Smite Wiki

10.2 - The Manticore King Bonus | March 7, 2023


New God Skins

New Voice Packs

  • T Horus BloodRaven Icon Blood Raven Horus
  • T HouYi TechnoBlaster Icon Techno Basher Hou Yi


Item Balance

Starter Heroism T2 Starter Heroism T2 Heroism

Kicking off this months bonus nerfs with Heroism! This new starter is ramping up in popularity and people are starting to see its power. We are making two clear nerfs to this item – first with the shield rules so it can no longer stack with itself or other shields, and we are also increasing the cooldown. These might look like heavy nerfs, but we also want to preview a buff it will be getting in the next main update. It will soo also have a Gold per 5s effect on it as well, to help it better compete with other support starters. We expect these nerfs and that buff to put the item in a much better place going forward.

  • This effect no longer stacks with itself or other shields, it will overwrite existing smaller shields, and new larger shields will overwrite it
  • Increased Cooldown from 8s to 15s
  • Note that this item will be gaining Gold per 5s in 10.3 main update (not in this bonus update)

TelkhinesRing T3 TelkhinesRing T3 Telkhines Ring

Mage ADCs are up next for nerfs. They have been off to a dominant start in Year 10, but with Hunters underperforming we wanted to be careful about nerfing them too soon, and leaving Carry players with no options. Hunters have gotten some meaningful buffs, and their competition has been nerfed, so we are seeing them starting to make a comeback. Hunters wont be receiving any other direct buffs in this Bonus Update, but their competition across many other classes will be nerfed, so they should continue to rise through the back half of this update.

  • Decreased Attack Speed from 20% to 15%
  • Decreased the Basic Attack bonus damage 10+3 per level to 10+2 per level on this item’s passive effect

CyclopeanRing T3 CyclopeanRing T3 Cyclopean Ring

  • Decreased Magical Power from 80 to 70
  • Decreased % Max Health Damage from 8% to 7% on the item’s passive


Junglers have shown continued high performance through the last set of nerfs, so we have another set today. This first one being especially impactful. Taking away Pen from the entire class at level one, even at a small amount, is going to have a big impact on their base damage output. In addition to that we have a power nerf to their most purchases item (and its glyphs). The next main update will also include meaningful changes to the Jungle route and pathing, which is likely to have more impact on Junglers Gank potential.

  • Shifted Assassins Class Penetration Bonus from 5+0.25 per level to 2+0.4 per level

JotunnsWrath T3 JotunnsWrath T3 Jotunn's Wrath

  • Decreased Physical Power from 45 to 40

JotunnsCunning JotunnsCunning Jotunn's Cunning

  • Decreased Physical Power from 45 to 40

JotunnsVigor JotunnsVigor Jotunn's Vigor

  • Decreased Physical Power from 45 to 40

BookofThoth T3 BookofThoth T3 Book of Thoth

Core Mages are also on deck for nerfs today. The Book + Tablet build has clearly cemented its place on the top of the charts, so both items are seeing nerfs. This should bring down the overall damage output of Mages, and the next main update will bring more changes to encourage other Mage builds.

  • Decreased Magical Power from 80 to 70
  • Decreased Bonus Magical Power from Item Mana from 7% to 6%

BookofThoth T3 Upgraded BookofThoth T3 Upgraded Evolved Book of Thoth

  • Decreased Magical Power from 80 to 70
  • Decreased Bonus Magical Power from Item Mana from 10% to 8%

TabletofDestinies T3 TabletofDestinies T3 Tablet of Destinies

  • Decreased Bonus Damage from 0.14% to 0.12% of your Max Mana as True Damage per stack.

GladiatorsShield T2 GladiatorsShield T2 Gladiator's Shield

Last but not least we have Warriors. We are continuing to focus on the items that allow them to have high damage output, even while building tanky. These changes can also apply to Guardians, especially in Non-Conquest modes. We want these classes to continue to be tanky, but its important to bring their damage output down if that’s true. Additionally we have a buff to the Tier 2 item in the Shield tree, that had stats that were especially out of sync with its cost. This specific change wont affect any full-build power, but it will smooth out the journey to the items in the tree.

  • Decreased Bonus Damage Scaling from 35% to 30% of your Protections from items and abilities as Physical

Starter SunderingAxe T2 Starter SunderingAxe T2 Sundering Axe

  • Decreased % Current Health Bonus Damage (and healing) from Protection Scaling from 2% to 1% of your total Protections from Items

TowerShield T2 TowerShield T2 Tower Shield

  • Increased Physical Protections from 15 to 30

God Balance

T Mercury Default Icon Mercury

Many items are being nerfed across many of the classes/roles, so only a few gods stood above the rest as needing additional nerfs. Mercury is running circles around the rest of his class right now, so he is getting some additional nerfs to bring him in line with other Assassins.

  • Icons Mercury PassiveFastest God Alive
  • Decreased Passive Physical Power bonus per unit traveled from 0.06% to 0.04%
  • (decreased max from 30% to 20%)
  • Fixed Merucry’s ability text to describe that the Movement Speed gained by all gods when leveling up to level 7 is intended to count toward his passive.
  • Icons Mercury A01Made you Look
  • Increased Cooldown from 8s to 9s

T Surtr Default Icon Surtr

The rest of the Warrior class should be properly handled by the item buffs, but this new Warrior is still feeling a bit stronger than the rest of his competition. Emberwalk provides a huge swing in positional advantage between the Movement Speed Surtr gains and the Slow applied to enemies, we are bringing both of thes elements down slightly to make Surtr easier to evade.

  • Icons Surtr A03Emberwalk
  • Decreased Max Stacks on the Movement Speed buff from 4 to 3
  • (Decreased Max Movement Speed from this ability from 30% to 25%)
  • Decreased Slow from 20% to 15%

T Heimdallr Default Icon Heimdallr

Lastly we have another small bug fix style buff. Heimdallr had somehow had his damage buff accidentally reverted, this is being fixed so he will do the intended higher amount of damage.

  • Icons Heimdallr A01Piercing Sight
  • Fixed an issue where this ability had a buff unintentionally reverted
  • Should deal 90/145/200/255/310 base damage


  • Blood Raven Horus: Sean Chiplock
  • Techno Basher Hou Yi: Daniel Walton