank1.png|20px|link=Soul Eater]] Soul Eater |
||
+ | ** Debuffs are 55 feet |
||
+ | *** [[Image:MagicVoid_01.png|20px|link=Void Stone]] Void Stone, [[Image:PhysicalVoid_01.png|20px|link=Voidblade]] Voidblade, [[Image:NumbingAura.png|20px|link=Witch Stone]] Witch Stone |
||
+ | ** Damage is 25 feet |
||
+ | *** [[Image:Helm_01_Rank1.png|20px|link=Mystical Mark]] Mystical Mark |
||
+ | === [[Image:BumbasMask_128.png|40px|link=Bumba's Mask]] Bumba's Mask === |
||
− | To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds. |
||
+ | ::* The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit. |
||
+ | === [[Image:ResettingMagicalSteamroll.png|40px|link=Doom Orb]] Doom Orb === |
||
− | The free god rotation has been changed to Apollo, Freya, Guan Yu, Odin and Sobek. |
||
+ | ::* You now gain 2 stacks for god kills. |
||
+ | ::* On death, the item loses half its stacks. |
||
+ | === [[Image:GemofBinding_T3.png|40px|link=Gem of Binding]] Gem of Binding === |
||
− | 3v3 Joust Queue |
||
+ | ::* This is a new 3rd tier item, built off of [[Image:Staff_01_Rank1.png|20px|link=Gem of Isolation]] Gem of Isolation. |
||
− | New casual queue |
||
+ | ::* +70 Magical Power |
||
− | Parties up to 3 |
||
+ | ::* +250 Health |
||
− | Added new first win of the day |
||
+ | ::* +250 Mana |
||
+ | ::* PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds. |
||
+ | === [[Image:DamageBuff_01.png|40px|link=Girdle of Might]] Girdle of Might === |
||
− | Conquest Map |
||
+ | ::* The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change. |
||
+ | === [[Image:ResettingPhysicalSteamroll.png|40px|link=Heartseeker]] Heartseeker === |
||
− | Map Changes |
||
+ | ::* You now gain 2 stacks for god kills. |
||
− | The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane. |
||
+ | ::* On death, the item loses half its stacks. |
||
− | Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability. |
||
− | The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold. |
||
− | Cooldown and Mana camps have design changes (see below). |
||
− | You no longer get gold from minions that have taken damage from your tower. |
||
+ | === [[Image:Armor_03_Rank1.png|40px|link=Hide of the Nemean Lion]] Hide of the Nemean Lion === |
||
− | Buff camps |
||
+ | ::* The percentage of damage reflected has been reduced from 30% to 20%. |
||
− | The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides: |
||
− | Buff consolidation |
||
− | Old camps |
||
− | Mana = +7 mana per second |
||
− | Cooldown = 15% cooldown reduction |
||
− | New camps |
||
− | Mana = +5 mana per second and 10% cooldown reduction< |
||
− | There is now a combined mana/cooldown camp in each of the 4 corners of the map. |
||
+ | === [[Image:Shield_01.png|40px|link=Shield]] Shield === |
||
− | Items |
||
+ | ::* This is a new 3 tier item with 2 top tier branches: |
||
+ | ::: [[Image:RunicShield_01.png|30px|link=Runic Shield]] '''Runic Shield''' |
||
+ | ::::* +60 Magical Protection |
||
+ | ::::* +20 Physical Power |
||
+ | ::::* +15 HP5 |
||
+ | ::::* PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds. |
||
+ | ::: [[Image:ShieldofRegrowth_01.png|30px|link=Shield of Regrowth]] '''Shield of Regrowth''' |
||
+ | ::::* +60 Magical Protection |
||
+ | ::::* +20 Physical Power |
||
+ | ::::* +15 HP5 |
||
+ | ::::* PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds. |
||
+ | === [[Image:ShieldedRecall_Teleport_01.png|40px|link=Shielded Teleport]] Shielded Teleport === |
||
− | Aura items |
||
+ | ::* This item is now usable on allied towers and wards. |
||
− | The radius of the aura items have been increased and now fall into 3 categories: |
||
− | Buffs are 70 feet |
||
− | Sovereignty, Bracer of Replenishment, Pythagorem’s Piece, Soul Eater |
||
− | Debuffs are 55 feet |
||
− | Void Stone, Voidblade, Witch Stone |
||
− | Damage is 25 feet |
||
− | Mystical Mark |
||
+ | === [[Image:Teleport_01.png|40px|link=Teleport]] Teleport === |
||
− | Bumba's Mask |
||
+ | ::* The price of this consumable has been reduced from 250 to 125 gold. |
||
− | Bumba's MaskThe full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit. |
||
+ | ::* This consumable is now usable only on allied towers. |
||
+ | === [[Image:MagicVoid_01.png|40px|link=Void Stone]] Void Stone === |
||
− | Doom Orb |
||
+ | ::* The magical protections of this item have been reduced from 20/40/60 to 10/30/50. |
||
− | You now gain 2 stacks for god kills. |
||
+ | ::* The protection debuff aura has been reduced from 25 to 15. |
||
− | On death, the item loses half its stacks. |
||
+ | ::* A new tier 3 option off of Void Stone: |
||
+ | ::: [[Image:VoidStone_T3.png|30px|link=Focused Void Stone]] '''Focused Void Stone''' |
||
+ | ::::* +50 Magical Power |
||
+ | ::::* +50 Magical Protection |
||
+ | ::::* PASSIVE - You gain +25 magical penetration. |
||
+ | === [[Image:PhysicalVoid_01.png|40px|link=Voidblade]] Voidblade === |
||
− | Gem of Binding |
||
+ | ::* The physical protections of this item have been reduced from 20/40/60 to 10/30/50. |
||
− | This is a new 3rd tier item, built off of Gem of Isolation. |
||
+ | ::* The protection debuff aura has been reduced from 25 to 15. |
||
− | +70 Magical Power |
||
+ | ::* A new tier 3 option off of Voidblade |
||
− | +250 Health |
||
+ | ::: [[Image:VoidBlade_T3.png|30px|link=Focused Void Stone]] '''Focused Voidblade''' |
||
− | +250 Mana |
||
+ | ::::* +30 Physical Power |
||
− | PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds. |
||
+ | ::::* +50 Physical Protection |
||
+ | ::::* PASSIVE - You gain +25 physical penetration. |
||
+ | === [[Image:Starter_Support_01.png|40px|link=Watcher's Gift]] Watcher's Gift === |
||
− | Girdle of Might |
||
+ | ::* This item now also gives the owner an additional 1 gold every 5 seconds. |
||
− | The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change. |
||
+ | === [[Image:Icons_Wards_Basic_01.png|40px|link=Ward]][[Image:Icons_Wards_Consumable_01.png|40px|link=Sentry Ward]] Wards === |
||
− | Heartseeker |
||
+ | ::* Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport. |
||
− | You now gain 2 stacks for god kills. |
||
+ | ::* The range of both wards have been set to 55 feet. |
||
− | On death, the item loses half its stacks. |
||
− | Hide of the Nemean Lion |
||
− | The percentage of damage reflected has been reduced from 30% to 20%. |
||
+ | == Active Items == |
||
− | Shield |
||
+ | === [[Image:Shard_01.png|40px|link=Shard]] New item - Shard === |
||
− | This is a new 3 tier item with 2 top tier branches: |
||
+ | ::* Tier 1 |
||
− | Runic Shield |
||
+ | :::* Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s. |
||
− | +60 Magical Protection |
||
+ | ::* Tier 2 |
||
− | +20 Physical Power |
||
+ | :::* Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s. |
||
− | +15 HP5 |
||
+ | ::* Tier 3 |
||
− | PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds. |
||
+ | ::: [[Image:RestorationShard_01.png|30px|link=Restoration Shard]] '''Restoration Shard''' |
||
− | Shield of Regrowth |
||
+ | ::::* Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s. |
||
− | +60 Magical Protection |
||
+ | ::: [[Image:StaticShard_01.png|30px|link=Static Shard]] '''Static Shard''' |
||
− | +20 Physical Power |
||
+ | ::::* Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s. |
||
− | +15 HP5 |
||
− | PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds. |
||
+ | === [[Image:Shell_01.png|40px|link=Shell]] New Item - Shell === |
||
− | Shielded Teleport |
||
+ | ::* Tier 1 |
||
− | This item is now usable on allied towers and wards. |
||
+ | :::* Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s. |
||
+ | ::* Tier 2 |
||
+ | :::* Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s. |
||
+ | ::* Tier 3 |
||
+ | ::: [[Image:ShellofAbsorption_01.png|30px|link=Shell of Absorption]] '''Shell of Absorption''' |
||
+ | ::::* Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s. |
||
+ | ::: [[Image:SpikedShell_01.png|30px|link=Spiked Shell]] '''Spiked Shell''' |
||
+ | ::::* Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s. |
||
+ | == Gods == |
||
− | Teleport |
||
+ | === [[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena === |
||
− | The price of this consumable has been reduced from 250 to 125 gold. |
||
+ | ::* Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane. |
||
− | This consumable is now usable only on allied towers. |
||
+ | === [[Image:T_Isis_Default_Icon.png|40px|link=Isis]] Isis === |
||
− | Void Stone |
||
+ | ::* Fixed an issue with her passive remaining active at her origin of death. |
||
− | The magical protections of this item have been reduced from 20/40/60 to 10/30/50. |
||
+ | :: [[Image:Icons_Isis_A03.png|30px]] '''Dispel Magic''' |
||
− | The protection debuff aura has been reduced from 25 to 15. |
||
+ | :::* The slow has been reduced from 35% to 20%. |
||
− | A new tier 3 option off of Void Stone: |
||
+ | :: [[Image:Icons_Isis_A04.png|30px]] '''Circle of Protection''' |
||
− | Focused Void Stone |
||
+ | :::* The damage reduction of the ultimate has been reduced from 30% to 15%. |
||
− | +50 Magical Power |
||
+ | :::* The cooldown of this ability has been increased from 60s to 90s. |
||
− | +50 Magical Protection |
||
− | PASSIVE - You gain +25 magical penetration. |
||
+ | === [[Image:T_Vulcan_Default_Icon.png|40px|link=Vulcan]] Vulcan === |
||
− | Voidblade |
||
+ | :: [[Image:Icons_Vulcan_A01.png|30px]] '''Backfire''' |
||
− | The physical protections of this item have been reduced from 20/40/60 to 10/30/50. |
||
+ | :::* This ability now marks the first god that is hit for 4 seconds, causing the [[Image:Icons_Vulcan_A02.png|20px]] Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target. |
||
− | The protection debuff aura has been reduced from 25 to 15. |
||
− | A new tier 3 option off of Voidblade |
||
− | Focused Voidblade |
||
− | +30 Physical Power |
||
− | +50 Physical Protection |
||
− | PASSIVE - You gain +25 physical penetration. |
||
− | Watcher's Gift |
||
− | This item now also gives the owner an additional 1 gold every 5 seconds. |
||
+ | [http://forum.hirezstudios.com/phpbb/viewtopic.php?f=336&t=116208 Source] |
||
− | Wards |
||
+ | [[Category:Patch notes|0.1.1629.0]] |
||
− | Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport. |
||
− | The range of both wards have been set to 55 feet. |
||
− | |||
− | Active Items |
||
− | |||
− | New item - Shard |
||
− | Tier 1 |
||
− | Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s. |
||
− | Tier 2 |
||
− | Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s. |
||
− | Tier 3 - Restoration Shard |
||
− | Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s. |
||
− | Tier 3 - Static Shard |
||
− | Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s. |
||
− | |||
− | New Item - Shell |
||
− | Tier 1 |
||
− | Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s. |
||
− | Tier 2 |
||
− | Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s. |
||
− | Tier 3 - Shell of Absorption |
||
− | Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s. |
||
− | Tier 3 - Spiked Shell |
||
− | Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s. |
||
− | |||
− | Gods |
||
− | |||
− | Athena |
||
− | Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane. |
||
− | |||
− | Isis |
||
− | Fixed an issue with her passive remaining active at her origin of death. |
||
− | Dispel Magic |
||
− | The slow has been reduced from 35% to 20%. |
||
− | Circle of Protection |
||
− | The damage reduction of the ultimate has been reduced from 30% to 15%. |
||
− | The cooldown of this ability has been increased from 60s to 90s. |
||
− | |||
− | Vulcan |
||
− | Backfire |
||
− | This ability now marks the first god that is hit for 4 seconds, causing the Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target. |
Revision as of 18:21, 17 July 2013
New Skins
Bacchus: Golden |
---|
General
- Item Sellback
- Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
- Removed the 10 second rule.
- Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store.
- Removed English hardcoded queue names.
- Fixed a bug where you couldn’t use ALT + number row keys for key binding.
- Store item filters have been rearranged.
- Starter Items now have their own filter.
- To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
- The free god rotation has been changed to Apollo, Freya, Guan Yu, Odin and Sobek.
- 3v3 Joust Queue
- New casual queue
- Parties up to 3
- Added new first win of the day
Conquest Map
- Map Changes
- The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
- Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
- The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
- Cooldown and Mana camps have design changes (see below).
- You no longer get gold from minions that have taken damage from your tower.
- Buff camps
- The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
- Buff consolidation
- Old camps
- Mana = +7 mana per second
- Cooldown = 15% cooldown reduction
- New camps
- Mana = +5 mana per second and 10% cooldown reduction<
- There is now a combined mana/cooldown camp in each of the 4 corners of the map.
- Old camps
- Buff consolidation
- The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
Items
Aura items
- The radius of the aura items have been increased and now fall into 3 categories:
Bumba's Mask
- The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit.
Doom Orb
- You now gain 2 stacks for god kills.
- On death, the item loses half its stacks.
Gem of Binding
Girdle of Might
- The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.
Heartseeker
- You now gain 2 stacks for god kills.
- On death, the item loses half its stacks.
Hide of the Nemean Lion
- The percentage of damage reflected has been reduced from 30% to 20%.
Shield
- This is a new 3 tier item with 2 top tier branches:
- Runic Shield
- +60 Magical Protection
- +20 Physical Power
- +15 HP5
- PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.
- Shield of Regrowth
- +60 Magical Protection
- +20 Physical Power
- +15 HP5
- PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.
Shielded Teleport
- This item is now usable on allied towers and wards.
Teleport
- The price of this consumable has been reduced from 250 to 125 gold.
- This consumable is now usable only on allied towers.
Void Stone
Voidblade
Watcher's Gift
- This item now also gives the owner an additional 1 gold every 5 seconds.
Wards
- Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
- The range of both wards have been set to 55 feet.
Active Items
New item - Shard
- Tier 1
- Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.
- Tier 2
- Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Tier 3
- Restoration Shard
- Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
- Static Shard
- Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
New Item - Shell
- Tier 1
- Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.
- Tier 2
- Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.
- Tier 3
- Shell of Absorption
- Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.
- Spiked Shell
- Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.
Gods
Athena
- Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.