+10 Physical Protection +10 Magical Protection +100 Health +7 MP5
Active Effect:
Passive Effect:
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Active Cooldown:
Passive Cooldown:
Sentinel's Gift
550
Stats
+10 Physical Protection +10 Magical Protection +100 Health +7 MP5
Passive Effect
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.