Smite Wiki
T Kali Default Card.png

T Kali Default Icon.png God Re-make: Kali - Goddess of Destruction[]

Icons Kali Passive.png Marked for Death (Passive)[]

A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.

Icons Kali A01.png Nimble Strike[]

Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit.
  • Cost: 70 mana.
  • Cooldown: 12 seconds.

Icons Kali A02.png Lash[]

Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed.
  • Cost: 60/65/70/75/80 mana.
  • Cooldown: 15/14/13/12/11 seconds.

Icons Kali A03.png Incense[]

Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s.
  • Cost: 70 mana.
  • Cooldown: 18 seconds.

Icons Kali A04.png Destruction[]

Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns.
  • Cost: 60/70/80/90/100 mana.
  • Cooldown: 90 seconds.

New Skins[]

Wreck the Halls Fenrir
(Limited Edition)
Golden Odin
Wreck the Halls Fenrir Golden Odin
  • The Kali Demon Slayer skin has been reworked.
  • Wreck the Halls Fenrir is a Holiday exclusive, Available to purchase only until January 8.
  • The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.


  • The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
  • The Friends list has undergone some improvements and bug fixes:
  • A “Recently Played” area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
  • Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
  • Several other minor usability improvements.
  • A bug has been fixed in the profanity filter.


  • Fixed a crash condition on return to lobby.


Staff 02 Rank1.png Polynomicon[]

  • Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s.

ItemIcon Trident 01.png Hydra's Lament[]

  • Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
  • Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.


T AMC Default Icon.png Ah Muzen Cab[]

  • Icons AMC Passive.png Bees!
  • Base damage per tick increased from 5 to 8.
  • Icons AMC A01.png Hive
  • Increased the maximum number of hives out from 4 to 6.

T AoKuang Default Icon Old.png Ao Kuang[]

  • Icons AoKuang Squall.png Squall
  • Time before projectile fires reduced from 0.5s to 0.4s.
  • Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.
  • Icons AoKuang Slither.png Slither
  • Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.
  • Icons AoKuang Tornadoes.png Tornadoes
  • Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s.
  • Tornado lifetime reduced from 5s to 4s.

T Bakasura Default Icon.png Bakasura[]

  • Base Attack Speed gained per level reduced from 2% to 1.6%.

T ChangE Default Icon.png Chang'e[]

  • Icons ChangE A01.png Crescent Moon Dance
  • Now grants magical protection in addition to physical protection.
  • Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40.
  • Icons ChangE A03.png Moonflower Dance
  • Healing reduced from 50/75/100/125/150 to 40/60/80/100/120.
  • Icons ChangE A04.png Waxing Moon
  • The projectile’s width has been reduced by 25% to match that of the targeter.

T Fenrir Default Icon.png Fenrir[]

  • Icons Fenrir A03 Old.png Brutalize
  • Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan’s turrets.

T Mercury Default Icon.png Mercury[]

  • Icons Mercury A02.png Maximum Velocity
  • Mercury is no longer immune to slows while this ability is active.
  • Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%.

T NuWa Default Icon.png Nu Wa[]

  • Adjusted her proportions slightly on the default character card.
  • Fixed a bug in which Nu Wa’s snake form would not display correctly.
  • Base Attack Speed gained per level increased from 0.95% to 1.7%.
  • Icons NuWa A01.png Fog
  • Fixed an issue where Fog wouldn’t apply on-hit ability effects like Gem of Isolation and magical lifesteal.
  • Icons NuWa A04.png Pillars of Heaven
  • Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.

T SunWukong Default Icon.png Sun Wukong[]

  • Icons SunWukong 01.png The Magic Cudgel
  • Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks.
  • Icons SunWukong 02.png Master’s Will
  • Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.