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T Serqet Default Card

T Serqet Default Icon New God: Serqet - Goddess of Venom | July 15, 2014[]

Icons Serqet Passive Catalyst (Passive)[]

Serqet's Basic Attacks apply Catalyst, which consumes her lingering Poisons. If the target is affected by two different lingering poisons they are dealt 10% of their maximum health as physical damage. If affected by three different poisons they are dealt 20% of their maximum health as physical damage.

Icons Serqet A01 Deathbane[]

Serqet dashes three times from side to side, dealing 60/80/100/120/140 (+30% of your physical power) damage, and applying Deathbane Poison to each enemy hit. This ability can critical hit, and Serqet is immune to knockup while dashing. Deathbane Poison reduces a target's physical protection by 20% for 3s, after which it remains in a lingering dormant state for 20s.
  • Cost: 60 mana.
  • Cooldown: 10 seconds.

Icons Serqet A02 Cobra's Kiss[]

Serqet launches her two blades forward, dealing 50/70/90/110/130 (+40% of your physical power) damage and applying the Cobra's Kiss Poison. Cobra's Kiss Poison drives gods to madness for 1/1.25/1.5/1.75/2s, forcing them to attack nearby allies, dealing 50/60/70/80/90 (+30% of your physical power) per hit, or walk harmlessly towards Serqet. After the madness, Cobra's Kiss remains in a lingering dormant state for 20s.
  • Cost: 70/75/80/85/90 mana.
  • Cooldown: 18 seconds.

Icons Serqet A03 Ambush[]

Serqet enters stealth, rooting herself in place. She may leap to a target location, dealing 80/140/200/260/320 (+50% of your physical power) damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will reveal her.
  • Cost: 70/75/80/85/90 mana.
  • Cooldown: 15 seconds.

Icons Serqet A04 Last Breath[]

Serqet leaps to an enemy, stunning them for 1s, applying the Last Breath poison, then pushing them 30 units away. The Last Breath poison deals 150/275/400/525/650 true damage over the next 5s, and prevents healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all nearby enemies.
  • Cost: 100 mana.
  • Cooldown: 90 seconds.

Skins[]

Venom Serqet Elite Agent Apollo Covert Ops Bastet
Venom Serqet Elite Agent Apollo Covert Ops Bastet
Swagni Agni Weltmeister 2014 Golden Janus
Swagni Agni Weltmeister 2014 Golden Janus

New Voice Packs[]

  • T Agni Swagni Icon Swagni
  • T Apollo SecretAgent Icon Elite Agent Apollo + Control
  • T Bastet CovertOps Icon Covert Ops Bastet
  • T Hercules Slugger Icon Grand Slam Hercules
  • T Serqet Default Icon Serqet

Ward Skins and Player Icons[]

You've Got MailBox! Goldie Fwuffy Manticore Air Support
You've Got MailBox! Ward Icon Goldie Ward Icon Fwuffy Manticore Ward Icon Air Support Ward Icon
  • Added the option to select a random ward.
  • Player Icon Country flags: Ireland, Chile, Colombia, Switzerland, Ukraine, Belgium, Turkey, South Korea, Portugal, Peru, and Norway!

Updated Cards[]

Majestrix Aphrodite Northern Lights Freya Grand Slam Hercules Golden Hercules Stalker Artemis
Majestrix Aphrodite Northern Lights Freya Grand Slam Hercules Golden Hercules Stalker Artemis

Custom Games[]

The Custom Game system has had a number of improvements implemented:

  • The Create Custom Game screen has been reworked to be more user friendly and visually appealing.
  • When you create or join a Custom Game you are taken to a lobby that allows you to see all the players in the custom game.
  • Players are able to switch teams in the lobby to predetermine which side they are on and where they are in the pick order.
  • The lobby creator is able to invite and kick players from the lobby.
  • Searching for Custom Games now uses a full screen view to display more information about matches.
  • All custom match game types are displayed on a single screen now.
  • Custom Matches now display player counts in the list, for your convenience.

Misc[]

  • Your new god rotation is: Chang'e, Ares, Osiris, Ah Muzen Cab, and Mercury!
  • You can now preview god cards! When mousing over a skins button in the UI, the tooltip now displays the card for the skin.
  • Hud Customization Improvements:
  • Objectives and Player Kills may now be resized.
  • The escape menu now has a HUD EDITOR option.
  • Can now reset individual Hud Items back to default.
  • There is a new “size all” option available.
  • There is now a settings slider for resizing, in addition to the corner pull method.
  • System Notification Improvements:
  • A new system notification system has been added that provides a rolling log of in game messages.
  • Many messages that used to be in the System Chat tab or Popups have been moved to this new system, including:
  • Party Invites
  • Clan Invites
  • Friend Invites
  • The system notification panel can be used to accept or reject invites.
  • The HUD Item Display now shows the stacking buff count of items.
  • Fixed a few issues related to player flag icons being incorrect
  • Updated loading screen to properly center god cards. Whew!
  • Fixed several issues with gods incorrectly using targeted taunts on the wrong character.
  • Fixed an issue with Ymir auto-buy in Arena not getting the correct items.
  • When Shadow Detail is set to Very High or Maximum, a number of projectiles and deployables will now cast shadows. For example, Hercules' Boulder and Poseidon's Kraken. Cool!
  • Fixed several bugs which caused the “remove” and “build” button on the Item Builder to not function or cause other items to be removed/added to the build.
  • Golden cards should now match the stats in your god history tab.
  • Holiday skins now feature a message to say they're unavailable. This message is where the buy button usually appears.
  • Improved the Lobby Store to have better visibility to purchasable features within the game.
  • Boosters
  • Players may now purchase Boosters to increase the rate rewards are given at the end of matches.
  • Boosters are available via a new Lobby Store.
  • The Goodwill statistic has been moved to the Profile screen.
  • Fixed a performance issue related to Nu Wa's clay soldiers and minion/buff camp deaths.
  • Fixed bug where not all members of a party would get placed into a match.

General Gameplay[]

  • Phoenixes now have timers that show in world and on the mini-map, indicating how long until they respawn.
  • Recall will now always break stealth effects.
  • Fixed a bug that caused jungle buff timers to not show when they were killed at the edge of the leash ranges.
  • Fixed a bug that would cause additional waves of minions to spawn if you killed the entire wave fast enough.

Assault[]

  • The Re-Roll button will now be locked when 10 seconds remain in the god trading phase.

Items[]

P Boots BasicM Shoes Basic Boots/Shoes[]

  • Fixed an issue where boots and shoes were giving +1 Physical or +1 Magical power.

BumbasMask 128 Bumba's Mask[]

  • This item no longer provides +30 Health.
  • Now provides 10 MP5 all of the time, not just when in the jungle.
  • Now also provides +10 True Damage on basic attacks and +10% damage on ability hits versus Jungle Monsters.

PhysicalPowerBuff 01MagicPowerBuff 01 Potion of Physical/Magical Might[]

  • Cost increased from 400 to 450.

HydrasStar T2 Hydra's Star[]

  • This Tier 2 item now has a passive: For 5s after using an ability, your next basic attack will deal an additional 25% of your physical power as physical damage. This effect applies ever 4 seconds.
  • Cost reduced from 1665 to 1400. (-265)

EmeraldTalisman T2 Emerald Talisman[]

  • This Tier 2 item now has a passive: Regenerates 2% of your max health every 8s.

HeavyHammer T2 Heavy Hammer[]

  • This Tier 2 item now has a passive: Enemies hit by your basic attacks will move 20% slower for 1s.

FrostboundHammer T3 Frostbound Hammer[]

  • Passive slow increased from 25% to 30%.

SpikedShield T2 Spiked Shield[]

  • This Tier 2 item now has a passive: Reduces the Physical Protection of enemies within 55 units by 8.

WardStone T2 Ward Stone[]

  • This Tier 2 item now has a passive: Reduces the Magical Protection of enemies within 55 units by 8.

RunicShield T3 Runic Shield[]

  • No longer provides HP5.
  • Magical Protection increased from 60 to 70.

Gods - Balance/Updates/Fixes[]

T Agni Default Icon Agni[]

  • Icons Agni A04 Rain Fire
  • Fixed an issue where Agni could not target this ability inside tower or wall collisions.

T Anubis Default Icon Old Anubis[]

  • Icons Anubis Passive Old Sorrow
  • Fixed a UI bug that would cause the scoreboard to not update with bonus lifesteal from stacks of Sorrow.
  • Active Items no longer grant stacks of sorrow.
  • Icons Anubis DeathGaze Death Gaze
  • Fixed a bug that would make the audio continue if it was canceled before the end.

T Artemis Default Icon Artemis[]

  • Icons Artemis Fate Transgressors Fate
  • Fixed a bug that caused the root FX to persist.

T Bacchus Default Icon Old2 Bacchus[]

  • General
  • Updated targeters for Father Chrismash

T Fenrir Default Icon Fenrir[]

  • General
  • Updated targeters for Wreck The Halls.

T GuanYu Default Icon Guan Yu[]

  • Icons GuanYu A01 Conviction
  • Physical Protection increased from 10/15/20/25/30 to 25/30/35/40/45.

T HeBo Default Icon He Bo[]

  • General
  • Cascade Skin now properly has CC Immune glow.
  • Icons HeBo Passive Steady Flow
  • Magical Power bonus reduced from 7% to 5% per stack.

T Hercules Default Icon Hercules[]

  • Icons Hercules A03 Mitigate Wounds
  • Damage returned as healing reduced from 40/60/80/100/120 to 30/50/70/90/110.
  • Icons Hercules A04 Excavate
  • This ability no longer causes Knockback on the initial hit.

T HunBatz Default Icon Hun Batz[]

  • General
  • Updated targeters for Shaolin Monkey.
  • Fixed a bug where his body would persist until he respawned.

T Janus Default Icon Janus[]

  • Icons Janus A01 Portal
  • CC Immune targets will no longer take damage from this ability after avoiding the banish.
  • Icons Janus A02 Unstable Vortex
  • Damage for hitting the second vortex reduced from +50% to +30%.
  • Magical Damage Scaling reduced from 80% to 70%.
  • Adjusted aiming on this ability to improve player accuracy.

T Kumbhakarna Default Icon Kumbhakarna[]

  • Icons Kumbhakarna Passive Sleepy
  • Fixed a bug which would cause Sleepy not to activate.
  • Icons Kumbhakarna A03 Mighty Yawn
  • Increased cooldown from 15 to 18s.
  • Radius reduced from 25 to 20.

T Loki Default Icon Old2 Loki[]

  • General
  • Fixed another bug where Loki might be perma-revealed.

T Mercury Default Icon Mercury[]

  • Icons Mercury A04 Sonic Boom
  • Fixed rare issue that could him to get stuck in a running animation.

T NeZha Default Icon Old2 Ne Zha[]

  • Icons NeZha A04 Wind Fire Wheels
  • Fixed a bug that could leave him revealed to enemy players.

T Neith Default Icon Neith[]

  • General
  • Updated targeters for Ms. Diagnosis.

T NuWa Default Icon Nu Wa[]

  • Icons NuWa A01 Old Fog
  • Allied pets are now white when they're stealthed.

T Osiris Default Icon Osiris[]

  • Icons Osiris A02 Spirit Flail
  • Slow decreased from 50% to 40%.
  • Slow duration reduced from 4s to 3s.
  • Physical power scaling reduced from 60% to 50%.
  • Fixed an issue with speed buff not applying to Osiris if the target was affected by Sickle Strike.

T Poseidon Default Icon Old Poseidon[]

  • General
  • Updated targeters for Poolseidon

T Ram Default Icon Rama[]

  • General
  • Fixed a number of icon, messaging, sound, and tooltip issues.
  • Basic attacks have had their effects updated to originate from his bow instead of his stomach.
  • Improved visual FX dropping and picking up Astral Arrows, and what Astral Arrows look like while firing.
  • Icons Ram A01 Astral Strike
  • FX added to bow to indicate when Astral Strike is in toggled on state.
  • Icons Ram A04 Astral Barrage
  • Fixed an issue with this ability dropping astral arrows.

T Sobek Default Icon Sobek[]

  • General
  • Updated targeters for High Seas.

T Thor Default Icon Thor[]

  • Icons Thor A01 Mjolnir's Attunement
  • Can no longer teleport to his hammer while it is over top of his Tectonic Rift.

T Ullr Default Icon Ullr[]

  • Icons Ullr A04Icons Ullr A04 Stance2 Wield Axes/Wield Bow
  • Now properly has a 1s cool down every time he changes stance.



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