Sentinel's Boon

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Sentinel's Boon
Starter SentinelsBoon T2.png
Details
Item Type: Starter, Defensive, Utility
Item Tier: Tier 2
Cost: 1500
Total Cost: 2000
Stats: +45 Physical Protection
+45 Magical Protection
+300 Health
+20 MP5
Active Effect:
Passive Effect: Getting the assist when an enemy dies provides 15 Bonus Gold and restores 3% of your Health and Mana.
Active Cooldown:
Passive Cooldown:

Sentinel's Boon is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
Starter SentinelsGift T1.png
Sentinel's Gift
600 +7 Physical Protection
+7 Magical Protection
+75 Health
+7 MP5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not near an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.
Starter SentinelsBoon T2.png
Sentinel's Boon
1500
(2000)
+45 Physical Protection
+45 Magical Protection
+300 Health
+20 MP5
PASSIVE - Getting the assist when an enemy dies provides 15 Bonus Gold and restores 3% of your Health and Mana.