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SMITE Beta Version 0.1.1831.1
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SMITE Beta Version 0.1.1831.1
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== Gods == === [[Image:T_Agni_Default_Icon_Old.png|40px|link=Agni]] Agni === *[[Image:Icons Agni FlameWave Old.png|20px]] Flame Wave :*Fixed an issue where the damage over time passive was not applying to targets up close. *[[Image:Icons Agni PathofFlames Old.png|20px]] Path of Flames :*Fixed an issue where he wasn’t completely crowd control immune during the dash, like vs Ares ultimate. *[[Image:Icons Agni RainFire Old.png|20px]] Rain Fire :*Polynomicon passive now works with this ability. === [[Image:T_Anubis_Default_Icon Old.png|40px|link=Anubis]] Anubis === *[[Image:Icons Anubis GraspingHands.png|20px]] Grasping Hands :*This ability can now be placed anywhere and no longer requires line of sight to the center to place it. === [[Image:T_AoKuang_Default_Icon_Old.png|40px|link=Ao Kuang]] Ao Kuang === *FX on his abilities have been updated. === [[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena === *[[Image:Icons Athena A03.png|20px]] Shield Wall :*Fixed an issue where she couldn’t use ability when she was against collision. === [[Image:T_Bakasura_Default_Icon.png|40px|link=Bakasura]] Bakasura === *Fixed an issue where after the 1st taunt, Bakasura's body would freeze until he performs an action. === [[Image:T_Bastet_Default_Icon_Old.png|40px|link=Bastet]] Bastet === *[[Image:Icons Bastet Pounce Old.png|20px]] Pounce :*Fixed an issue where she was unable to return pounce out of Mercury’s Special Delivery. === [[Image:T_Chronos_Default_Icon.png|40px|link=Chronos]] Chronos === *[[Image:Icons Chronos A02.png|20px]] Accelerate :*The duration of this ability has been reduced from 8s to 7s. === [[Image:T_Fenrir_Default_Icon.png|40px|link=Fenrir]] Fenrir === *[[Image:Icons Fenrir A03 Old.png|20px]] Brutalize :*Once again, addressed an issue with him using ability on a recalling target and returning to base. === [[Image:T_Kali_Default_Icon_Old.png|40px|link=Kali]] Kali === *FX on her abilities have been updated. === [[Image:T_Neith_Default_Icon.png|40px|link=Neith]] Neith === *[[Image:Icons Neith A04.png|20px]] World Weaver :*Can now target enemy Sun Wukong decoy. === [[Image:T_NeZha_Default_Icon Old.png|40px|link=Ne Zha]] Ne Zha === *[[Image:Icons NeZha Passive.png|20px]] New Passive - Immortal Spirit :*Ne Zha’s immortal spirit cannot be suppressed. All successful basic attack hits increase his HP5 (0.5 per stack, up to 50 stacks). All stacks are lost on death. === [[Image:T_SunWukong_Default_Icon.png|40px|link=Sun Wukong]] Sun Wukong === *Fixed an issue where the Sun Wukong defeat screen was not properly showing the decoy with the chosen skin. *[[Image:Icons SunWukong Passive.png|20px]] Undefeated Body :*Passive protections reduced from 20 + 1 per level to 10 + 1 per level. *[[Image:Icons SunWukong 03.png|20px]] 72 Transformations :*Changed the cooldown from 15s to 18/17/16/15/14 per rank. *[[Image:Icons SunWukong 04.png|20px]] Somersault Cloud :*The Decoy will now be destroyed immediately if hit by a stun, taunt, fear, mez, or disorient. :*Fixed an issue where Sun Wukong would sometimes be immune to crowd control for the rest of the match. :*Fixed an issue where Sun Wukong’s Decoy now inherits the chosen skin choice. :*Fixed an issue where the decoy name plate would fly around on the map. === [[Image:T_Tyr_Default_Icon.png|40px|link=Tyr]] Tyr === *His body will now properly disappear after dying in Assault stance. === [[Image:T_Xbalanque_Default_Icon.png|40px|link=Xbalanque]] Xbalanque === *[[Image:Icons Xbalanque A01.png|20px]] Branching Bola :*Fixed an issue where the branching bolas potentially hitting the same target twice. *[[Image:Icons Xbalanque A03.png|20px]] Rising Jaguar :*Fixed issues with targets not highlighting properly, and the ground target not centering on him after he fires. === [[Image:T_Ymir_Default_Icon Old.png|40px|link=Ymir]] Ymir === *[[Image:Icons Ymir ShardsofIce.png|20px]] Shards of Ice :*The time between detonating and damage being dealt has been reduced from .3s to .1s. === [[Image:T_Zeus_Default_Icon Old.png|40px|link=Zeus]] Zeus === *[[Image:Icons Zeus LightningStorm Old.png|20px]] Lightning Storm :*This ability can now be placed anywhere and no longer requires line of sight to the center to place it. === [[Image:T_ZhongKui_Default_Icon.png|40px|link=Zhong Kui]] Zhong Kui === *[[Image:Icons ZhongKui A02.png|20px]] Exorcism :*The amount of healing per captured demon has been reduced from 25/40/55/70/85 to 20/35/50/65/80. [http://www.hirezstudios.com/smitegame/home/latest-news/view/smite-blog/2013/11/07/ah-muzen-cab-swarms-the-battleground-the-gods-assault-a-revamped-asgard-map- Source] [[Category:Patch notes|0.1.1831.1]]
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