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SMITE Closed Beta Version 0.1.1069.0
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SMITE Closed Beta Version 0.1.1069.0
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==General== * '''RENT GODS:''' <br> You may now “rent” an unowned god for a single match using Favor. To rent, choose the unowned god during the God Selection process and follow the prompts. <br><br> * '''PURCHASE IN MATCH LOBBY:''' <br> Both skins and gods may now be purchased while in the God Selection process (Match Lobby). <br><br> * '''NEW GAMEMODE:''' <br> The “Joust” Gamemode has been added. This game mode allows you to play against a friend in a 1v1 format, using a map similar to the one used in the Solo Practice Map. To play Joust, you must first create a party with the friend you want to play against, and then join the queue. First to kill the opposing minotaur wins! Normal XP and Favor are earned for one match a day playing this mode. There is no First Win of the Day bonus for this gamemode. <br><br> * '''ASSIST CHANGES:''' <br> Significant changes have been made to how you earn assists inside the game. Under the new system: :* The killed player has an array of players that have “affected” the player within the last 10 seconds (non damaging spells like slows or stuns are included). Anyone that is in this array will receive an assist upon the killed players death :* Any players within 80 ft of the killed player that have not “affected” the killed player will receive an assist also. So gods like Ymir who only placed a wall to help with the kill will receive an assist. :* Any player within 80 ft but is dead will receive an assist if they have been dead < 10 seconds, else they are removed from an assister. :* XP and Gold earned from proximity kills stops after 10 seconds. <br><br> * '''SPECTATOR IMPROVEMENTS:''' <br> Major improvements have been made to the game’s Spectator mode. This feature is currently still usable only by GM’s or other persons that are Casting games. Watch the HirezStudios channel on Twitch.TV Monday through Friday for daily casted High Elo matches. <br><br> * '''FIRST BLOOD ACCOLADE:''' <br> The first player to earn a player kill in the game gains the First Blood Accolade, which includes 100 gold. <br><br> * '''EXCLUSIVE SKIN FOR FACEBOOK FANS:''' <br> The Red Demon Skin for Sun Wukong has been added. This skin will be available as a promotion to those players that have liked the game on Facebook. Visit http://www.facebook.com/smitegame for more information. NOTE: If you are already a fan of SMITE on Facebook, there will be a button on the SMITE Facebook page to claim your code for the skin. <br><br> * '''NEW ITEMS:''' <br> Four new items have been added. See below for additional information. <br><br> * '''SCOREBOARD ITEM FOG OF WAR:'''<br> Your ability to see the items of enemy players on the scoreboard is now limited by the Fog of War rules inside the game (that is, you will only be able to see enemy items when the enemy player is viewable on the mini-map). <br><br> * '''OTHER GENERAL IMPROVEMENTS AND FIXES:''' :* Several improvements and fixes to how disconnected players are handled inside the game. Among other changes, disconnected players are now shown on the scoreboard with a special icon. Disconnected gods also no longer twitch in the spawn area. :* Several improvements to how Friends availability is handled. :* On the god screen and in the match lobby, skins now appear in the order in which they were released, with the default skin always appearing first in the list. :* Fixed a handful of crash conditions. :* Several improvements to the in-game web browser. Among other improvements, the browser now includes back and forward buttons. <br><br> * Any time you are in the queue, there will be a “Leave Queue” option on the bottom bar (where the chat is). * There is now a visual indicator on the Gods menu when you have enough Favor to unlock a god. * When viewing a god, skins are now sorted based on the order they were released. * Fixed skins not showing up in the lobby sometimes. * A new panel has been added to the chat window showing channel members. * Buying Void/Aura items will no longer affect the area where you died. * Fixed an exploit that would allow multiple items to be upgraded of the same type.
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