Serqet's Basic Attacks apply Catalyst, which consumes her lingering Poisons. If the target is affected by two different lingering poisons they are dealt 10% of their maximum health as physical damage. If affected by three different poisons they are dealt 20% of their maximum health as physical damage.
Serqet dashes three times from side to side, dealing 60/80/100/120/140 (+30% of your physical power) damage, and applying Deathbane Poison to each enemy hit. This ability can critical hit, and Serqet is immune to knockup while dashing. Deathbane Poison reduces a target's physical protection by 20% for 3s, after which it remains in a lingering dormant state for 20s.
Serqet launches her two blades forward, dealing 50/70/90/110/130 (+40% of your physical power) damage and applying the Cobra's Kiss Poison. Cobra's Kiss Poison drives gods to madness for 1/1.25/1.5/1.75/2s, forcing them to attack nearby allies, dealing 50/60/70/80/90 (+30% of your physical power) per hit, or walk harmlessly towards Serqet. After the madness, Cobra's Kiss remains in a lingering dormant state for 20s.
Serqet enters stealth, rooting herself in place. She may leap to a target location, dealing 80/140/200/260/320 (+50% of your physical power) damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will reveal her.
Serqet leaps to an enemy, stunning them for 1s, applying the Last Breath poison, then pushing them 30 units away. The Last Breath poison deals 150/275/400/525/650 true damage over the next 5s, and prevents healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all nearby enemies.
Your new god rotation is: Chang'e, Ares, Osiris, Ah Muzen Cab, and Mercury!
You can now preview god cards! When mousing over a skins button in the UI, the tooltip now displays the card for the skin.
Hud Customization Improvements:
Objectives and Player Kills may now be resized.
The escape menu now has a HUD EDITOR option.
Can now reset individual Hud Items back to default.
There is a new “size all” option available.
There is now a settings slider for resizing, in addition to the corner pull method.
System Notification Improvements:
A new system notification system has been added that provides a rolling log of in game messages.
Many messages that used to be in the System Chat tab or Popups have been moved to this new system, including:
Party Invites
Clan Invites
Friend Invites
The system notification panel can be used to accept or reject invites.
The HUD Item Display now shows the stacking buff count of items.
Fixed a few issues related to player flag icons being incorrect
Updated loading screen to properly center god cards. Whew!
Fixed several issues with gods incorrectly using targeted taunts on the wrong character.
Fixed an issue with Ymir auto-buy in Arena not getting the correct items.
When Shadow Detail is set to Very High or Maximum, a number of projectiles and deployables will now cast shadows. For example, Hercules' Boulder and Poseidon's Kraken. Cool!
Fixed several bugs which caused the “remove” and “build” button on the Item Builder to not function or cause other items to be removed/added to the build.
Golden cards should now match the stats in your god history tab.
Holiday skins now feature a message to say they're unavailable. This message is where the buy button usually appears.
Improved the Lobby Store to have better visibility to purchasable features within the game.
Boosters
Players may now purchase Boosters to increase the rate rewards are given at the end of matches.
Boosters are available via a new Lobby Store.
The Goodwill statistic has been moved to the Profile screen.
Fixed a performance issue related to Nu Wa's clay soldiers and minion/buff camp deaths.
Fixed bug where not all members of a party would get placed into a match.
This Tier 2 item now has a passive: For 5s after using an ability, your next basic attack will deal an additional 25% of your physical power as physical damage. This effect applies ever 4 seconds.