Sobek, God of the Nile, is a guardian of the Egyptian pantheon in Smite.

Lore Edit

Hunter, guardian, destroyer, menace; the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.

Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek, in truth, is all of these things and none.

Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed; a God that tends to his mighty river and performs his responsibilities to passing souls. The rest of the time, he does what he wishes. For his protection to the living and the dead, he is to be worshipped and respected. For his power, ferocity, and ruthlessness, he is to be rightfully feared.


IconSobekChargePrey Charge Prey
Sobek charges forward at a frenzied pace. If Sobek hits an enemy, he does damage and throws the enemy behind himself. Sobek is immune to knockups while dashing.
Damage: 70/110/150/190/230 (+50% of your magical power)
Damage: Magical
Cost: 70/80/90/100/110
Ability: Dash
Affects: Enemy
Cooldown: 15s
IconSobekTailWhip Tail Whip
Sobek whips around in a circle, knocking enemies back and doing damage.
Damage: 80/125/170/215/260 (+40% of your magical power)
Damage: Magical
Cooldown: 12s
Cost: 70/80/90/100/110
Ability: Area
Affects: Enemy
Radius: 20
IconSobekSickeningStrike Sickening Strike
Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. In addition, Sobek heals for each enemy hit, up to 3.
Damage: 60/100/140/180/220 (+30% of your magical power)
Heal: 20/30/40/50/60 (+10% of your magical power)
Damage: Magical
Cost: 70/80/90/100/110
Cooldown: 13s
Healing Reduction: 50%
Healing Reduction Lifetime: 4s
Ability: Cone
Affects: Enemy
IconSobekLurkingintheWaters Lurking in the Waters
Sobek submerges himself, where he regens mana, is immune to crowd control and he slows all enemies. When Sobek emerges, he damages all enemies in the radius. Cancelling the ability decreases the damage.
Damage: 350/500/650/800/950 (+80% of your magical power)
Submerge Mana Regen: 10% per second
Affects: Enemy
Radius: 30
Cost: 80/90/100/110/120
Submerge Slow: 15/20/25/30/35%
Submerge Lifetime: 4s
Ability: Area
Damage: Magical
Cooldown: 90s
IconSobekBlessingoftheNile Blessing of the Nile
Sobek's basic attacks and abilities that hit an enemy grant him protections for a short time.
Protections: 7
Max Stacks: 3
Affects: Self
Lifetime: 6s
Ability: Buff

Skins Edit

Skins marked exclusive can only be obtained from special events and/or chests. Skins marked limited are/were only available for a limited time, and are not going to be available ever again.

Old Cards Edit

Concepts/Models Edit

Achievements Edit

Sobek GetPlucked
Get Plucked:

As Sobek, pluck fifteen enemy gods with Charge Prey in a single match.

Sobek ArentYouATank
Aren't You a Tank?:

As Sobek, use all four of your abilities to kill an enemy within 10 seconds.

Videos Edit

Patch Changes Edit

External links Edit