This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Passive Effect:
Active Cooldown:
Passive Cooldown:
Sentry Ward
120
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Notes
Sentry wards do not reveal invisible gods nor units, only wards.
Each player can only place up to 2 wards of any kind at a time. Placing more than 2 wards will cause the oldest one to be destroyed.
Sentry Wards are invisible, but can be revealed by other Sentry Wards. Revealed wards can be destroyed with 3 basic attacks. Killing a ward rewards 50 gold.
Sentry Wards are revealed for 1s when placed, but are not targetable.