Spiked Gauntlet

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Spiked Gauntlet
SpikedGauntlet T1.png
Details
Item Type: Offensive
Item Tier: Tier 1
Cost: 600
Total Cost:
Stats: +5 Physical Power
+7% Physical Lifesteal
Active Effect:
Passive Effect:
Active Cooldown:
Passive Cooldown:

Spiked Gauntlet is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
SpikedGauntlet T1.png
Spiked Gauntlet
600 +5 Physical Power
+7% Physical Lifesteal
None
CursedGauntlet T2.png
Cursed Gauntlet
800
(1400)
+20 Physical Power
+10% Physical Lifesteal
None
DevourersGauntlet T3.png
Devourer's Gauntlet
900
(2300)
+30 Physical Power
+15% Physical Lifesteal
PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. you receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Item Cost /
Total Cost
Stats Passive Effect
SpikedGauntlet T1.png
Spiked Gauntlet
600 +5 Physical Power
+7% Physical Lifesteal
None
CursedGauntlet T2.png
Cursed Gauntlet
800
(1400)
+20 Physical Power
+10% Physical Lifesteal
None
Bloodforge T3.png
Bloodforge
1400
(2800)
+75 Physical Power
+15% Physical Lifesteal
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Item Cost /
Total Cost
Stats Passive Effect
SpikedGauntlet T1.png
Spiked Gauntlet
600 +5 Physical Power
+7% Physical Lifesteal
None
BoundGuantlet T2.png
Bound Gauntlet
450
(1050)
+15 Physical Power
+75 Mana
+10% Physical Lifesteal
None
SoulEater T3.png
Soul Eater
1050
(2100)
+20 Physical Power
+10% Physical Lifesteal
+10% Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units, you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.