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Balance Changes[ | ]

  • Fire Giant
  • The Fire Giant now awards 150g to each player on the team that defeated him.
  • The damage buff versus towers and phoenixes from the fire giant has been increased to 20% from 15%.
  • The base amount of gold that is gained when killing an enemy player has been increased from 100g to 150g.
  • The range at which you can see the health bar on minions has been increased.
  • The cap for the amount of player damage that minions will mitigate over time has been increased from 40% to 50%.


Bug Fixes[ | ]

T SunWukong Default Icon Sun Wukong[ | ]

  • Fixed an issue where Sun Wukong would be rooted after using Icons SunWukong 04Somersault Cloud.
  • Fixed an issue where using tier 3 of Cleanse 01Purification Beads was completely resetting the cooldown on Icons SunWukong 0372 Transformations.
  • Fixed an issue where Minotaur stops attacking Sun Wukong’s decoy during his ultimate and instead remains focused on the invulnerable Sun Wukong on the cloud.
  • Fixed an issue where Sun Wukong’s decoy would appears as Sun Wukong Decoy when using the game configuration option to “Show God Names”.
  • Fixed an issue where killing Sun Wukong’s Decoy would count towards god kill stacks.

T HunBatz Default Icon Hun Batz[ | ]

  • Fixed an issue where Hun Batz’s animations would lock up when moving forward and right at the same time while out of combat.


Source

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