As far as it is known, Ymir has long been dead. In Midgard, in the North, it is believed that Ymir’s skull is the sky, his flesh the earth, and his blood the sea. Though, these claims could merely be the boasting of proud Odin and his brothers, who take credit for slaying the first jotunn and fashioning the earth from his body parts. At the beginning of time, the Realm of Fire, Muspell, and the Realm of Ice, Niflheim met at the place called Ginnungagap; the void of space. Steam rose and froze again, and from that primordial mixture, Ymir, King of the Frost Giants took shape. From his body dripped other beings that would become the ancestors of Gods, Men, Dwarves, and of course, Giants. Even the mighty Odin must claim Ymir as his grandfather. Yet Ymir, like all giants, was an evil creature and led his Giant brethren against the Gods.
After ages of warfare, Odin and his brothers slew the Giant-King and forged the world from his remains. Yet there are other whispers. Rumors that Ymir, though not a God, was still a Primeval Being, and as such cannot truly be destroyed. Perhaps he only lies dormant in Niflheim, the realm of ice, eager to return and wreak vengeance upon Odin in his kin.
Abilities[ | ]
Basic Attack -Ymir Basic Attack
Deal Magical Damage to an enemy in front of you.
Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
Range: 1.92 meters
Cone Angle: 120 degrees
Damage: 46 + 2.47 per level
Damage Scaling: 100% Strength + 20% Intelligence
Ability Video
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Passive -Frostbite
Your abilities apply Frostbite, causing enemies to take more basic attack damage from you and to deal less damage to you.
Notes: Frostbite's effect stacks with Critical Strikes.
Damage: 185% Strength + 37% Intelligence
Reduced Damage Dealt: 15%
Ability Video
1st Ability -Ice Wall
Create a Wall that Displaces enemies on creation. Applies Frostbite to Displaced enemies.
Notes: The Wall Impedes all characters. Create a Wall at your feet to Displace yourself up and forward. Displaces enemies up and away from the Wall. Reactivate to destroy the Wall early.
Cost: 50/55/60/65/70 mana
Cooldown: 13 seconds
Range: 11.2 meters
Radius: 3.25 meters
Lifetime: 2.5/3/3.5/4/4.5 seconds
Ability Video
2nd Ability -Glacial Strike
Deal Magical Damage and Slow enemies. Applies Frostbite on succesful hit.
Notes: Damaging area starts at Ymir and moves away over time. You are Slowed by 42.5% during activation.
Cost: 45/50/55/60/65 mana
Cooldown: 8/7.5/7/6.5/6 seconds
Range: 6 meters
Radius: 3.6 meters
Damage: 60/105/150/195/240
Damage Scaling: 70% Intelligence + 55% Strength
Slow: 25%
Slow Duration: 2 seconds
Ability Video
3rd Ability -Frost Breath
Deal Magical Damage and Stun enemies in front of you. Applies Frostbite on succesful hit.
Notes: You are Rooted during activation.
Cost: 40/50/60/70/80 mana
Cooldown: 16/15.5/15/14.5/14 seconds
Cone Angle: 90 degrees
Damage: 50/85/120/155/190
Damage Scaling: 55% Intelligence
Stun Duration: 0.8/1/1.2/1.4/1.6 seconds
Ability Video
Ultimate -Shards of Ice
Channel to Slow enemies around you. Deal a burst of Magical Damage when the Channel is complete. Applies Frostbite immediately to enemies in the area. You are CC Immune while Channeling.
Notes: Damage scales linearly from 35% + 0.03% Intelligence to 100% based on Channel time. Max Channel time of 3 seconds. You are Rooted while Channeling.