3.7 - Grim Weaver | April 26, 2016
God Remodel: Arachne - The Weaver
“Arachne has undergone a visual upgrade. This means she now has a new model, textures, animations, FX treatments and new card art. Her mastery skins will be modeled in her new style.”
New God Skins
New Voice Packs
New Global Emote
New Avatars
New Ward Skins
Miscellaneous
- Reported Player Notifications
- Players will now receive a notification when someone they have reported had action taken against their account.
- Fixed an issue where owners of the Ultimate God Pack would see many gods appear in their acquisition notifications.
- Enigma Chest:
- This chest will no longer award boosters unless the player owns everything in the chest.
- Fixed an issue where the Fire Elementals were showing on the minimap when they were not on the map.
- Emotes are now restricted to 5 every 10 seconds before triggering a 10 second cooldown before they can be used again.
Achievements
Ao Kuang
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Cupid
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Jing Wei
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Item Changes
Mail of Renewal
- Fixed an issue where the passive would not proc when destroying a tower.
Throwing Dagger
- Increased physical power from
22→ 25. - Increased cost from
1300→ 1350. - This item no longer provides a 10% Critical Chance.
Shuriken
- This item no longer provides a 10% Critical Chance.
- Increased Physical Power from
+10→ +15.
Golden Bow
- Increased Physical Power from
+35→ +40. - This item no longer provides a 10% Critical Chance.
- Increased Movement Speed from
+5%→ 8%.
God Changes
Ah Puch
“With this update we look to simplify Fleeting Breath. It now will damage and stun users who are healed during its effect for a flat amount, instead of trying to calculate the number of heals that happening. We are also letting the God of Decay summon a second Corpse a level earlier on Undead Surge, which should provide him additional sustain and burst power at a crucial stage in the game.”
- Undead Surge
- Increased number of corpses dropped from
1/1/1/2/2→ 1/1/2/2/2.
- Increased number of corpses dropped from
- Fleeting Breath
- Decreased duration from
5s→ 4s. - Increased damage per second from
25/28/31/34/37→ 30/35/40/45/50. - Increased magical power scaling from
15%→ 20% per tick. - This ability no longer scales off of number of times healed.
- Increased additional damage on targets that healed from
20/30/40/50/60 + 10% per stack→ 50/100/150/200/250 + 50% flat. - Increased stun on targets that healed from
1s + .5s per stack→ 1.5s flat.
- Decreased duration from
Chiron
- Herbal Medicine
- Updated his passive icon.
He Bo
“Now, water can flow or it can crash.”
- Atlas of the Yellow River
- Increased slow debuff from
20/25/30/35/40%→ 30/35/40/45/50%. - Increased speed buff from
20/25/30/35/40%→ 30/35/40/45/50%.
- Increased slow debuff from
Jing Wei
“Since Jing Wei's release she's been underperforming, and so in her first post-release patch she'll be getting several upward adjustments! Jing Wei focuses on mobility and basic attack damage to succeed in her role, and we want to improve that. Her ability to farm and move around the map is great, but her ability to directly box and be effective in teamfights is more limited. Increasing her base power as well as the buffs she receives, should highlight her great late game scaling and give her more room to box effectively.”
- General
- Base Physical Power per level increased from
2.5→ 2.7. - Fixed an issue where her passive would not activate when leaving the fountain in Assault.
- Base Physical Power per level increased from
- Persistent Gust
- Increased attack speed buff from
25%→ 20/25/30/35/40% per rank. - Increased duration of attack speed buff from
5s→ 7s.
- Increased attack speed buff from
- Explosive Bolts
- Fixed an issue with this ability providing ammo without going on cooldown.
- Agility
- Using Agility from the ground now removes basic attack movement penalty for 3s.
- Increased buff duration from
5s→ 6s when Agility is used from the air.
- Air Strike
- Increased damage from
200/280/360/420/500→ 220/310/400/490/580. - Increased landing range from
40→ 55.
- Increased damage from
Nox
“Nox is getting a cooldown reduction on her primary damage and clear, Siphon Darkness. Additionally, we're adjusting her potency into the mid and late game. Shadow Step now has increased scaling, rewarding Nox players for choosing to use this skill aggressively instead of just passively. While difficult to coordinate, dashing through an enemy into an ally, then popping out, has a lot more punch!”
- Siphon Darkness
- Decreased cooldown from
15s→ 13s.
- Decreased cooldown from
- Shadow Step
- Increased magic power scaling from
+40%→ +70%.
- Increased magic power scaling from
- Night Terror
- Damage Reduction increased from
30%→ 40%. - Increased magical power scaling from
+60%→ +75%.
- Damage Reduction increased from