SMITE Version 0.1.1029 deployed on Friday, August 24.
General[ | ]
- First win of the day bonus for normal queue has been increased from 100 to 150 favor.
- Players can no longer move for the first few seconds of a match.
- The Looking for Group channel is now on by default.
- Getting stuck in Ice Wall/Spears/Obelisk had been fixed (again)
- The XP bar next to the chat window now displays correctly.
UI[ | ]
- Small rank indicators have been added to the in-game hud to let players know what rank of the skills they have upgraded.
- Lore pages now have scrollbars.
Skins[ | ]
- An exclusive skin has been added for Pax Prime 2012 participants, and others that participate in targeted marketing events.
Gods[ | ]
- God Tags - On the God Detail pages, Assassins are now called Fighters. It doesn’t mean that you can’t still assassinate the enemy with your fighting skills, it just means you won’t be labelled anymore!
- Agni
- Flame Wave
- Base damage increased from 80/120/160/200/240 to 90/140/190/240/290.
- Magical power contribution increased from 40% to 50%.
- Flame Wave
- Cupid
- Floating Cupid should no longer be visible in the air after he dies.
- Heart Bomb
- Reduced the slow from 35% to 25%.
- Share the Love
- Hearts can be picked up as soon as they spawn now.
- Fields of Love
- Physical power contribution reduced from 120% to 100%
- Purification Beads and Hel’s Cleanse now properly remove the Mesmerize effect.
- Hel
- Hel’s disk should no longer be visible after she has died.
- Odin
- Gungnir's Might
- Base damage increased from 70/115/160/205/250 to 90/145/200/255/310.
- Odin no longer loses the passive when activating this ability.
- Passive physical protection has been reduced from 20/30/40/50/60 to 10/20/30/40/50.
- Passive health regeneration reduced from 5/10/15/20/25 to 4/8/12/16/20 HP5.
- Gungnir's Might