Smite Wiki

4.24 - Frostfire | December 19, 2017

New God Skins

New Voice Packs

Odyssey 2018

  • Frostfire Ullr
  • Level up FX
  • Jump Stamp
  • Recall Skin
  • Arctic Seer Artio
  • Krampus Cernunnos
  • Crystal Gaze Medusa
  • Fallen Angel Nike
  • Fire and Ice HUD Theme
  • Ember Storm Level up FX
  • Let it Snow Fountain FX
  • Cutesy Recall

Odyssey Quests

  • Play 2 games
  • Get 1 FWOTD
  • Get 30k Player damage
  • Kill 2 towers as a team
  • Play a Celtic God in 1 Game
  • Play a Warrior in 1 Game
  • Play a Guardian in 1 Game

New Emotes

  • I Emote Dance.png Artio Dance
  • I Emote Dance.png Cernunnos Dance
  • I Emote Dance.png Nike Dance

Items – Balances

The Smite World Championship is almost upon us! As stated in previous patch notes, this patch is going to be light on the balance side to ensure teams competing at HRX will have the time needed to practice without throwing a wrench into their planning.

StoneofGaia T3.png StoneofGaia T3.png Stone of Gaia

Stone of Gaia has become a very sought after item as of the last SPL split, providing a large boost to a player's health pool over the course of a fight. We are increasing the cost to better reflect its potency at allowing players to survive burst and sustain themselves throughout a game.

  • Increased Cost from 2000 to 2100.

Gods – Balances

We did a large pass on Mana costs for our gods. A few of them had Mana costs that were far too high. A few of these gods even encouraged players to purposely never level up an ability purely to keep it a lower mana cost.

T Agni Default Icon.png Agni

Noxious Fumes is an ability that many players avoid levelling up, as the increased Mana Cost was not worth it because it rarely deals very many ticks of damage. We are bringing down the high end cost to make sure it is a better strategy to rank this skill up.

  • Icons Agni A01.png Noxious Fumes
  • Decreased mana cost from 60/70/80/90/100 to 60/65/70/75/80.

T Bacchus Default Icon.png Bacchus

Similar to Noxious Fumes, Bacchus players who were maxing Chug could do themselves more harm than good. This should not be the case. Bacchus can now Chug for a much reduced cost, allowing players to feel good about ranking this ability.

  • Icons Bachus A01.png Chug
  • Decreased mana cost from 40/65/90/115/140 to 40/45/50/55/60.

T HunBatz Default Icon.png Hun Batz

Sacred Monkey, which is neither a clear tool nor a major source of damage, was especially costly at early ranks. Hun Batz can now use this ability more often without running himself too low on Mana.

  • Icons HunBatz A03.png Sacred Monkey
  • Decrease mana cost from 75/80/85/90/95 to 60/65/70/75/80.

T Eset Default Icon.png Isis

All of Isis' abilities were at or above 100 Mana at rank 5, but we only chose to bring down Spirit Ball and Dispel Magic. Wing Gust is Isis' primary wave clear and mobility move, and reducing its cost would have a larger impact, which is why we have left it alone.

  • Icons Eset A02.png Spirit Ball
  • Decrease mana cost from 70/80/90/100/110 to 70/75/80/85/90.
  • Icons Eset A03.png Dispel Magic
  • Decrease mana cost from 80/85/90/95/100 to 60/65/70/75/80.

T Odin Default Icon.png Odin

Odin is another character we wanted to address as we head towards SWC, as both his casual performance and his impact at the highest end of play are both above the curve. Ring of Spears is seeing a slight decrease to duration, lowering the amount of time he is keeping players locked down and debuffed in a teamfight.

  • Icons Odin A04 Old2.png Ring of Spears
  • Decrease Duration from 6s to 5s.

T Sobek Default Icon.png Sobek

Sobek has been a pretty solid pick for some time, but when reviewing his Mana costs, we found the cost for Tail Whip to be a bit too steep. Sobek can use this ability more freely without relying as much on his Ultimate regen to keep him in a fight.

  • Icons Sobek TailWhip.png Tail Whip
  • Decrease mana cost from 70/80/90/100/110 to 60/65/70/75/80.