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SMITE Closed Beta Version 0.1.975.1 is currently planned to be released on Friday, July 20. Players should expect several hours of downtime while the patch is deployed.

New God[ | ]

Bakasura, the Great Devourer

  • Passive – Insatiable Hunger
    • Bakasura’s attack speed increases by 4% for each enemy that he kills. The buff lasts for 10 seconds and can stack up to 5 times.
  • Take Down
    • Bakasura leaps to his ground target location, doing 100/160/220/280/340 (+60% of your physical power) physical damage to all enemies in the area and reducing their damage done by 30% for 3 seconds. Cost – 60/65/70/75/80 mana. Cooldown – 12s.
  • Eat Minion
    • Bakasura grabs a minion and devours it, healing himself for 125/175/225/275/325 (+100% of your physical power) and gaining a 15/20/25/30/35% movement speed buff for 6 seconds. Buff wielding minions must be at 33% health to be consumed. Up to 6 minions are stored for Regurgitate. Cost – 75 mana. Cooldown – 15/14/13/12/11s.
  • Butcher Blades
    • Bakasura passively gains 10/15/20/25/30 physical power. When activated, he gains an additional 15/30/45/60/75 true damage on each strike for 6 seconds. Cost – 60/65/70/75/80 mana. Cooldown – 14s.
  • Regurgitate
    • Bakasura exposes his head, regurgitating all of the minions consumed by his Consume Minion ability at his ground target location that slows enemy players by 15/20/25/30/35%. Bakasura’s basic attacks become cone attacks for 6 seconds. Cost – 80/90/100/110/120 mana. Cooldown – 90s.

General[ | ]

  • Fire Giant
    • The fire giant spawn has been delayed to the 10 minute mark in the match.
  • Continued match making changes.
  • Added environmental “flair” to the map. (Falling leaves, blowing dust, spiders, etc)
  • New players are now prompted to watch the tutorial video as soon as they land in the game lobby.
  • Final fixes to address the potential of invisible gods during matches.
  • Link added to the main menu to allow sending keys to friends.

UI[ | ]

  • Several changes in the UI to better support lower resolutions.
  • Chat changes
    • New chat window for all whispers.
    • Added /w, /whisper, /r and /reply to the match chat to allow whispering players outside of matches or in other matches. More functionality to be added in the future.
      • Format is /r <playername> <message>
    • One character chat messages are now accepted.
    • Chat messages sent during map transitions are no longer lost.
  • HUD
    • Now shows actual ground speed. Does not change while firing though.
    • Several changes to in-game notifications and presentation.

Buff Camps[ | ]

  • Health Regen Camp
    • Health regeneration buff reduced from 15 to 10 health a second.

Item Store[ | ]

  • New Item:
    • Circlet of Focus
      • This item gives the owner a chance to reduce the mana cost of the next ability to zero.
  • Girdle of Might
    • Reduced the cooldown from 180 to 120 seconds.
    • Increased the Physical Power buff from 20 to 30.
    • Increased the Magical Power buff from 20 to 50.
  • FrostboundHammer T3 Frostbound Hammer
    • Basic ranged attacks now slow by 15% while melee attacks still slow by 35%.
  • MidGuardianMail T3 Midgardian Mail
    • The chance to slow enemies movements and attack speeds is now limited to only gods. Really this time.

Gods[ | ]

  • Agni
    • New taunt!
    • Rain Fire
      • Fixed animation issue with firing consecutive meteors.
      • Fixed timing difference between holding down the button to fire 3 consecutive meteors versus clicking the button 3 times.
      • It now takes Agni .8s to fire a meteor (up from .5s).
    • Path of Flames
      • Damage done per tick has been reduced from 25/35/45/55/65 to 20/30/40/50/60.
  • Arachne
    • Arachne no longer gets stuck in place when using Drain Life on enemies that are performing their own movement abilities.
  • Hades
    • Soultaker skin
      • Slight tweaks to FX on the Soultaker skin.
  • Hel
    • Switching stances no longer procs Polynomicon and Circlet of Focus.
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